#define get_unaligned(ptr) \
        __get_unaligned((ptr), sizeof(*(ptr)))
 #define put_unaligned(x,ptr) \
-       __put_unaligned((__u64)(x), (ptr), sizeof(*(ptr)))
+       ((void)sizeof(*(ptr)=(x)),\
+       __put_unaligned((__force __u64)(x), (ptr), sizeof(*(ptr))))
 
 /*
  * This function doesn't actually exist.  The idea is that when
        default:                                \
                bad_unaligned_access_length();  \
        };                                      \
-       (__typeof__(*(ptr)))val;                \
+       (__force __typeof__(*(ptr)))val;        \
 })
 
 #define __put_unaligned(val, ptr, size)                \
-do {                                           \
+({                                             \
        void *__gu_p = ptr;                     \
        switch (size) {                         \
        case 1:                                 \
-               *(__u8 *)__gu_p = val;          \
+               *(__u8 *)__gu_p = (__force __u8)val;            \
                break;                          \
        case 2:                                 \
-               __ustw(val, __gu_p);            \
+               __ustw((__force __u16)val, __gu_p);             \
                break;                          \
        case 4:                                 \
-               __ustl(val, __gu_p);            \
+               __ustl((__force __u32)val, __gu_p);             \
                break;                          \
        case 8:                                 \
                __ustq(val, __gu_p);            \
        default:                                \
                bad_unaligned_access_length();  \
        };                                      \
-} while(0)
+       (void)0;                                \
+})
 
 #endif /* _ASM_GENERIC_UNALIGNED_H */