return status;
 }
 
+static int
+check_slot_seqid(u32 seqid, struct nfsd4_slot *slot)
+{
+       dprintk("%s enter. seqid %d slot->sl_seqid %d\n", __func__, seqid,
+               slot->sl_seqid);
+
+       /* The slot is in use, and no response has been sent. */
+       if (slot->sl_inuse) {
+               if (seqid == slot->sl_seqid)
+                       return nfserr_jukebox;
+               else
+                       return nfserr_seq_misordered;
+       }
+       /* Normal */
+       if (likely(seqid == slot->sl_seqid + 1))
+               return nfs_ok;
+       /* Replay */
+       if (seqid == slot->sl_seqid)
+               return nfserr_replay_cache;
+       /* Wraparound */
+       if (seqid == 1 && (slot->sl_seqid + 1) == 0)
+               return nfs_ok;
+       /* Misordered replay or misordered new request */
+       return nfserr_seq_misordered;
+}
+
 __be32
 nfsd4_create_session(struct svc_rqst *rqstp,
                     struct nfsd4_compound_state *cstate,
 }
 
 __be32
-nfsd4_sequence(struct svc_rqst *r,
+nfsd4_sequence(struct svc_rqst *rqstp,
               struct nfsd4_compound_state *cstate,
               struct nfsd4_sequence *seq)
 {
-       return -1;      /* stub */
+       struct nfsd4_session *session;
+       struct nfsd4_slot *slot;
+       int status;
+
+       spin_lock(&sessionid_lock);
+       status = nfserr_badsession;
+       session = find_in_sessionid_hashtbl(&seq->sessionid);
+       if (!session)
+               goto out;
+
+       status = nfserr_badslot;
+       if (seq->slotid >= session->se_fnumslots)
+               goto out;
+
+       slot = &session->se_slots[seq->slotid];
+       dprintk("%s: slotid %d\n", __func__, seq->slotid);
+
+       status = check_slot_seqid(seq->seqid, slot);
+       if (status == nfserr_replay_cache) {
+               cstate->slot = slot;
+               cstate->session = session;
+               goto replay_cache;
+       }
+       if (status)
+               goto out;
+
+       /* Success! bump slot seqid */
+       slot->sl_inuse = true;
+       slot->sl_seqid = seq->seqid;
+
+       cstate->slot = slot;
+       cstate->session = session;
+
+replay_cache:
+       /* Renew the clientid on success and on replay.
+        * Hold a session reference until done processing the compound:
+        * nfsd4_put_session called only if the cstate slot is set.
+        */
+       renew_client(session->se_client);
+       nfsd4_get_session(session);
+out:
+       spin_unlock(&sessionid_lock);
+       dprintk("%s: return %d\n", __func__, ntohl(status));
+       return status;
 }
 
 __be32
 
 nfsd4_decode_sequence(struct nfsd4_compoundargs *argp,
                      struct nfsd4_sequence *seq)
 {
-       return nfserr_opnotsupp;        /* stub */
+       DECODE_HEAD;
+
+       READ_BUF(NFS4_MAX_SESSIONID_LEN + 16);
+       COPYMEM(seq->sessionid.data, NFS4_MAX_SESSIONID_LEN);
+       READ32(seq->seqid);
+       READ32(seq->slotid);
+       READ32(seq->maxslots);
+       READ32(seq->cachethis);
+
+       DECODE_TAIL;
 }
 
 static __be32
 nfsd4_encode_sequence(struct nfsd4_compoundres *resp, int nfserr,
                      struct nfsd4_sequence *seq)
 {
-       /* stub */
-       return nfserr;
+       ENCODE_HEAD;
+
+       if (nfserr)
+               return nfserr;
+
+       RESERVE_SPACE(NFS4_MAX_SESSIONID_LEN + 20);
+       WRITEMEM(seq->sessionid.data, NFS4_MAX_SESSIONID_LEN);
+       WRITE32(seq->seqid);
+       WRITE32(seq->slotid);
+       WRITE32(seq->maxslots);
+       /*
+        * FIXME: for now:
+        *   target_maxslots = maxslots
+        *   status_flags = 0
+        */
+       WRITE32(seq->maxslots);
+       WRITE32(0);
+
+       ADJUST_ARGS();
+       return 0;
 }
 
 static __be32
 
        struct svc_fh           current_fh;
        struct svc_fh           save_fh;
        struct nfs4_stateowner  *replay_owner;
+       /* For sessions DRC */
+       struct nfsd4_session    *session;
+       struct nfsd4_slot       *slot;
 };
 
 struct nfsd4_change_info {
 };
 
 struct nfsd4_sequence {
-       int     foo;    /* stub */
+       struct nfs4_sessionid   sessionid;              /* request/response */
+       u32                     seqid;                  /* request/response */
+       u32                     slotid;                 /* request/response */
+       u32                     maxslots;               /* request/response */
+       u32                     cachethis;              /* request */
+#if 0
+       u32                     target_maxslots;        /* response */
+       u32                     status_flags;           /* response */
+#endif /* not yet */
 };
 
 struct nfsd4_destroy_session {