static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb,
struct inode *local_alloc_inode);
-/*
- * Determine how large our local alloc window should be, in bits.
- *
- * These values (and the behavior in ocfs2_alloc_should_use_local) have
- * been chosen so that most allocations, including new block groups go
- * through local alloc.
- */
static inline int ocfs2_local_alloc_window_bits(struct ocfs2_super *osb)
{
- BUG_ON(osb->s_clustersize_bits < 12);
+ BUG_ON(osb->s_clustersize_bits > 20);
- return 2048 >> (osb->s_clustersize_bits - 12);
+ /* Size local alloc windows by the megabyte */
+ return osb->local_alloc_size << (20 - osb->s_clustersize_bits);
}
/*
int ocfs2_alloc_should_use_local(struct ocfs2_super *osb, u64 bits)
{
int la_bits = ocfs2_local_alloc_window_bits(osb);
+ int ret = 0;
if (osb->local_alloc_state != OCFS2_LA_ENABLED)
- return 0;
+ goto bail;
/* la_bits should be at least twice the size (in clusters) of
* a new block group. We want to be sure block group
* allocations go through the local alloc, so allow an
* allocation to take up to half the bitmap. */
if (bits > (la_bits / 2))
- return 0;
+ goto bail;
- return 1;
+ ret = 1;
+bail:
+ mlog(0, "state=%d, bits=%llu, la_bits=%d, ret=%d\n",
+ osb->local_alloc_state, (unsigned long long)bits, la_bits, ret);
+ return ret;
}
int ocfs2_load_local_alloc(struct ocfs2_super *osb)
mlog_entry_void();
+ if (osb->local_alloc_size == 0)
+ goto bail;
+
+ if (ocfs2_local_alloc_window_bits(osb) >= osb->bitmap_cpg) {
+ mlog(ML_NOTICE, "Requested local alloc window %d is larger "
+ "than max possible %u. Using defaults.\n",
+ ocfs2_local_alloc_window_bits(osb), (osb->bitmap_cpg - 1));
+ osb->local_alloc_size = OCFS2_DEFAULT_LOCAL_ALLOC_SIZE;
+ }
+
/* read the alloc off disk */
inode = ocfs2_get_system_file_inode(osb, LOCAL_ALLOC_SYSTEM_INODE,
osb->slot_num);
if (inode)
iput(inode);
+ mlog(0, "Local alloc window bits = %d\n",
+ ocfs2_local_alloc_window_bits(osb));
+
mlog_exit(status);
return status;
}
mutex_lock(&main_bm_inode->i_mutex);
- status = ocfs2_meta_lock(main_bm_inode, &main_bm_bh, 1);
+ status = ocfs2_inode_lock(main_bm_inode, &main_bm_bh, 1);
if (status < 0) {
mlog_errno(status);
goto out_mutex;
if (main_bm_bh)
brelse(main_bm_bh);
- ocfs2_meta_unlock(main_bm_inode, 1);
+ ocfs2_inode_unlock(main_bm_inode, 1);
out_mutex:
mutex_unlock(&main_bm_inode->i_mutex);
mutex_lock(&main_bm_inode->i_mutex);
- status = ocfs2_meta_lock(main_bm_inode, &main_bm_bh, 1);
+ status = ocfs2_inode_lock(main_bm_inode, &main_bm_bh, 1);
if (status < 0) {
mlog_errno(status);
goto out_mutex;
ocfs2_commit_trans(osb, handle);
out_unlock:
- ocfs2_meta_unlock(main_bm_inode, 1);
+ ocfs2_inode_unlock(main_bm_inode, 1);
out_mutex:
mutex_unlock(&main_bm_inode->i_mutex);
iput(main_bm_inode);
out:
+ if (!status)
+ ocfs2_init_inode_steal_slot(osb);
mlog_exit(status);
return status;
}
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
+#ifdef OCFS2_DEBUG_FS
if (le32_to_cpu(alloc->id1.bitmap1.i_used) !=
ocfs2_local_alloc_count_bits(alloc)) {
ocfs2_error(osb->sb, "local alloc inode %llu says it has "
status = -EIO;
goto bail;
}
+#endif
free_bits = le32_to_cpu(alloc->id1.bitmap1.i_total) -
le32_to_cpu(alloc->id1.bitmap1.i_used);
}
ac->ac_inode = local_alloc_inode;
+ /* We should never use localalloc from another slot */
+ ac->ac_alloc_slot = osb->slot_num;
ac->ac_which = OCFS2_AC_USE_LOCAL;
get_bh(osb->local_alloc_bh);
ac->ac_bh = osb->local_alloc_bh;
iput(local_alloc_inode);
}
+ mlog(0, "bits=%d, slot=%d, ret=%d\n", bits_wanted, osb->slot_num,
+ status);
+
mlog_exit(status);
return status;
}
while(bits_wanted--)
ocfs2_set_bit(start++, bitmap);
- alloc->id1.bitmap1.i_used = cpu_to_le32(*num_bits +
- le32_to_cpu(alloc->id1.bitmap1.i_used));
+ le32_add_cpu(&alloc->id1.bitmap1.i_used, *num_bits);
status = ocfs2_journal_dirty(handle, osb->local_alloc_bh);
if (status < 0) {
void *bitmap;
struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
- mlog_entry("total = %u, COUNT = %u, used = %u\n",
+ mlog_entry("total = %u, used = %u\n",
le32_to_cpu(alloc->id1.bitmap1.i_total),
- ocfs2_local_alloc_count_bits(alloc),
le32_to_cpu(alloc->id1.bitmap1.i_used));
if (!alloc->id1.bitmap1.i_total) {