1 /* radeon_state.c -- State support for Radeon -*- linux-c -*- */
3 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
26 * Gareth Hughes <gareth@valinux.com>
27 * Kevin E. Martin <martin@valinux.com>
32 #include "drm_sarea.h"
33 #include "radeon_drm.h"
34 #include "radeon_drv.h"
36 /* ================================================================
37 * Helper functions for client state checking and fixup
40 static __inline__ int radeon_check_and_fixup_offset(drm_radeon_private_t *
42 struct drm_file * filp_priv,
46 u32 fb_end = dev_priv->fb_location + dev_priv->fb_size - 1;
47 struct drm_radeon_driver_file_fields *radeon_priv;
49 /* Hrm ... the story of the offset ... So this function converts
50 * the various ideas of what userland clients might have for an
51 * offset in the card address space into an offset into the card
52 * address space :) So with a sane client, it should just keep
53 * the value intact and just do some boundary checking. However,
54 * not all clients are sane. Some older clients pass us 0 based
55 * offsets relative to the start of the framebuffer and some may
56 * assume the AGP aperture it appended to the framebuffer, so we
57 * try to detect those cases and fix them up.
59 * Note: It might be a good idea here to make sure the offset lands
60 * in some "allowed" area to protect things like the PCIE GART...
63 /* First, the best case, the offset already lands in either the
64 * framebuffer or the GART mapped space
66 if (radeon_check_offset(dev_priv, off))
69 /* Ok, that didn't happen... now check if we have a zero based
70 * offset that fits in the framebuffer + gart space, apply the
71 * magic offset we get from SETPARAM or calculated from fb_location
73 if (off < (dev_priv->fb_size + dev_priv->gart_size)) {
74 radeon_priv = filp_priv->driver_priv;
75 off += radeon_priv->radeon_fb_delta;
78 /* Finally, assume we aimed at a GART offset if beyond the fb */
80 off = off - fb_end - 1 + dev_priv->gart_vm_start;
82 /* Now recheck and fail if out of bounds */
83 if (radeon_check_offset(dev_priv, off)) {
84 DRM_DEBUG("offset fixed up to 0x%x\n", (unsigned int)off);
88 return DRM_ERR(EINVAL);
91 static __inline__ int radeon_check_and_fixup_packets(drm_radeon_private_t *
93 struct drm_file * filp_priv,
98 case RADEON_EMIT_PP_MISC:
99 if (radeon_check_and_fixup_offset(dev_priv, filp_priv,
100 &data[(RADEON_RB3D_DEPTHOFFSET - RADEON_PP_MISC) / 4])) {
101 DRM_ERROR("Invalid depth buffer offset\n");
102 return DRM_ERR(EINVAL);
106 case RADEON_EMIT_PP_CNTL:
107 if (radeon_check_and_fixup_offset(dev_priv, filp_priv,
108 &data[(RADEON_RB3D_COLOROFFSET - RADEON_PP_CNTL) / 4])) {
109 DRM_ERROR("Invalid colour buffer offset\n");
110 return DRM_ERR(EINVAL);
114 case R200_EMIT_PP_TXOFFSET_0:
115 case R200_EMIT_PP_TXOFFSET_1:
116 case R200_EMIT_PP_TXOFFSET_2:
117 case R200_EMIT_PP_TXOFFSET_3:
118 case R200_EMIT_PP_TXOFFSET_4:
119 case R200_EMIT_PP_TXOFFSET_5:
120 if (radeon_check_and_fixup_offset(dev_priv, filp_priv,
122 DRM_ERROR("Invalid R200 texture offset\n");
123 return DRM_ERR(EINVAL);
127 case RADEON_EMIT_PP_TXFILTER_0:
128 case RADEON_EMIT_PP_TXFILTER_1:
129 case RADEON_EMIT_PP_TXFILTER_2:
130 if (radeon_check_and_fixup_offset(dev_priv, filp_priv,
131 &data[(RADEON_PP_TXOFFSET_0 - RADEON_PP_TXFILTER_0) / 4])) {
132 DRM_ERROR("Invalid R100 texture offset\n");
133 return DRM_ERR(EINVAL);
137 case R200_EMIT_PP_CUBIC_OFFSETS_0:
138 case R200_EMIT_PP_CUBIC_OFFSETS_1:
139 case R200_EMIT_PP_CUBIC_OFFSETS_2:
140 case R200_EMIT_PP_CUBIC_OFFSETS_3:
141 case R200_EMIT_PP_CUBIC_OFFSETS_4:
142 case R200_EMIT_PP_CUBIC_OFFSETS_5:{
144 for (i = 0; i < 5; i++) {
145 if (radeon_check_and_fixup_offset(dev_priv,
149 ("Invalid R200 cubic texture offset\n");
150 return DRM_ERR(EINVAL);
156 case RADEON_EMIT_PP_CUBIC_OFFSETS_T0:
157 case RADEON_EMIT_PP_CUBIC_OFFSETS_T1:
158 case RADEON_EMIT_PP_CUBIC_OFFSETS_T2:{
160 for (i = 0; i < 5; i++) {
161 if (radeon_check_and_fixup_offset(dev_priv,
165 ("Invalid R100 cubic texture offset\n");
166 return DRM_ERR(EINVAL);
172 case R200_EMIT_VAP_CTL:{
175 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
180 case RADEON_EMIT_RB3D_COLORPITCH:
181 case RADEON_EMIT_RE_LINE_PATTERN:
182 case RADEON_EMIT_SE_LINE_WIDTH:
183 case RADEON_EMIT_PP_LUM_MATRIX:
184 case RADEON_EMIT_PP_ROT_MATRIX_0:
185 case RADEON_EMIT_RB3D_STENCILREFMASK:
186 case RADEON_EMIT_SE_VPORT_XSCALE:
187 case RADEON_EMIT_SE_CNTL:
188 case RADEON_EMIT_SE_CNTL_STATUS:
189 case RADEON_EMIT_RE_MISC:
190 case RADEON_EMIT_PP_BORDER_COLOR_0:
191 case RADEON_EMIT_PP_BORDER_COLOR_1:
192 case RADEON_EMIT_PP_BORDER_COLOR_2:
193 case RADEON_EMIT_SE_ZBIAS_FACTOR:
194 case RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT:
195 case RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED:
196 case R200_EMIT_PP_TXCBLEND_0:
197 case R200_EMIT_PP_TXCBLEND_1:
198 case R200_EMIT_PP_TXCBLEND_2:
199 case R200_EMIT_PP_TXCBLEND_3:
200 case R200_EMIT_PP_TXCBLEND_4:
201 case R200_EMIT_PP_TXCBLEND_5:
202 case R200_EMIT_PP_TXCBLEND_6:
203 case R200_EMIT_PP_TXCBLEND_7:
204 case R200_EMIT_TCL_LIGHT_MODEL_CTL_0:
205 case R200_EMIT_TFACTOR_0:
206 case R200_EMIT_VTX_FMT_0:
207 case R200_EMIT_MATRIX_SELECT_0:
208 case R200_EMIT_TEX_PROC_CTL_2:
209 case R200_EMIT_TCL_UCP_VERT_BLEND_CTL:
210 case R200_EMIT_PP_TXFILTER_0:
211 case R200_EMIT_PP_TXFILTER_1:
212 case R200_EMIT_PP_TXFILTER_2:
213 case R200_EMIT_PP_TXFILTER_3:
214 case R200_EMIT_PP_TXFILTER_4:
215 case R200_EMIT_PP_TXFILTER_5:
216 case R200_EMIT_VTE_CNTL:
217 case R200_EMIT_OUTPUT_VTX_COMP_SEL:
218 case R200_EMIT_PP_TAM_DEBUG3:
219 case R200_EMIT_PP_CNTL_X:
220 case R200_EMIT_RB3D_DEPTHXY_OFFSET:
221 case R200_EMIT_RE_AUX_SCISSOR_CNTL:
222 case R200_EMIT_RE_SCISSOR_TL_0:
223 case R200_EMIT_RE_SCISSOR_TL_1:
224 case R200_EMIT_RE_SCISSOR_TL_2:
225 case R200_EMIT_SE_VAP_CNTL_STATUS:
226 case R200_EMIT_SE_VTX_STATE_CNTL:
227 case R200_EMIT_RE_POINTSIZE:
228 case R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0:
229 case R200_EMIT_PP_CUBIC_FACES_0:
230 case R200_EMIT_PP_CUBIC_FACES_1:
231 case R200_EMIT_PP_CUBIC_FACES_2:
232 case R200_EMIT_PP_CUBIC_FACES_3:
233 case R200_EMIT_PP_CUBIC_FACES_4:
234 case R200_EMIT_PP_CUBIC_FACES_5:
235 case RADEON_EMIT_PP_TEX_SIZE_0:
236 case RADEON_EMIT_PP_TEX_SIZE_1:
237 case RADEON_EMIT_PP_TEX_SIZE_2:
238 case R200_EMIT_RB3D_BLENDCOLOR:
239 case R200_EMIT_TCL_POINT_SPRITE_CNTL:
240 case RADEON_EMIT_PP_CUBIC_FACES_0:
241 case RADEON_EMIT_PP_CUBIC_FACES_1:
242 case RADEON_EMIT_PP_CUBIC_FACES_2:
243 case R200_EMIT_PP_TRI_PERF_CNTL:
244 case R200_EMIT_PP_AFS_0:
245 case R200_EMIT_PP_AFS_1:
246 case R200_EMIT_ATF_TFACTOR:
247 case R200_EMIT_PP_TXCTLALL_0:
248 case R200_EMIT_PP_TXCTLALL_1:
249 case R200_EMIT_PP_TXCTLALL_2:
250 case R200_EMIT_PP_TXCTLALL_3:
251 case R200_EMIT_PP_TXCTLALL_4:
252 case R200_EMIT_PP_TXCTLALL_5:
253 case R200_EMIT_VAP_PVS_CNTL:
254 /* These packets don't contain memory offsets */
258 DRM_ERROR("Unknown state packet ID %d\n", id);
259 return DRM_ERR(EINVAL);
265 static __inline__ int radeon_check_and_fixup_packet3(drm_radeon_private_t *
267 struct drm_file *filp_priv,
268 drm_radeon_kcmd_buffer_t *
272 u32 *cmd = (u32 *) cmdbuf->buf;
276 *cmdsz = 2 + ((cmd[0] & RADEON_CP_PACKET_COUNT_MASK) >> 16);
278 if ((cmd[0] & 0xc0000000) != RADEON_CP_PACKET3) {
279 DRM_ERROR("Not a type 3 packet\n");
280 return DRM_ERR(EINVAL);
283 if (4 * *cmdsz > cmdbuf->bufsz) {
284 DRM_ERROR("Packet size larger than size of data provided\n");
285 return DRM_ERR(EINVAL);
288 switch(cmd[0] & 0xff00) {
289 /* XXX Are there old drivers needing other packets? */
291 case RADEON_3D_DRAW_IMMD:
292 case RADEON_3D_DRAW_VBUF:
293 case RADEON_3D_DRAW_INDX:
294 case RADEON_WAIT_FOR_IDLE:
296 case RADEON_3D_CLEAR_ZMASK:
297 /* case RADEON_CP_NEXT_CHAR:
298 case RADEON_CP_PLY_NEXTSCAN:
299 case RADEON_CP_SET_SCISSORS: */ /* probably safe but will never need them? */
300 /* these packets are safe */
303 case RADEON_CP_3D_DRAW_IMMD_2:
304 case RADEON_CP_3D_DRAW_VBUF_2:
305 case RADEON_CP_3D_DRAW_INDX_2:
306 case RADEON_3D_CLEAR_HIZ:
307 /* safe but r200 only */
308 if (dev_priv->microcode_version != UCODE_R200) {
309 DRM_ERROR("Invalid 3d packet for r100-class chip\n");
