#include <linux/kernel.h>
#include <linux/delay.h>
#include <linux/module.h>
-#include <linux/moduleparam.h>
#include <linux/init.h>
#include <linux/parport.h>
#include <linux/input.h>
struct gc_config {
int args[GC_MAX_DEVICES + 1];
- int nargs;
+ unsigned int nargs;
};
-static struct gc_config gc[GC_MAX_PORTS] __initdata;
+static struct gc_config gc_cfg[GC_MAX_PORTS] __initdata;
-module_param_array_named(map, gc[0].args, int, &gc[0].nargs, 0);
+module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0);
MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)");
-module_param_array_named(map2, gc[1].args, int, &gc[1].nargs, 0);
+module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0);
MODULE_PARM_DESC(map2, "Describes second set of devices");
-module_param_array_named(map3, gc[2].args, int, &gc[2].nargs, 0);
+module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0);
MODULE_PARM_DESC(map3, "Describes third set of devices");
/* see also gs_psx_delay parameter in PSX support section */
input_dev->close = gc_close;
if (pad_type != GC_SNESMOUSE) {
- input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
+ input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
for (i = 0; i < 2; i++)
input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0);
} else
- input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_REL);
+ input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
gc->pads[0] |= gc_status_bit[idx];
gc->pads[pad_type] |= gc_status_bit[idx];
int err = 0;
for (i = 0; i < GC_MAX_PORTS; i++) {
- if (gc[i].nargs == 0 || gc[i].args[0] < 0)
+ if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0)
continue;
- if (gc[i].nargs < 2) {
+ if (gc_cfg[i].nargs < 2) {
printk(KERN_ERR "gamecon.c: at least one device must be specified\n");
err = -EINVAL;
break;
}
- gc_base[i] = gc_probe(gc[i].args[0], gc[i].args + 1, gc[i].nargs - 1);
+ gc_base[i] = gc_probe(gc_cfg[i].args[0],
+ gc_cfg[i].args + 1, gc_cfg[i].nargs - 1);
if (IS_ERR(gc_base[i])) {
err = PTR_ERR(gc_base[i]);
break;