int vc_allocate(unsigned int console);
int vc_cons_allocated(unsigned int console);
int vc_resize(struct vc_data *vc, unsigned int cols, unsigned int lines);
-int vc_lock_resize(struct vc_data *vc, unsigned int cols, unsigned int lines);
void vc_deallocate(unsigned int console);
void reset_palette(struct vc_data *vc);
void do_blank_screen(int entering_gfx);
void reset_vc(struct vc_data *vc);
extern int unbind_con_driver(const struct consw *csw, int first, int last,
int deflt);
-int vty_init(void);
+int vty_init(const struct file_operations *console_fops);
/*
* vc_screen.c shares this temporary buffer with the console write code so that