#define ALIGN(x,a) __ALIGN_MASK(x,(typeof(x))(a)-1)
#define __ALIGN_MASK(x,mask) (((x)+(mask))&~(mask))
+#define PTR_ALIGN(p, a) ((typeof(p))ALIGN((unsigned long)(p), (a)))
+#define IS_ALIGNED(x,a) (((x) % ((typeof(x))(a))) == 0)
#define ARRAY_SIZE(arr) (sizeof(arr) / sizeof((arr)[0]) + __must_be_array(arr))
#define DIV_ROUND_UP(n,d) (((n) + (d) - 1) / (d))
#define roundup(x, y) ((((x) + ((y) - 1)) / (y)) * (y))
+#ifdef CONFIG_LBD
+# include <asm/div64.h>
+# define sector_div(a, b) do_div(a, b)
+#else
+# define sector_div(n, b)( \
+{ \
+ int _res; \
+ _res = (n) % (b); \
+ (n) /= (b); \
+ _res; \
+} \
+)
+#endif
+
/**
* upper_32_bits - return bits 32-63 of a number
* @n: the number we're accessing
int prefix_type, int rowsize, int groupsize,
const void *buf, size_t len, bool ascii);
extern void print_hex_dump_bytes(const char *prefix_str, int prefix_type,
- void *buf, size_t len);
+ const void *buf, size_t len);
#define hex_asc(x) "0123456789abcdef"[x]
#ifdef DEBUG