310 return DRM_ERR(EINVAL);
314 case RADEON_3D_LOAD_VBPNTR:
315 count = (cmd[0] >> 16) & 0x3fff;
317 if (count > 18) { /* 12 arrays max */
318 DRM_ERROR("Too large payload in 3D_LOAD_VBPNTR (count=%d)\n",
320 return DRM_ERR(EINVAL);
323 /* carefully check packet contents */
324 narrays = cmd[1] & ~0xc000;
327 while ((k < narrays) && (i < (count + 2))) {
328 i++; /* skip attribute field */
329 if (radeon_check_and_fixup_offset(dev_priv, filp_priv, &cmd[i])) {
331 ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
333 return DRM_ERR(EINVAL);
339 /* have one more to process, they come in pairs */
340 if (radeon_check_and_fixup_offset(dev_priv, filp_priv, &cmd[i])) {
342 ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
344 return DRM_ERR(EINVAL);
349 /* do the counts match what we expect ? */
350 if ((k != narrays) || (i != (count + 2))) {
352 ("Malformed 3D_LOAD_VBPNTR packet (k=%d i=%d narrays=%d count+1=%d).\n",
353 k, i, narrays, count + 1);
354 return DRM_ERR(EINVAL);
358 case RADEON_3D_RNDR_GEN_INDX_PRIM:
359 if (dev_priv->microcode_version != UCODE_R100) {
360 DRM_ERROR("Invalid 3d packet for r200-class chip\n");
361 return DRM_ERR(EINVAL);
363 if (radeon_check_and_fixup_offset(dev_priv, filp_priv, &cmd[1])) {
364 DRM_ERROR("Invalid rndr_gen_indx offset\n");
365 return DRM_ERR(EINVAL);
369 case RADEON_CP_INDX_BUFFER:
370 if (dev_priv->microcode_version != UCODE_R200) {
371 DRM_ERROR("Invalid 3d packet for r100-class chip\n");
372 return DRM_ERR(EINVAL);
374 if ((cmd[1] & 0x8000ffff) != 0x80000810) {
375 DRM_ERROR("Invalid indx_buffer reg address %08X\n", cmd[1]);
376 return DRM_ERR(EINVAL);
378 if (radeon_check_and_fixup_offset(dev_priv, filp_priv, &cmd[2])) {
379 DRM_ERROR("Invalid indx_buffer offset is %08X\n", cmd[2]);
380 return DRM_ERR(EINVAL);
384 case RADEON_CNTL_HOSTDATA_BLT:
385 case RADEON_CNTL_PAINT_MULTI:
386 case RADEON_CNTL_BITBLT_MULTI:
387 /* MSB of opcode: next DWORD GUI_CNTL */
388 if (cmd[1] & (RADEON_GMC_SRC_PITCH_OFFSET_CNTL
389 | RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
390 offset = cmd[2] << 10;
391 if (radeon_check_and_fixup_offset
392 (dev_priv, filp_priv, &offset)) {
393 DRM_ERROR("Invalid first packet offset\n");
394 return DRM_ERR(EINVAL);
396 cmd[2] = (cmd[2] & 0xffc00000) | offset >> 10;
399 if ((cmd[1] & RADEON_GMC_SRC_PITCH_OFFSET_CNTL) &&
400 (cmd[1] & RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
401 offset = cmd[3] << 10;
402 if (radeon_check_and_fixup_offset
403 (dev_priv, filp_priv, &offset)) {
404 DRM_ERROR("Invalid second packet offset\n");
405 return DRM_ERR(EINVAL);
407 cmd[3] = (cmd[3] & 0xffc00000) | offset >> 10;
412 DRM_ERROR("Invalid packet type %x\n", cmd[0] & 0xff00);
413 return DRM_ERR(EINVAL);
419 /* ================================================================
420 * CP hardware state programming functions
423 static __inline__ void radeon_emit_clip_rect(drm_radeon_private_t * dev_priv,
424 struct drm_clip_rect * box)
428 DRM_DEBUG(" box: x1=%d y1=%d x2=%d y2=%d\n",
429 box->x1, box->y1, box->x2, box->y2);
432 OUT_RING(CP_PACKET0(RADEON_RE_TOP_LEFT, 0));
433 OUT_RING((box->y1 << 16) | box->x1);
434 OUT_RING(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0));
435 OUT_RING(((box->y2 - 1) << 16) | (box->x2 - 1));
441 static int radeon_emit_state(drm_radeon_private_t * dev_priv,
442 struct drm_file * filp_priv,
443 drm_radeon_context_regs_t * ctx,
444 drm_radeon_texture_regs_t * tex,
448 DRM_DEBUG("dirty=0x%08x\n", dirty);
450 if (dirty & RADEON_UPLOAD_CONTEXT) {
451 if (radeon_check_and_fixup_offset(dev_priv, filp_priv,
452 &ctx->rb3d_depthoffset)) {
453 DRM_ERROR("Invalid depth buffer offset\n");
454 return DRM_ERR(EINVAL);
457 if (radeon_check_and_fixup_offset(dev_priv, filp_priv,
458 &ctx->rb3d_coloroffset)) {
459 DRM_ERROR("Invalid depth buffer offset\n");
460 return DRM_ERR(EINVAL);
464 OUT_RING(CP_PACKET0(RADEON_PP_MISC, 6));
465 OUT_RING(ctx->pp_misc);
466 OUT_RING(ctx->pp_fog_color);
467 OUT_RING(ctx->re_solid_color);
468 OUT_RING(ctx->rb3d_blendcntl);
469 OUT_RING(ctx->rb3d_depthoffset);
470 OUT_RING(ctx->rb3d_depthpitch);
471 OUT_RING(ctx->rb3d_zstencilcntl);
472 OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 2));
473 OUT_RING(ctx->pp_cntl);
474 OUT_RING(ctx->rb3d_cntl);
475 OUT_RING(ctx->rb3d_coloroffset);
476 OUT_RING(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
477 OUT_RING(ctx->rb3d_colorpitch);
481 if (dirty & RADEON_UPLOAD_VERTFMT) {
483 OUT_RING(CP_PACKET0(RADEON_SE_COORD_FMT, 0));
484 OUT_RING(ctx->se_coord_fmt);
488 if (dirty & RADEON_UPLOAD_LINE) {
490 OUT_RING(CP_PACKET0(RADEON_RE_LINE_PATTERN, 1));
491 OUT_RING(ctx->re_line_pattern);
492 OUT_RING(ctx->re_line_state);
493 OUT_RING(CP_PACKET0(RADEON_SE_LINE_WIDTH, 0));
494 OUT_RING(ctx->se_line_width);
498 if (dirty & RADEON_UPLOAD_BUMPMAP) {
500 OUT_RING(CP_PACKET0(RADEON_PP_LUM_MATRIX, 0));
501 OUT_RING(ctx->pp_lum_matrix);
502 OUT_RING(CP_PACKET0(RADEON_PP_ROT_MATRIX_0, 1));
503 OUT_RING(ctx->pp_rot_matrix_0);
504 OUT_RING(ctx->pp_rot_matrix_1);
508 if (dirty & RADEON_UPLOAD_MASKS) {
510 OUT_RING(CP_PACKET0(RADEON_RB3D_STENCILREFMASK, 2));
511 OUT_RING(ctx->rb3d_stencilrefmask);
512 OUT_RING(ctx->rb3d_ropcntl);
513 OUT_RING(ctx->rb3d_planemask);
517 if (dirty & RADEON_UPLOAD_VIEWPORT) {
519 OUT_RING(CP_PACKET0(RADEON_SE_VPORT_XSCALE, 5));
520 OUT_RING(ctx->se_vport_xscale);
521 OUT_RING(ctx->se_vport_xoffset);
522 OUT_RING(ctx->se_vport_yscale);
523 OUT_RING(ctx->se_vport_yoffset);
524 OUT_RING(ctx->se_vport_zscale);
525 OUT_RING(ctx->se_vport_zoffset);
529 if (dirty & RADEON_UPLOAD_SETUP) {
531 OUT_RING(CP_PACKET0(RADEON_SE_CNTL, 0));
532 OUT_RING(ctx->se_cntl);
533 OUT_RING(CP_PACKET0(RADEON_SE_CNTL_STATUS, 0));
534 OUT_RING(ctx->se_cntl_status);
538 if (dirty & RADEON_UPLOAD_MISC) {
540 OUT_RING(CP_PACKET0(RADEON_RE_MISC, 0));
541 OUT_RING(ctx->re_misc);
545 if (dirty & RADEON_UPLOAD_TEX0) {
546 if (radeon_check_and_fixup_offset(dev_priv, filp_priv,
547 &tex[0].pp_txoffset)) {
548 DRM_ERROR("Invalid texture offset for unit 0\n");
549 return DRM_ERR(EINVAL);
553 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_0, 5));
554 OUT_RING(tex[0].pp_txfilter);
555 OUT_RING(tex[0].pp_txformat);
556 OUT_RING(tex[0].pp_txoffset);
557 OUT_RING(tex[0].pp_txcblend);
558 OUT_RING(tex[0].pp_txablend);
559 OUT_RING(tex[0].pp_tfactor);
560 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_0, 0));
561 OUT_RING(tex[0].pp_border_color);
565 if (dirty & RADEON_UPLOAD_TEX1) {
566 if (radeon_check_and_fixup_offset(dev_priv, filp_priv,
567 &tex[1].pp_txoffset)) {
568 DRM_ERROR("Invalid texture offset for unit 1\n");
569 return DRM_ERR(EINVAL);
573 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_1, 5));
574 OUT_RING(tex[1].pp_txfilter);
575 OUT_RING(tex[1].pp_txformat);
576 OUT_RING(tex[1].pp_txoffset);
577 OUT_RING(tex[1].pp_txcblend);
578 OUT_RING(tex[1].pp_txablend);
579 OUT_RING(tex[1].pp_tfactor);
580 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_1, 0));
581 OUT_RING(tex[1].pp_border_color);
585 if (dirty & RADEON_UPLOAD_TEX2) {
586 if (radeon_check_and_fixup_offset(dev_priv, filp_priv,
587 &tex[2].pp_txoffset)) {
588 DRM_ERROR("Invalid texture offset for unit 2\n");
589 return DRM_ERR(EINVAL);
593 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_2, 5));
594 OUT_RING(tex[2].pp_txfilter);
595 OUT_RING(tex[2].pp_txformat);
596 OUT_RING(tex[2].pp_txoffset);
597 OUT_RING(tex[2].pp_txcblend);
598 OUT_RING(tex[2].pp_txablend);
599 OUT_RING(tex[2].pp_tfactor);
600 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_2, 0));
601 OUT_RING(tex[2].pp_border_color);
610 static int radeon_emit_state2(drm_radeon_private_t * dev_priv,
611 struct drm_file * filp_priv,
612 drm_radeon_state_t * state)
616 if (state->dirty & RADEON_UPLOAD_ZBIAS) {
618 OUT_RING(CP_PACKET0(RADEON_SE_ZBIAS_FACTOR, 1));
619 OUT_RING(state->context2.se_zbias_factor);
620 OUT_RING(state->context2.se_zbias_constant);
624 return radeon_emit_state(dev_priv, filp_priv, &state->context,
625 state->tex, state->dirty);
628 /* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in
629 * 1.3 cmdbuffers allow all previous state to be updated as well as
630 * the tcl scalar and vector areas.
