This tightens up __dequeue_signal a little.  It also avoids doing
recalc_sigpending twice in a row, instead doing it once in dequeue_signal.
Signed-off-by: Roland McGrath <roland@redhat.com>
Cc: Oleg Nesterov <oleg@tv-sign.ru>
Cc: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
 static int __dequeue_signal(struct sigpending *pending, sigset_t *mask,
                        siginfo_t *info)
 {
-       int sig = 0;
+       int sig = next_signal(pending, mask);
 
-       sig = next_signal(pending, mask);
        if (sig) {
                if (current->notifier) {
                        if (sigismember(current->notifier_mask, sig)) {
 
                if (!collect_signal(sig, pending, info))
                        sig = 0;
-                               
        }
-       recalc_sigpending();
 
        return sig;
 }
        if (!signr)
                signr = __dequeue_signal(&tsk->signal->shared_pending,
                                         mask, info);
+       recalc_sigpending_tsk(tsk);
        if (signr && unlikely(sig_kernel_stop(signr))) {
                /*
                 * Set a marker that we have dequeued a stop signal.  Our