# How to compile the 16-bit code.  Note we always compile for -march=i386,
 # that way we can complain to the user if the CPU is insufficient.
 KBUILD_CFLAGS  := $(LINUXINCLUDE) -g -Os -D_SETUP -D__KERNEL__ \
+                  -DDISABLE_BRANCH_PROFILING \
                   -Wall -Wstrict-prototypes \
                   -march=i386 -mregparm=3 \
                   -include $(srctree)/$(src)/code16gcc.h \
                        $(call cc-option, -fno-unit-at-a-time)) \
                   $(call cc-option, -fno-stack-protector) \
                   $(call cc-option, -mpreferred-stack-boundary=2)
-KBUILD_CFLAGS +=   $(call cc-option,-m32)
+KBUILD_CFLAGS  += $(call cc-option, -m32)
 KBUILD_AFLAGS  := $(KBUILD_CFLAGS) -D__ASSEMBLY__
 
 $(obj)/bzImage: asflags-y  := $(SVGA_MODE)
 
 
 KBUILD_CFLAGS := -m$(BITS) -D__KERNEL__ $(LINUX_INCLUDE) -O2
 KBUILD_CFLAGS += -fno-strict-aliasing -fPIC
+KBUILD_CFLAGS += -DDISABLE_BRANCH_PROFILING
 cflags-$(CONFIG_X86_64) := -mcmodel=small
 KBUILD_CFLAGS += $(cflags-y)
 KBUILD_CFLAGS += $(call cc-option,-ffreestanding)