636 } packet[RADEON_MAX_STATE_PACKETS] = {
637 {RADEON_PP_MISC, 7, "RADEON_PP_MISC"},
638 {RADEON_PP_CNTL, 3, "RADEON_PP_CNTL"},
639 {RADEON_RB3D_COLORPITCH, 1, "RADEON_RB3D_COLORPITCH"},
640 {RADEON_RE_LINE_PATTERN, 2, "RADEON_RE_LINE_PATTERN"},
641 {RADEON_SE_LINE_WIDTH, 1, "RADEON_SE_LINE_WIDTH"},
642 {RADEON_PP_LUM_MATRIX, 1, "RADEON_PP_LUM_MATRIX"},
643 {RADEON_PP_ROT_MATRIX_0, 2, "RADEON_PP_ROT_MATRIX_0"},
644 {RADEON_RB3D_STENCILREFMASK, 3, "RADEON_RB3D_STENCILREFMASK"},
645 {RADEON_SE_VPORT_XSCALE, 6, "RADEON_SE_VPORT_XSCALE"},
646 {RADEON_SE_CNTL, 2, "RADEON_SE_CNTL"},
647 {RADEON_SE_CNTL_STATUS, 1, "RADEON_SE_CNTL_STATUS"},
648 {RADEON_RE_MISC, 1, "RADEON_RE_MISC"},
649 {RADEON_PP_TXFILTER_0, 6, "RADEON_PP_TXFILTER_0"},
650 {RADEON_PP_BORDER_COLOR_0, 1, "RADEON_PP_BORDER_COLOR_0"},
651 {RADEON_PP_TXFILTER_1, 6, "RADEON_PP_TXFILTER_1"},
652 {RADEON_PP_BORDER_COLOR_1, 1, "RADEON_PP_BORDER_COLOR_1"},
653 {RADEON_PP_TXFILTER_2, 6, "RADEON_PP_TXFILTER_2"},
654 {RADEON_PP_BORDER_COLOR_2, 1, "RADEON_PP_BORDER_COLOR_2"},
655 {RADEON_SE_ZBIAS_FACTOR, 2, "RADEON_SE_ZBIAS_FACTOR"},
656 {RADEON_SE_TCL_OUTPUT_VTX_FMT, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"},
657 {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 17,
658 "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"},
659 {R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0"},
660 {R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1"},
661 {R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2"},
662 {R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3"},
663 {R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4"},
664 {R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5"},
665 {R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6"},
666 {R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7"},
667 {R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"},
668 {R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0"},
669 {R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0"},
670 {R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL"},
671 {R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0"},
672 {R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2"},
673 {R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"},
674 {R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0"},
675 {R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1"},
676 {R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2"},
677 {R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3"},
678 {R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4"},
679 {R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5"},
680 {R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0"},
681 {R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1"},
682 {R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2"},
683 {R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3"},
684 {R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4"},
685 {R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5"},
686 {R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL"},
687 {R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1,
688 "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"},
689 {R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3"},
690 {R200_PP_CNTL_X, 1, "R200_PP_CNTL_X"},
691 {R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET"},
692 {R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL"},
693 {R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0"},
694 {R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1"},
695 {R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2"},
696 {R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS"},
697 {R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL"},
698 {R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE"},
699 {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4,
700 "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"},
701 {R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */
702 {R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */
703 {R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1"},
704 {R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1"},
705 {R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2"},
706 {R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2"},
707 {R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3"},
708 {R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3"},
709 {R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4"},
710 {R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4"},
711 {R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5"},
712 {R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5"},
713 {RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0"},
714 {RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1"},
715 {RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2"},
716 {R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR"},
717 {R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"},
718 {RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"},
719 {RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
720 {RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"},
721 {RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
722 {RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"},
723 {RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
724 {R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"},
725 {R200_PP_AFS_0, 32, "R200_PP_AFS_0"}, /* 85 */
726 {R200_PP_AFS_1, 32, "R200_PP_AFS_1"},
727 {R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"},
728 {R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"},
729 {R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"},
730 {R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"},
731 {R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"},
732 {R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"},
733 {R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"},
734 {R200_VAP_PVS_CNTL_1, 2, "R200_VAP_PVS_CNTL"},
737 /* ================================================================
738 * Performance monitoring functions
741 static void radeon_clear_box(drm_radeon_private_t * dev_priv,
742 int x, int y, int w, int h, int r, int g, int b)
747 x += dev_priv->sarea_priv->boxes[0].x1;
748 y += dev_priv->sarea_priv->boxes[0].y1;
750 switch (dev_priv->color_fmt) {
751 case RADEON_COLOR_FORMAT_RGB565:
752 color = (((r & 0xf8) << 8) |
753 ((g & 0xfc) << 3) | ((b & 0xf8) >> 3));
755 case RADEON_COLOR_FORMAT_ARGB8888:
757 color = (((0xff) << 24) | (r << 16) | (g << 8) | b);
762 RADEON_WAIT_UNTIL_3D_IDLE();
763 OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0));
764 OUT_RING(0xffffffff);
769 OUT_RING(CP_PACKET3(RADEON_CNTL_PAINT_MULTI, 4));
770 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
771 RADEON_GMC_BRUSH_SOLID_COLOR |
772 (dev_priv->color_fmt << 8) |
773 RADEON_GMC_SRC_DATATYPE_COLOR |
774 RADEON_ROP3_P | RADEON_GMC_CLR_CMP_CNTL_DIS);
776 if (dev_priv->sarea_priv->pfCurrentPage == 1) {
777 OUT_RING(dev_priv->front_pitch_offset);
779 OUT_RING(dev_priv->back_pitch_offset);
784 OUT_RING((x << 16) | y);
785 OUT_RING((w << 16) | h);
790 static void radeon_cp_performance_boxes(drm_radeon_private_t * dev_priv)
792 /* Collapse various things into a wait flag -- trying to
793 * guess if userspase slept -- better just to have them tell us.
795 if (dev_priv->stats.last_frame_reads > 1 ||
796 dev_priv->stats.last_clear_reads > dev_priv->stats.clears) {
797 dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
800 if (dev_priv->stats.freelist_loops) {
801 dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
804 /* Purple box for page flipping
806 if (dev_priv->stats.boxes & RADEON_BOX_FLIP)
807 radeon_clear_box(dev_priv, 4, 4, 8, 8, 255, 0, 255);
809 /* Red box if we have to wait for idle at any point
811 if (dev_priv->stats.boxes & RADEON_BOX_WAIT_IDLE)
812 radeon_clear_box(dev_priv, 16, 4, 8, 8, 255, 0, 0);
814 /* Blue box: lost context?
