struct list_head entry;
unsigned long expires;
- unsigned long magic;
-
void (*function)(unsigned long);
unsigned long data;
struct timer_base_s *base;
};
-#define TIMER_MAGIC 0x4b87ad6e
-
extern struct timer_base_s __init_timer_base;
#define TIMER_INITIALIZER(_function, _expires, _data) { \
.expires = (_expires), \
.data = (_data), \
.base = &__init_timer_base, \
- .magic = TIMER_MAGIC, \
}
+#define DEFINE_TIMER(_name, _function, _expires, _data) \
+ struct timer_list _name = \
+ TIMER_INITIALIZER(_function, _expires, _data)
+
void fastcall init_timer(struct timer_list * timer);
+static inline void setup_timer(struct timer_list * timer,
+ void (*function)(unsigned long),
+ unsigned long data)
+{
+ timer->function = function;
+ timer->data = data;
+ init_timer(timer);
+}
+
/***
* timer_pending - is a timer pending?
* @timer: the timer in question
* @timer: the timer to be added
*
* The kernel will do a ->function(->data) callback from the
- * timer interrupt at the ->expired point in the future. The
+ * timer interrupt at the ->expires point in the future. The
* current time is 'jiffies'.
*
- * The timer's ->expired, ->function (and if the handler uses it, ->data)
+ * The timer's ->expires, ->function (and if the handler uses it, ->data)
* fields must be set prior calling this function.
*
- * Timers with an ->expired field in the past will be executed in the next
+ * Timers with an ->expires field in the past will be executed in the next
* timer tick.
*/
-static inline void add_timer(struct timer_list * timer)
+static inline void add_timer(struct timer_list *timer)
{
+ BUG_ON(timer_pending(timer));
__mod_timer(timer, timer->expires);
}
extern void init_timers(void);
extern void run_local_timers(void);
-extern void it_real_fn(unsigned long);
+struct hrtimer;
+extern int it_real_fn(struct hrtimer *);
#endif