movne r0, #0
movs frame, r0
1: moveq r0, #-2
- LOADREGS(eqfd, sp!, {r4 - r8, pc})
+ ldmeqfd sp!, {r4 - r8, pc}
2: stmfd sp!, {pc} @ calculate offset of PC in STMIA instruction
ldr r0, [sp], #4
* A zero next framepointer means we're done.
*/
teq next, #0
- LOADREGS(eqfd, sp!, {r4 - r8, pc})
+ ldmeqfd sp!, {r4 - r8, pc}
/*
* The next framepointer must be above the
b 1007f
/*
- * Fixup for LDMDB
+ * Fixup for LDMDB. Note that this must not be in the fixup section.
*/
- .section .fixup,"ax"
- .align 0
1007: ldr r0, =.Lbad
mov r1, frame
bl printk
- LOADREGS(fd, sp!, {r4 - r8, pc})
+ ldmfd sp!, {r4 - r8, pc}
.ltorg
- .previous
.section __ex_table,"a"
.align 3
adrne r0, .Lcr
blne printk
mov r0, stack
- LOADREGS(fd, sp!, {instr, reg, stack, r7, r8, pc})
+ ldmfd sp!, {instr, reg, stack, r7, r8, pc}
.Lfp: .asciz " r%d = %08X%c"
.Lcr: .asciz "\n"