817 /* Yellow box for texture swaps
819 if (dev_priv->stats.boxes & RADEON_BOX_TEXTURE_LOAD)
820 radeon_clear_box(dev_priv, 40, 4, 8, 8, 255, 255, 0);
822 /* Green box if hardware never idles (as far as we can tell)
824 if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE))
825 radeon_clear_box(dev_priv, 64, 4, 8, 8, 0, 255, 0);
827 /* Draw bars indicating number of buffers allocated
828 * (not a great measure, easily confused)
830 if (dev_priv->stats.requested_bufs) {
831 if (dev_priv->stats.requested_bufs > 100)
832 dev_priv->stats.requested_bufs = 100;
834 radeon_clear_box(dev_priv, 4, 16,
835 dev_priv->stats.requested_bufs, 4,
839 memset(&dev_priv->stats, 0, sizeof(dev_priv->stats));
843 /* ================================================================
844 * CP command dispatch functions
847 static void radeon_cp_dispatch_clear(struct drm_device * dev,
848 drm_radeon_clear_t * clear,
849 drm_radeon_clear_rect_t * depth_boxes)
851 drm_radeon_private_t *dev_priv = dev->dev_private;
852 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
853 drm_radeon_depth_clear_t *depth_clear = &dev_priv->depth_clear;
854 int nbox = sarea_priv->nbox;
855 struct drm_clip_rect *pbox = sarea_priv->boxes;
856 unsigned int flags = clear->flags;
857 u32 rb3d_cntl = 0, rb3d_stencilrefmask = 0;
860 DRM_DEBUG("flags = 0x%x\n", flags);
862 dev_priv->stats.clears++;
864 if (dev_priv->sarea_priv->pfCurrentPage == 1) {
865 unsigned int tmp = flags;
867 flags &= ~(RADEON_FRONT | RADEON_BACK);
868 if (tmp & RADEON_FRONT)
869 flags |= RADEON_BACK;
870 if (tmp & RADEON_BACK)
871 flags |= RADEON_FRONT;
874 if (flags & (RADEON_FRONT | RADEON_BACK)) {
878 /* Ensure the 3D stream is idle before doing a
879 * 2D fill to clear the front or back buffer.
881 RADEON_WAIT_UNTIL_3D_IDLE();
883 OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0));
884 OUT_RING(clear->color_mask);
888 /* Make sure we restore the 3D state next time.
890 dev_priv->sarea_priv->ctx_owner = 0;
892 for (i = 0; i < nbox; i++) {
895 int w = pbox[i].x2 - x;
896 int h = pbox[i].y2 - y;
898 DRM_DEBUG("dispatch clear %d,%d-%d,%d flags 0x%x\n",
901 if (flags & RADEON_FRONT) {
905 (RADEON_CNTL_PAINT_MULTI, 4));
906 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
907 RADEON_GMC_BRUSH_SOLID_COLOR |
910 RADEON_GMC_SRC_DATATYPE_COLOR |
912 RADEON_GMC_CLR_CMP_CNTL_DIS);
914 OUT_RING(dev_priv->front_pitch_offset);
915 OUT_RING(clear->clear_color);
917 OUT_RING((x << 16) | y);
918 OUT_RING((w << 16) | h);
923 if (flags & RADEON_BACK) {
927 (RADEON_CNTL_PAINT_MULTI, 4));
928 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
929 RADEON_GMC_BRUSH_SOLID_COLOR |
932 RADEON_GMC_SRC_DATATYPE_COLOR |
934 RADEON_GMC_CLR_CMP_CNTL_DIS);
936 OUT_RING(dev_priv->back_pitch_offset);
937 OUT_RING(clear->clear_color);
939 OUT_RING((x << 16) | y);
940 OUT_RING((w << 16) | h);
948 /* no docs available, based on reverse engeneering by Stephane Marchesin */
949 if ((flags & (RADEON_DEPTH | RADEON_STENCIL))
950 && (flags & RADEON_CLEAR_FASTZ)) {
953 int depthpixperline =
954 dev_priv->depth_fmt ==
955 RADEON_DEPTH_FORMAT_16BIT_INT_Z ? (dev_priv->depth_pitch /
961 u32 tempRB3D_DEPTHCLEARVALUE = clear->clear_depth |
962 ((clear->depth_mask & 0xff) << 24);
964 /* Make sure we restore the 3D state next time.
965 * we haven't touched any "normal" state - still need this?
967 dev_priv->sarea_priv->ctx_owner = 0;
969 if ((dev_priv->flags & RADEON_HAS_HIERZ)
970 && (flags & RADEON_USE_HIERZ)) {
971 /* FIXME : reverse engineer that for Rx00 cards */
972 /* FIXME : the mask supposedly contains low-res z values. So can't set
973 just to the max (0xff? or actually 0x3fff?), need to take z clear
974 value into account? */
975 /* pattern seems to work for r100, though get slight
976 rendering errors with glxgears. If hierz is not enabled for r100,
977 only 4 bits which indicate clear (15,16,31,32, all zero) matter, the
978 other ones are ignored, and the same clear mask can be used. That's
979 very different behaviour than R200 which needs different clear mask
980 and different number of tiles to clear if hierz is enabled or not !?!
982 clearmask = (0xff << 22) | (0xff << 6) | 0x003f003f;
984 /* clear mask : chooses the clearing pattern.
985 rv250: could be used to clear only parts of macrotiles
986 (but that would get really complicated...)?
987 bit 0 and 1 (either or both of them ?!?!) are used to
988 not clear tile (or maybe one of the bits indicates if the tile is
989 compressed or not), bit 2 and 3 to not clear tile 1,...,.
990 Pattern is as follows:
991 | 0,1 | 4,5 | 8,9 |12,13|16,17|20,21|24,25|28,29|
992 bits -------------------------------------------------
993 | 2,3 | 6,7 |10,11|14,15|18,19|22,23|26,27|30,31|
994 rv100: clearmask covers 2x8 4x1 tiles, but one clear still
995 covers 256 pixels ?!?
1001 RADEON_WAIT_UNTIL_2D_IDLE();
1002 OUT_RING_REG(RADEON_RB3D_DEPTHCLEARVALUE,
1003 tempRB3D_DEPTHCLEARVALUE);
1004 /* what offset is this exactly ? */
1005 OUT_RING_REG(RADEON_RB3D_ZMASKOFFSET, 0);
1006 /* need ctlstat, otherwise get some strange black flickering */
1007 OUT_RING_REG(RADEON_RB3D_ZCACHE_CTLSTAT,
1008 RADEON_RB3D_ZC_FLUSH_ALL);
1011 for (i = 0; i < nbox; i++) {
1012 int tileoffset, nrtilesx, nrtilesy, j;
1013 /* it looks like r200 needs rv-style clears, at least if hierz is not enabled? */
1014 if ((dev_priv->flags & RADEON_HAS_HIERZ)
1015 && !(dev_priv->microcode_version == UCODE_R200)) {
1016 /* FIXME : figure this out for r200 (when hierz is enabled). Or
1017 maybe r200 actually doesn't need to put the low-res z value into
1018 the tile cache like r100, but just needs to clear the hi-level z-buffer?
1019 Works for R100, both with hierz and without.
1020 R100 seems to operate on 2x1 8x8 tiles, but...
1021 odd: offset/nrtiles need to be 64 pix (4 block) aligned? Potentially
1022 problematic with resolutions which are not 64 pix aligned? */
1024 ((pbox[i].y1 >> 3) * depthpixperline +
1027 ((pbox[i].x2 & ~63) -
1028 (pbox[i].x1 & ~63)) >> 4;
1030 (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
1031 for (j = 0; j <= nrtilesy; j++) {
1034 (RADEON_3D_CLEAR_ZMASK, 2));
1036 OUT_RING(tileoffset * 8);
1037 /* the number of tiles to clear */
1038 OUT_RING(nrtilesx + 4);
1039 /* clear mask : chooses the clearing pattern. */
1040 OUT_RING(clearmask);
1042 tileoffset += depthpixperline >> 6;
1044 } else if (dev_priv->microcode_version == UCODE_R200) {
1045 /* works for rv250. */
1046 /* find first macro tile (8x2 4x4 z-pixels on rv250) */
1048 ((pbox[i].y1 >> 3) * depthpixperline +
1051 (pbox[i].x2 >> 5) - (pbox[i].x1 >> 5);
1053 (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
1054 for (j = 0; j <= nrtilesy; j++) {
1057 (RADEON_3D_CLEAR_ZMASK, 2));
1059 /* judging by the first tile offset needed, could possibly
1060 directly address/clear 4x4 tiles instead of 8x2 * 4x4
1061 macro tiles, though would still need clear mask for
1062 right/bottom if truely 4x4 granularity is desired ? */
1063 OUT_RING(tileoffset * 16);
1064 /* the number of tiles to clear */
1065 OUT_RING(nrtilesx + 1);
1066 /* clear mask : chooses the clearing pattern. */
1067 OUT_RING(clearmask);
1069 tileoffset += depthpixperline >> 5;
1071 } else { /* rv 100 */
1072 /* rv100 might not need 64 pix alignment, who knows */
1073 /* offsets are, hmm, weird */
1075 ((pbox[i].y1 >> 4) * depthpixperline +
1078 ((pbox[i].x2 & ~63) -
1079 (pbox[i].x1 & ~63)) >> 4;
1081 (pbox[i].y2 >> 4) - (pbox[i].y1 >> 4);
1082 for (j = 0; j <= nrtilesy; j++) {
1085 (RADEON_3D_CLEAR_ZMASK, 2));
1086 OUT_RING(tileoffset * 128);
1087 /* the number of tiles to clear */
1088 OUT_RING(nrtilesx + 4);
1089 /* clear mask : chooses the clearing pattern. */
1090 OUT_RING(clearmask);
1092 tileoffset += depthpixperline >> 6;
1097 /* TODO don't always clear all hi-level z tiles */
1098 if ((dev_priv->flags & RADEON_HAS_HIERZ)
1099 && (dev_priv->microcode_version == UCODE_R200)
1100 && (flags & RADEON_USE_HIERZ))
1101 /* r100 and cards without hierarchical z-buffer have no high-level z-buffer */
1102 /* FIXME : the mask supposedly contains low-res z values. So can't set
1103 just to the max (0xff? or actually 0x3fff?), need to take z clear
1104 value into account? */
1107 OUT_RING(CP_PACKET3(RADEON_3D_CLEAR_HIZ, 2));
1108 OUT_RING(0x0); /* First tile */
1110 OUT_RING((0xff << 22) | (0xff << 6) | 0x003f003f);
1115 /* We have to clear the depth and/or stencil buffers by
1116 * rendering a quad into just those buffers. Thus, we have to
1117 * make sure the 3D engine is configured correctly.
