void die(const char * str, struct pt_regs * regs, long err)
 {
        static struct {
-               spinlock_t lock;
+               raw_spinlock_t lock;
                u32 lock_owner;
                int lock_owner_depth;
        } die = {
-               .lock =                 __SPIN_LOCK_UNLOCKED(die.lock),
+               .lock =                 __RAW_SPIN_LOCK_UNLOCKED,
                .lock_owner =           -1,
                .lock_owner_depth =     0
        };
 
        if (die.lock_owner != raw_smp_processor_id()) {
                console_verbose();
-               spin_lock_irqsave(&die.lock, flags);
+               __raw_spin_lock(&die.lock);
+               raw_local_save_flags(flags);
                die.lock_owner = smp_processor_id();
                die.lock_owner_depth = 0;
                bust_spinlocks(1);
        }
        else
-               local_save_flags(flags);
+               raw_local_save_flags(flags);
 
        if (++die.lock_owner_depth < 3) {
                unsigned long esp;
        bust_spinlocks(0);
        die.lock_owner = -1;
        add_taint(TAINT_DIE);
-       spin_unlock_irqrestore(&die.lock, flags);
+       __raw_spin_unlock(&die.lock);
+       raw_local_irq_restore(flags);
 
        if (!regs)
                return;
 
 EXPORT_SYMBOL(out_of_line_bug);
 #endif
 
-static DEFINE_SPINLOCK(die_lock);
+static raw_spinlock_t die_lock = __RAW_SPIN_LOCK_UNLOCKED;
 static int die_owner = -1;
 static unsigned int die_nest_count;
 
        oops_enter();
 
        /* racy, but better than risking deadlock. */
-       local_irq_save(flags);
+       raw_local_irq_save(flags);
        cpu = smp_processor_id();
-       if (!spin_trylock(&die_lock)) { 
+       if (!__raw_spin_trylock(&die_lock)) {
                if (cpu == die_owner) 
                        /* nested oops. should stop eventually */;
                else
-                       spin_lock(&die_lock);
+                       __raw_spin_lock(&die_lock);
        }
        die_nest_count++;
        die_owner = cpu;
        die_owner = -1;
        bust_spinlocks(0);
        die_nest_count--;
-       if (die_nest_count)
-               /* We still own the lock */
-               local_irq_restore(flags);
-       else
+       if (!die_nest_count)
                /* Nest count reaches zero, release the lock. */
-               spin_unlock_irqrestore(&die_lock, flags);
+               __raw_spin_unlock(&die_lock);
+       raw_local_irq_restore(flags);
        if (panic_on_oops)
                panic("Fatal exception");
        oops_exit();