1119 else if ((dev_priv->microcode_version == UCODE_R200) &&
1120 (flags & (RADEON_DEPTH | RADEON_STENCIL))) {
1125 int tempRB3D_ZSTENCILCNTL;
1126 int tempRB3D_STENCILREFMASK;
1127 int tempRB3D_PLANEMASK;
1129 int tempSE_VTE_CNTL;
1130 int tempSE_VTX_FMT_0;
1131 int tempSE_VTX_FMT_1;
1132 int tempSE_VAP_CNTL;
1133 int tempRE_AUX_SCISSOR_CNTL;
1138 tempRB3D_CNTL = depth_clear->rb3d_cntl;
1140 tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
1141 tempRB3D_STENCILREFMASK = 0x0;
1143 tempSE_CNTL = depth_clear->se_cntl;
1147 tempSE_VAP_CNTL = ( /* SE_VAP_CNTL__FORCE_W_TO_ONE_MASK | */
1149 SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT));
1151 tempRB3D_PLANEMASK = 0x0;
1153 tempRE_AUX_SCISSOR_CNTL = 0x0;
1156 SE_VTE_CNTL__VTX_XY_FMT_MASK | SE_VTE_CNTL__VTX_Z_FMT_MASK;
1158 /* Vertex format (X, Y, Z, W) */
1160 SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK |
1161 SE_VTX_FMT_0__VTX_W0_PRESENT_MASK;
1162 tempSE_VTX_FMT_1 = 0x0;
1165 * Depth buffer specific enables
1167 if (flags & RADEON_DEPTH) {
1168 /* Enable depth buffer */
1169 tempRB3D_CNTL |= RADEON_Z_ENABLE;
1171 /* Disable depth buffer */
1172 tempRB3D_CNTL &= ~RADEON_Z_ENABLE;
1176 * Stencil buffer specific enables
1178 if (flags & RADEON_STENCIL) {
1179 tempRB3D_CNTL |= RADEON_STENCIL_ENABLE;
1180 tempRB3D_STENCILREFMASK = clear->depth_mask;
1182 tempRB3D_CNTL &= ~RADEON_STENCIL_ENABLE;
1183 tempRB3D_STENCILREFMASK = 0x00000000;
1186 if (flags & RADEON_USE_COMP_ZBUF) {
1187 tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
1188 RADEON_Z_DECOMPRESSION_ENABLE;
1190 if (flags & RADEON_USE_HIERZ) {
1191 tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
1195 RADEON_WAIT_UNTIL_2D_IDLE();
1197 OUT_RING_REG(RADEON_PP_CNTL, tempPP_CNTL);
1198 OUT_RING_REG(R200_RE_CNTL, tempRE_CNTL);
1199 OUT_RING_REG(RADEON_RB3D_CNTL, tempRB3D_CNTL);
1200 OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL);
1201 OUT_RING_REG(RADEON_RB3D_STENCILREFMASK,
1202 tempRB3D_STENCILREFMASK);
1203 OUT_RING_REG(RADEON_RB3D_PLANEMASK, tempRB3D_PLANEMASK);
1204 OUT_RING_REG(RADEON_SE_CNTL, tempSE_CNTL);
1205 OUT_RING_REG(R200_SE_VTE_CNTL, tempSE_VTE_CNTL);
1206 OUT_RING_REG(R200_SE_VTX_FMT_0, tempSE_VTX_FMT_0);
1207 OUT_RING_REG(R200_SE_VTX_FMT_1, tempSE_VTX_FMT_1);
1208 OUT_RING_REG(R200_SE_VAP_CNTL, tempSE_VAP_CNTL);
1209 OUT_RING_REG(R200_RE_AUX_SCISSOR_CNTL, tempRE_AUX_SCISSOR_CNTL);
1212 /* Make sure we restore the 3D state next time.
1214 dev_priv->sarea_priv->ctx_owner = 0;
1216 for (i = 0; i < nbox; i++) {
1218 /* Funny that this should be required --
1221 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1224 OUT_RING(CP_PACKET3(R200_3D_DRAW_IMMD_2, 12));
1225 OUT_RING((RADEON_PRIM_TYPE_RECT_LIST |
1226 RADEON_PRIM_WALK_RING |
1227 (3 << RADEON_NUM_VERTICES_SHIFT)));
1228 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1229 OUT_RING(depth_boxes[i].ui[CLEAR_Y1]);
1230 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1231 OUT_RING(0x3f800000);
1232 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1233 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1234 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1235 OUT_RING(0x3f800000);
1236 OUT_RING(depth_boxes[i].ui[CLEAR_X2]);
1237 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1238 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1239 OUT_RING(0x3f800000);
1242 } else if ((flags & (RADEON_DEPTH | RADEON_STENCIL))) {
1244 int tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
1246 rb3d_cntl = depth_clear->rb3d_cntl;
1248 if (flags & RADEON_DEPTH) {
1249 rb3d_cntl |= RADEON_Z_ENABLE;
1251 rb3d_cntl &= ~RADEON_Z_ENABLE;
1254 if (flags & RADEON_STENCIL) {
1255 rb3d_cntl |= RADEON_STENCIL_ENABLE;
1256 rb3d_stencilrefmask = clear->depth_mask; /* misnamed field */
1258 rb3d_cntl &= ~RADEON_STENCIL_ENABLE;
1259 rb3d_stencilrefmask = 0x00000000;
1262 if (flags & RADEON_USE_COMP_ZBUF) {
1263 tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
1264 RADEON_Z_DECOMPRESSION_ENABLE;
1266 if (flags & RADEON_USE_HIERZ) {
1267 tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
1271 RADEON_WAIT_UNTIL_2D_IDLE();
1273 OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 1));
1274 OUT_RING(0x00000000);
1275 OUT_RING(rb3d_cntl);
1277 OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL);
1278 OUT_RING_REG(RADEON_RB3D_STENCILREFMASK, rb3d_stencilrefmask);
1279 OUT_RING_REG(RADEON_RB3D_PLANEMASK, 0x00000000);
1280 OUT_RING_REG(RADEON_SE_CNTL, depth_clear->se_cntl);
1283 /* Make sure we restore the 3D state next time.
1285 dev_priv->sarea_priv->ctx_owner = 0;
1287 for (i = 0; i < nbox; i++) {
1289 /* Funny that this should be required --
1292 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1296 OUT_RING(CP_PACKET3(RADEON_3D_DRAW_IMMD, 13));
1297 OUT_RING(RADEON_VTX_Z_PRESENT |
1298 RADEON_VTX_PKCOLOR_PRESENT);
1299 OUT_RING((RADEON_PRIM_TYPE_RECT_LIST |
1300 RADEON_PRIM_WALK_RING |
1301 RADEON_MAOS_ENABLE |
1302 RADEON_VTX_FMT_RADEON_MODE |
1303 (3 << RADEON_NUM_VERTICES_SHIFT)));
1305 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1306 OUT_RING(depth_boxes[i].ui[CLEAR_Y1]);
1307 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1310 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1311 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1312 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1315 OUT_RING(depth_boxes[i].ui[CLEAR_X2]);
1316 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1317 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1324 /* Increment the clear counter. The client-side 3D driver must
1325 * wait on this value before performing the clear ioctl. We
1326 * need this because the card's so damned fast...
1328 dev_priv->sarea_priv->last_clear++;
1332 RADEON_CLEAR_AGE(dev_priv->sarea_priv->last_clear);
1333 RADEON_WAIT_UNTIL_IDLE();
1338 static void radeon_cp_dispatch_swap(struct drm_device * dev)
1340 drm_radeon_private_t *dev_priv = dev->dev_private;
1341 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
1342 int nbox = sarea_priv->nbox;
1343 struct drm_clip_rect *pbox = sarea_priv->boxes;
1348 /* Do some trivial performance monitoring...
1350 if (dev_priv->do_boxes)
1351 radeon_cp_performance_boxes(dev_priv);
1353 /* Wait for the 3D stream to idle before dispatching the bitblt.
1354 * This will prevent data corruption between the two streams.
1358 RADEON_WAIT_UNTIL_3D_IDLE();
1362 for (i = 0; i < nbox; i++) {
1365 int w = pbox[i].x2 - x;
1366 int h = pbox[i].y2 - y;
1368 DRM_DEBUG("dispatch swap %d,%d-%d,%d\n", x, y, w, h);
1372 OUT_RING(CP_PACKET0(RADEON_DP_GUI_MASTER_CNTL, 0));
1373 OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
1374 RADEON_GMC_DST_PITCH_OFFSET_CNTL |
1375 RADEON_GMC_BRUSH_NONE |
1376 (dev_priv->color_fmt << 8) |
1377 RADEON_GMC_SRC_DATATYPE_COLOR |
1379 RADEON_DP_SRC_SOURCE_MEMORY |
1380 RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
1382 /* Make this work even if front & back are flipped:
1384 OUT_RING(CP_PACKET0(RADEON_SRC_PITCH_OFFSET, 1));
1385 if (dev_priv->sarea_priv->pfCurrentPage == 0) {
1386 OUT_RING(dev_priv->back_pitch_offset);
1387 OUT_RING(dev_priv->front_pitch_offset);
1389 OUT_RING(dev_priv->front_pitch_offset);
1390 OUT_RING(dev_priv->back_pitch_offset);
1393 OUT_RING(CP_PACKET0(RADEON_SRC_X_Y, 2));
1394 OUT_RING((x << 16) | y);
1395 OUT_RING((x << 16) | y);
1396 OUT_RING((w << 16) | h);
1401 /* Increment the frame counter. The client-side 3D driver must
1402 * throttle the framerate by waiting for this value before
1403 * performing the swapbuffer ioctl.
1405 dev_priv->sarea_priv->last_frame++;
1409 RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame);
1410 RADEON_WAIT_UNTIL_2D_IDLE();
1415 static void radeon_cp_dispatch_flip(struct drm_device * dev)
1417 drm_radeon_private_t *dev_priv = dev->dev_private;
1418 struct drm_sarea *sarea = (struct drm_sarea *) dev_priv->sarea->handle;
1419 int offset = (dev_priv->sarea_priv->pfCurrentPage == 1)
1420 ? dev_priv->front_offset : dev_priv->back_offset;
1422 DRM_DEBUG("%s: pfCurrentPage=%d\n",
1424 dev_priv->sarea_priv->pfCurrentPage);
1426 /* Do some trivial performance monitoring...
1428 if (dev_priv->do_boxes) {
1429 dev_priv->stats.boxes |= RADEON_BOX_FLIP;
1430 radeon_cp_performance_boxes(dev_priv);
1433 /* Update the frame offsets for both CRTCs
1437 RADEON_WAIT_UNTIL_3D_IDLE();
1438 OUT_RING_REG(RADEON_CRTC_OFFSET,
1439 ((sarea->frame.y * dev_priv->front_pitch +
1440 sarea->frame.x * (dev_priv->color_fmt - 2)) & ~7)
1442 OUT_RING_REG(RADEON_CRTC2_OFFSET, dev_priv->sarea_priv->crtc2_base
1447 /* Increment the frame counter. The client-side 3D driver must
1448 * throttle the framerate by waiting for this value before
1449 * performing the swapbuffer ioctl.
1451 dev_priv->sarea_priv->last_frame++;
1452 dev_priv->sarea_priv->pfCurrentPage =
1453 1 - dev_priv->sarea_priv->pfCurrentPage;
1457 RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame);
1462 static int bad_prim_vertex_nr(int primitive, int nr)
1464 switch (primitive & RADEON_PRIM_TYPE_MASK) {
1465 case RADEON_PRIM_TYPE_NONE:
1466 case RADEON_PRIM_TYPE_POINT:
1468 case RADEON_PRIM_TYPE_LINE:
1469 return (nr & 1) || nr == 0;
1470 case RADEON_PRIM_TYPE_LINE_STRIP:
1472 case RADEON_PRIM_TYPE_TRI_LIST:
1473 case RADEON_PRIM_TYPE_3VRT_POINT_LIST:
1474 case RADEON_PRIM_TYPE_3VRT_LINE_LIST:
1475 case RADEON_PRIM_TYPE_RECT_LIST:
1476 return nr % 3 || nr == 0;
1477 case RADEON_PRIM_TYPE_TRI_FAN:
1478 case RADEON_PRIM_TYPE_TRI_STRIP:
1487 unsigned int finish;
1489 unsigned int numverts;
1490 unsigned int offset;
1491 unsigned int vc_format;
1492 } drm_radeon_tcl_prim_t;
1494 static void radeon_cp_dispatch_vertex(struct drm_device * dev,
1495 struct drm_buf * buf,
1496 drm_radeon_tcl_prim_t * prim)
1498 drm_radeon_private_t *dev_priv = dev->dev_private;
1499 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
1500 int offset = dev_priv->gart_buffers_offset + buf->offset + prim->start;
1501 int numverts = (int)prim->numverts;
1502 int nbox = sarea_priv->nbox;
1506 DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d %d verts\n",
1508 prim->vc_format, prim->start, prim->finish, prim->numverts);
1510 if (bad_prim_vertex_nr(prim->prim, prim->numverts)) {
1511 DRM_ERROR("bad prim %x numverts %d\n",
1512 prim->prim, prim->numverts);
1517 /* Emit the next cliprect */
1519 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1522 /* Emit the vertex buffer rendering commands */
1525 OUT_RING(CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, 3));
1528 OUT_RING(prim->vc_format);
1529 OUT_RING(prim->prim | RADEON_PRIM_WALK_LIST |
1530 RADEON_COLOR_ORDER_RGBA |
1531 RADEON_VTX_FMT_RADEON_MODE |
1532 (numverts << RADEON_NUM_VERTICES_SHIFT));
1540 static void radeon_cp_discard_buffer(struct drm_device * dev, struct drm_buf * buf)
1542 drm_radeon_private_t *dev_priv = dev->dev_private;
1543 drm_radeon_buf_priv_t *buf_priv = buf->dev_private;
1546 buf_priv->age = ++dev_priv->sarea_priv->last_dispatch;
1548 /* Emit the vertex buffer age */
1550 RADEON_DISPATCH_AGE(buf_priv->age);
1557 static void radeon_cp_dispatch_indirect(struct drm_device * dev,
1558 struct drm_buf * buf, int start, int end)
1560 drm_radeon_private_t *dev_priv = dev->dev_private;
1562 DRM_DEBUG("indirect: buf=%d s=0x%x e=0x%x\n", buf->idx, start, end);
1565 int offset = (dev_priv->gart_buffers_offset
1566 + buf->offset + start);
1567 int dwords = (end - start + 3) / sizeof(u32);
1569 /* Indirect buffer data must be an even number of
1570 * dwords, so if we've been given an odd number we must
1571 * pad the data with a Type-2 CP packet.
1575 ((char *)dev->agp_buffer_map->handle
1576 + buf->offset + start);
1577 data[dwords++] = RADEON_CP_PACKET2;
1580 /* Fire off the indirect buffer */
1583 OUT_RING(CP_PACKET0(RADEON_CP_IB_BASE, 1));
1591 static void radeon_cp_dispatch_indices(struct drm_device * dev,
1592 struct drm_buf * elt_buf,
1593 drm_radeon_tcl_prim_t * prim)
1595 drm_radeon_private_t *dev_priv = dev->dev_private;
1596 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
1597 int offset = dev_priv->gart_buffers_offset + prim->offset;
1601 int start = prim->start + RADEON_INDEX_PRIM_OFFSET;
1602 int count = (prim->finish - start) / sizeof(u16);
1603 int nbox = sarea_priv->nbox;
1605 DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d offset: %x nr %d\n",
1608 prim->start, prim->finish, prim->offset, prim->numverts);
1610 if (bad_prim_vertex_nr(prim->prim, count)) {
1611 DRM_ERROR("bad prim %x count %d\n", prim->prim, count);
1615 if (start >= prim->finish || (prim->start & 0x7)) {
1616 DRM_ERROR("buffer prim %d\n", prim->prim);
1620 dwords = (prim->finish - prim->start + 3) / sizeof(u32);
1622 data = (u32 *) ((char *)dev->agp_buffer_map->handle +
1623 elt_buf->offset + prim->start);
1625 data[0] = CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, dwords - 2);
1627 data[2] = prim->numverts;
1628 data[3] = prim->vc_format;
1629 data[4] = (prim->prim |
1630 RADEON_PRIM_WALK_IND |
1631 RADEON_COLOR_ORDER_RGBA |
1632 RADEON_VTX_FMT_RADEON_MODE |
1633 (count << RADEON_NUM_VERTICES_SHIFT));
1637 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1639 radeon_cp_dispatch_indirect(dev, elt_buf,
1640 prim->start, prim->finish);
1647 #define RADEON_MAX_TEXTURE_SIZE RADEON_BUFFER_SIZE
1649 static int radeon_cp_dispatch_texture(DRMFILE filp,
1650 struct drm_device * dev,
1651 drm_radeon_texture_t * tex,
1652 drm_radeon_tex_image_t * image)
1654 drm_radeon_private_t *dev_priv = dev->dev_private;
1655 struct drm_file *filp_priv;
1656 struct drm_buf *buf;
1659 const u8 __user *data;
1660 int size, dwords, tex_width, blit_width, spitch;
1663 u32 texpitch, microtile;
1667 DRM_GET_PRIV_WITH_RETURN(filp_priv, filp);
1669 if (radeon_check_and_fixup_offset(dev_priv, filp_priv, &tex->offset)) {
1670 DRM_ERROR("Invalid destination offset\n");
1671 return DRM_ERR(EINVAL);
1674 dev_priv->stats.boxes |= RADEON_BOX_TEXTURE_LOAD;
1676 /* Flush the pixel cache. This ensures no pixel data gets mixed
1677 * up with the texture data from the host data blit, otherwise
1678 * part of the texture image may be corrupted.
1681 RADEON_FLUSH_CACHE();
1682 RADEON_WAIT_UNTIL_IDLE();
1685 /* The compiler won't optimize away a division by a variable,
1686 * even if the only legal values are powers of two. Thus, we'll
1687 * use a shift instead.
1689 switch (tex->format) {
1690 case RADEON_TXFORMAT_ARGB8888:
1691 case RADEON_TXFORMAT_RGBA8888:
1692 format = RADEON_COLOR_FORMAT_ARGB8888;
1693 tex_width = tex->width * 4;
1694 blit_width = image->width * 4;
1696 case RADEON_TXFORMAT_AI88:
1697 case RADEON_TXFORMAT_ARGB1555:
1698 case RADEON_TXFORMAT_RGB565:
1699 case RADEON_TXFORMAT_ARGB4444:
1700 case RADEON_TXFORMAT_VYUY422:
1701 case RADEON_TXFORMAT_YVYU422:
1702 format = RADEON_COLOR_FORMAT_RGB565;
1703 tex_width = tex->width * 2;
1704 blit_width = image->width * 2;
1706 case RADEON_TXFORMAT_I8:
1707 case RADEON_TXFORMAT_RGB332:
1708 format = RADEON_COLOR_FORMAT_CI8;
1709 tex_width = tex->width * 1;
1710 blit_width = image->width * 1;
1713 DRM_ERROR("invalid texture format %d\n", tex->format);
1714 return DRM_ERR(EINVAL);
1716 spitch = blit_width >> 6;
1717 if (spitch == 0 && image->height > 1)
1718 return DRM_ERR(EINVAL);
1720 texpitch = tex->pitch;
1721 if ((texpitch << 22) & RADEON_DST_TILE_MICRO) {
1723 if (tex_width < 64) {
1724 texpitch &= ~(RADEON_DST_TILE_MICRO >> 22);
1725 /* we got tiled coordinates, untile them */
1731 DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width);
1734 DRM_DEBUG("tex: ofs=0x%x p=%d f=%d x=%hd y=%hd w=%hd h=%hd\n",
1735 tex->offset >> 10, tex->pitch, tex->format,
1736 image->x, image->y, image->width, image->height);
1738 /* Make a copy of some parameters in case we have to
1739 * update them for a multi-pass texture blit.
1741 height = image->height;
1742 data = (const u8 __user *)image->data;
1744 size = height * blit_width;
1746 if (size > RADEON_MAX_TEXTURE_SIZE) {
1747 height = RADEON_MAX_TEXTURE_SIZE / blit_width;
1748 size = height * blit_width;
1749 } else if (size < 4 && size > 0) {
1751 } else if (size == 0) {
1755 buf = radeon_freelist_get(dev);
1757 radeon_do_cp_idle(dev_priv);
1758 buf = radeon_freelist_get(dev);
1761 DRM_DEBUG("radeon_cp_dispatch_texture: EAGAIN\n");
1762 if (DRM_COPY_TO_USER(tex->image, image, sizeof(*image)))
1763 return DRM_ERR(EFAULT);
1764 return DRM_ERR(EAGAIN);
1767 /* Dispatch the indirect buffer.
1770 (u32 *) ((char *)dev->agp_buffer_map->handle + buf->offset);
1773 #define RADEON_COPY_MT(_buf, _data, _width) \
1775 if (DRM_COPY_FROM_USER(_buf, _data, (_width))) {\
1776 DRM_ERROR("EFAULT on pad, %d bytes\n", (_width)); \
1777 return DRM_ERR(EFAULT); \
1782 /* texture micro tiling in use, minimum texture width is thus 16 bytes.
1783 however, we cannot use blitter directly for texture width < 64 bytes,
1784 since minimum tex pitch is 64 bytes and we need this to match
1785 the texture width, otherwise the blitter will tile it wrong.
1786 Thus, tiling manually in this case. Additionally, need to special
1787 case tex height = 1, since our actual image will have height 2
1788 and we need to ensure we don't read beyond the texture size
1790 if (tex->height == 1) {
1791 if (tex_width >= 64 || tex_width <= 16) {
1792 RADEON_COPY_MT(buffer, data,
1793 (int)(tex_width * sizeof(u32)));
1794 } else if (tex_width == 32) {
1795 RADEON_COPY_MT(buffer, data, 16);
1796 RADEON_COPY_MT(buffer + 8,
1799 } else if (tex_width >= 64 || tex_width == 16) {
1800 RADEON_COPY_MT(buffer, data,
1801 (int)(dwords * sizeof(u32)));
1802 } else if (tex_width < 16) {
1803 for (i = 0; i < tex->height; i++) {
1804 RADEON_COPY_MT(buffer, data, tex_width);
1808 } else if (tex_width == 32) {
1809 /* TODO: make sure this works when not fitting in one buffer
1810 (i.e. 32bytes x 2048...) */
1811 for (i = 0; i < tex->height; i += 2) {
1812 RADEON_COPY_MT(buffer, data, 16);
1814 RADEON_COPY_MT(buffer + 8, data, 16);
1816 RADEON_COPY_MT(buffer + 4, data, 16);
1818 RADEON_COPY_MT(buffer + 12, data, 16);
1824 if (tex_width >= 32) {
1825 /* Texture image width is larger than the minimum, so we
1826 * can upload it directly.
1828 RADEON_COPY_MT(buffer, data,
1829 (int)(dwords * sizeof(u32)));
1831 /* Texture image width is less than the minimum, so we
1832 * need to pad out each image scanline to the minimum
1835 for (i = 0; i < tex->height; i++) {
1836 RADEON_COPY_MT(buffer, data, tex_width);
1843 #undef RADEON_COPY_MT
1846 offset = dev_priv->gart_buffers_offset + buf->offset;
1848 OUT_RING(CP_PACKET3(RADEON_CNTL_BITBLT_MULTI, 5));
1849 OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
1850 RADEON_GMC_DST_PITCH_OFFSET_CNTL |
1851 RADEON_GMC_BRUSH_NONE |
1853 RADEON_GMC_SRC_DATATYPE_COLOR |
1855 RADEON_DP_SRC_SOURCE_MEMORY |
1856 RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
1857 OUT_RING((spitch << 22) | (offset >> 10));
1858 OUT_RING((texpitch << 22) | (tex->offset >> 10));
1860 OUT_RING((image->x << 16) | image->y);
1861 OUT_RING((image->width << 16) | height);
1862 RADEON_WAIT_UNTIL_2D_IDLE();
1865 radeon_cp_discard_buffer(dev, buf);
1867 /* Update the input parameters for next time */
1869 image->height -= height;
1870 image->data = (const u8 __user *)image->data + size;
1871 } while (image->height > 0);
1873 /* Flush the pixel cache after the blit completes. This ensures
1874 * the texture data is written out to memory before rendering
1878 RADEON_FLUSH_CACHE();
1879 RADEON_WAIT_UNTIL_2D_IDLE();
1884 static void radeon_cp_dispatch_stipple(struct drm_device * dev, u32 * stipple)
1886 drm_radeon_private_t *dev_priv = dev->dev_private;
1893 OUT_RING(CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0));
1894 OUT_RING(0x00000000);
1896 OUT_RING(CP_PACKET0_TABLE(RADEON_RE_STIPPLE_DATA, 31));
1897 for (i = 0; i < 32; i++) {
1898 OUT_RING(stipple[i]);
1904 static void radeon_apply_surface_regs(int surf_index,
1905 drm_radeon_private_t *dev_priv)
1907 if (!dev_priv->mmio)
1910 radeon_do_cp_idle(dev_priv);
1912 RADEON_WRITE(RADEON_SURFACE0_INFO + 16 * surf_index,
1913 dev_priv->surfaces[surf_index].flags);
1914 RADEON_WRITE(RADEON_SURFACE0_LOWER_BOUND + 16 * surf_index,
1915 dev_priv->surfaces[surf_index].lower);
1916 RADEON_WRITE(RADEON_SURFACE0_UPPER_BOUND + 16 * surf_index,
1917 dev_priv->surfaces[surf_index].upper);
1920 /* Allocates a virtual surface
1921 * doesn't always allocate a real surface, will stretch an existing
1922 * surface when possible.
1924 * Note that refcount can be at most 2, since during a free refcount=3
1925 * might mean we have to allocate a new surface which might not always
1927 * For example : we allocate three contigous surfaces ABC. If B is
1928 * freed, we suddenly need two surfaces to store A and C, which might
1929 * not always be available.
1931 static int alloc_surface(drm_radeon_surface_alloc_t *new,
1932 drm_radeon_private_t *dev_priv, DRMFILE filp)
1934 struct radeon_virt_surface *s;
1936 int virt_surface_index;
1937 uint32_t new_upper, new_lower;
1939 new_lower = new->address;
1940 new_upper = new_lower + new->size - 1;
1943 if ((new_lower >= new_upper) || (new->flags == 0) || (new->size == 0) ||
1944 ((new_upper & RADEON_SURF_ADDRESS_FIXED_MASK) !=
1945 RADEON_SURF_ADDRESS_FIXED_MASK)
1946 || ((new_lower & RADEON_SURF_ADDRESS_FIXED_MASK) != 0))
1949 /* make sure there is no overlap with existing surfaces */
1950 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
1951 if ((dev_priv->surfaces[i].refcount != 0) &&
1952 (((new_lower >= dev_priv->surfaces[i].lower) &&
1953 (new_lower < dev_priv->surfaces[i].upper)) ||
1954 ((new_lower < dev_priv->surfaces[i].lower) &&
1955 (new_upper > dev_priv->surfaces[i].lower)))) {
1960 /* find a virtual surface */
1961 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++)
1962 if (dev_priv->virt_surfaces[i].filp == 0)
1964 if (i == 2 * RADEON_MAX_SURFACES) {
1967 virt_surface_index = i;
1969 /* try to reuse an existing surface */
1970 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
1972 if ((dev_priv->surfaces[i].refcount == 1) &&
1973 (new->flags == dev_priv->surfaces[i].flags) &&
1974 (new_upper + 1 == dev_priv->surfaces[i].lower)) {
1975 s = &(dev_priv->virt_surfaces[virt_surface_index]);
1976 s->surface_index = i;
1977 s->lower = new_lower;
1978 s->upper = new_upper;
1979 s->flags = new->flags;
1981 dev_priv->surfaces[i].refcount++;
1982 dev_priv->surfaces[i].lower = s->lower;
1983 radeon_apply_surface_regs(s->surface_index, dev_priv);
1984 return virt_surface_index;
1988 if ((dev_priv->surfaces[i].refcount == 1) &&
1989 (new->flags == dev_priv->surfaces[i].flags) &&
1990 (new_lower == dev_priv->surfaces[i].upper + 1)) {
1991 s = &(dev_priv->virt_surfaces[virt_surface_index]);
1992 s->surface_index = i;
1993 s->lower = new_lower;
1994 s->upper = new_upper;
1995 s->flags = new->flags;
1997 dev_priv->surfaces[i].refcount++;
1998 dev_priv->surfaces[i].upper = s->upper;
1999 radeon_apply_surface_regs(s->surface_index, dev_priv);
2000 return virt_surface_index;
2004 /* okay, we need a new one */
2005 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
2006 if (dev_priv->surfaces[i].refcount == 0) {
2007 s = &(dev_priv->virt_surfaces[virt_surface_index]);
2008 s->surface_index = i;
2009 s->lower = new_lower;
2010 s->upper = new_upper;
2011 s->flags = new->flags;
2013 dev_priv->surfaces[i].refcount = 1;
2014 dev_priv->surfaces[i].lower = s->lower;
2015 dev_priv->surfaces[i].upper = s->upper;
2016 dev_priv->surfaces[i].flags = s->flags;
2017 radeon_apply_surface_regs(s->surface_index, dev_priv);
2018 return virt_surface_index;
2022 /* we didn't find anything */
2026 static int free_surface(DRMFILE filp, drm_radeon_private_t * dev_priv,
2029 struct radeon_virt_surface *s;
2031 /* find the virtual surface */
2032 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) {
2033 s = &(dev_priv->virt_surfaces[i]);
2035 if ((lower == s->lower) && (filp == s->filp)) {
2036 if (dev_priv->surfaces[s->surface_index].
2038 dev_priv->surfaces[s->surface_index].
2041 if (dev_priv->surfaces[s->surface_index].
2043 dev_priv->surfaces[s->surface_index].
2046 dev_priv->surfaces[s->surface_index].refcount--;
2047 if (dev_priv->surfaces[s->surface_index].
2049 dev_priv->surfaces[s->surface_index].
2052 radeon_apply_surface_regs(s->surface_index,
2061 static void radeon_surfaces_release(DRMFILE filp,
2062 drm_radeon_private_t * dev_priv)
2065 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) {
2066 if (dev_priv->virt_surfaces[i].filp == filp)
2067 free_surface(filp, dev_priv,
2068 dev_priv->virt_surfaces[i].lower);
2072 /* ================================================================
2075 static int radeon_surface_alloc(DRM_IOCTL_ARGS)
2078 drm_radeon_private_t *dev_priv = dev->dev_private;
2079 drm_radeon_surface_alloc_t alloc;
2081 DRM_COPY_FROM_USER_IOCTL(alloc,
2082 (drm_radeon_surface_alloc_t __user *) data,
2085 if (alloc_surface(&alloc, dev_priv, filp) == -1)
2086 return DRM_ERR(EINVAL);
2091 static int radeon_surface_free(DRM_IOCTL_ARGS)
2094 drm_radeon_private_t *dev_priv = dev->dev_private;
2095 drm_radeon_surface_free_t memfree;
2097 DRM_COPY_FROM_USER_IOCTL(memfree, (drm_radeon_surface_free_t __user *) data,
2100 if (free_surface(filp, dev_priv, memfree.address))
2101 return DRM_ERR(EINVAL);
2106 static int radeon_cp_clear(DRM_IOCTL_ARGS)
2109 drm_radeon_private_t *dev_priv = dev->dev_private;
2110 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2111 drm_radeon_clear_t clear;
2112 drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS];
2115 LOCK_TEST_WITH_RETURN(dev, filp);
2117 DRM_COPY_FROM_USER_IOCTL(clear, (drm_radeon_clear_t __user *) data,
2120 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2122 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2123 sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
2125 if (DRM_COPY_FROM_USER(&depth_boxes, clear.depth_boxes,
2126 sarea_priv->nbox * sizeof(depth_boxes[0])))
2127 return DRM_ERR(EFAULT);
2129 radeon_cp_dispatch_clear(dev, &clear, depth_boxes);
2135 /* Not sure why this isn't set all the time:
2137 static int radeon_do_init_pageflip(struct drm_device * dev)
2139 drm_radeon_private_t *dev_priv = dev->dev_private;
2145 RADEON_WAIT_UNTIL_3D_IDLE();
2146 OUT_RING(CP_PACKET0(RADEON_CRTC_OFFSET_CNTL, 0));
2147 OUT_RING(RADEON_READ(RADEON_CRTC_OFFSET_CNTL) |
2148 RADEON_CRTC_OFFSET_FLIP_CNTL);
2149 OUT_RING(CP_PACKET0(RADEON_CRTC2_OFFSET_CNTL, 0));
2150 OUT_RING(RADEON_READ(RADEON_CRTC2_OFFSET_CNTL) |
2151 RADEON_CRTC_OFFSET_FLIP_CNTL);
2154 dev_priv->page_flipping = 1;
2156 if (dev_priv->sarea_priv->pfCurrentPage != 1)
2157 dev_priv->sarea_priv->pfCurrentPage = 0;
2162 /* Swapping and flipping are different operations, need different ioctls.
2163 * They can & should be intermixed to support multiple 3d windows.
2165 static int radeon_cp_flip(DRM_IOCTL_ARGS)
2168 drm_radeon_private_t *dev_priv = dev->dev_private;
2171 LOCK_TEST_WITH_RETURN(dev, filp);
2173 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2175 if (!dev_priv->page_flipping)
2176 radeon_do_init_pageflip(dev);
2178 radeon_cp_dispatch_flip(dev);
2184 static int radeon_cp_swap(DRM_IOCTL_ARGS)
2187 drm_radeon_private_t *dev_priv = dev->dev_private;
2188 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2191 LOCK_TEST_WITH_RETURN(dev, filp);
2193 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2195 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2196 sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
2198 radeon_cp_dispatch_swap(dev);
2199 dev_priv->sarea_priv->ctx_owner = 0;
2205 static int radeon_cp_vertex(DRM_IOCTL_ARGS)
2208 drm_radeon_private_t *dev_priv = dev->dev_private;
2209 struct drm_file *filp_priv;
2210 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2211 struct drm_device_dma *dma = dev->dma;
2212 struct drm_buf *buf;
2213 drm_radeon_vertex_t vertex;
2214 drm_radeon_tcl_prim_t prim;
2216 LOCK_TEST_WITH_RETURN(dev, filp);
2218 DRM_GET_PRIV_WITH_RETURN(filp_priv, filp);
2220 DRM_COPY_FROM_USER_IOCTL(vertex, (drm_radeon_vertex_t __user *) data,
2223 DRM_DEBUG("pid=%d index=%d count=%d discard=%d\n",
2224 DRM_CURRENTPID, vertex.idx, vertex.count, vertex.discard);
2226 if (vertex.idx < 0 || vertex.idx >= dma->buf_count) {
2227 DRM_ERROR("buffer index %d (of %d max)\n",
2228 vertex.idx, dma->buf_count - 1);
2229 return DRM_ERR(EINVAL);
2231 if (vertex.prim < 0 || vertex.prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST) {
2232 DRM_ERROR("buffer prim %d\n", vertex.prim);
2233 return DRM_ERR(EINVAL);
2236 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2237 VB_AGE_TEST_WITH_RETURN(dev_priv);
2239 buf = dma->buflist[vertex.idx];
2241 if (buf->filp != filp) {
2242 DRM_ERROR("process %d using buffer owned by %p\n",
2243 DRM_CURRENTPID, buf->filp);
2244 return DRM_ERR(EINVAL);
2247 DRM_ERROR("sending pending buffer %d\n", vertex.idx);
2248 return DRM_ERR(EINVAL);
2251 /* Build up a prim_t record:
2254 buf->used = vertex.count; /* not used? */
2256 if (sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS) {
2257 if (radeon_emit_state(dev_priv, filp_priv,
2258 &sarea_priv->context_state,
2259 sarea_priv->tex_state,
2260 sarea_priv->dirty)) {
2261 DRM_ERROR("radeon_emit_state failed\n");
2262 return DRM_ERR(EINVAL);
2265 sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
2266 RADEON_UPLOAD_TEX1IMAGES |
2267 RADEON_UPLOAD_TEX2IMAGES |
2268 RADEON_REQUIRE_QUIESCENCE);
2272 prim.finish = vertex.count; /* unused */
2273 prim.prim = vertex.prim;
2274 prim.numverts = vertex.count;
2275 prim.vc_format = dev_priv->sarea_priv->vc_format;
2277 radeon_cp_dispatch_vertex(dev, buf, &prim);
2280 if (vertex.discard) {
2281 radeon_cp_discard_buffer(dev, buf);
2288 static int radeon_cp_indices(DRM_IOCTL_ARGS)
2291 drm_radeon_private_t *dev_priv = dev->dev_private;
2292 struct drm_file *filp_priv;
2293 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2294 struct drm_device_dma *dma = dev->dma;
2295 struct drm_buf *buf;
2296 drm_radeon_indices_t elts;
2297 drm_radeon_tcl_prim_t prim;
2300 LOCK_TEST_WITH_RETURN(dev, filp);
2302 DRM_GET_PRIV_WITH_RETURN(filp_priv, filp);
2304 DRM_COPY_FROM_USER_IOCTL(elts, (drm_radeon_indices_t __user *) data,
2307 DRM_DEBUG("pid=%d index=%d start=%d end=%d discard=%d\n",
2308 DRM_CURRENTPID, elts.idx, elts.start, elts.end, elts.discard);
2310 if (elts.idx < 0 || elts.idx >= dma->buf_count) {
2311 DRM_ERROR("buffer index %d (of %d max)\n",
2312 elts.idx, dma->buf_count - 1);
2313 return DRM_ERR(EINVAL);
2315 if (elts.prim < 0 || elts.prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST) {
2316 DRM_ERROR("buffer prim %d\n", elts.prim);
2317 return DRM_ERR(EINVAL);
2320 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2321 VB_AGE_TEST_WITH_RETURN(dev_priv);
2323 buf = dma->buflist[elts.idx];
2325 if (buf->filp != filp) {
2326 DRM_ERROR("process %d using buffer owned by %p\n",
2327 DRM_CURRENTPID, buf->filp);
2328 return DRM_ERR(EINVAL);
2331 DRM_ERROR("sending pending buffer %d\n", elts.idx);
2332 return DRM_ERR(EINVAL);
2335 count = (elts.end - elts.start) / sizeof(u16);
2336 elts.start -= RADEON_INDEX_PRIM_OFFSET;
2338 if (elts.start & 0x7) {
2339 DRM_ERROR("misaligned buffer 0x%x\n", elts.start);
2340 return DRM_ERR(EINVAL);
2342 if (elts.start < buf->used) {
2343 DRM_ERROR("no header 0x%x - 0x%x\n", elts.start, buf->used);
2344 return DRM_ERR(EINVAL);
2347 buf->used = elts.end;
2349 if (sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS) {
2350 if (radeon_emit_state(dev_priv, filp_priv,
2351 &sarea_priv->context_state,
2352 sarea_priv->tex_state,
2353 sarea_priv->dirty)) {
2354 DRM_ERROR("radeon_emit_state failed\n");
2355 return DRM_ERR(EINVAL);
2358 sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
2359 RADEON_UPLOAD_TEX1IMAGES |
2360 RADEON_UPLOAD_TEX2IMAGES |
2361 RADEON_REQUIRE_QUIESCENCE);
2364 /* Build up a prim_t record:
2366 prim.start = elts.start;
2367 prim.finish = elts.end;
2368 prim.prim = elts.prim;
2369 prim.offset = 0; /* offset from start of dma buffers */
2370 prim.numverts = RADEON_MAX_VB_VERTS; /* duh */
2371 prim.vc_format = dev_priv->sarea_priv->vc_format;
2373 radeon_cp_dispatch_indices(dev, buf, &prim);
2375 radeon_cp_discard_buffer(dev, buf);
2382 static int radeon_cp_texture(DRM_IOCTL_ARGS)
2385 drm_radeon_private_t *dev_priv = dev->dev_private;
2386 drm_radeon_texture_t tex;
2387 drm_radeon_tex_image_t image;
2390 LOCK_TEST_WITH_RETURN(dev, filp);
2392 DRM_COPY_FROM_USER_IOCTL(tex, (drm_radeon_texture_t __user *) data,
2395 if (tex.image == NULL) {
2396 DRM_ERROR("null texture image!\n");
2397 return DRM_ERR(EINVAL);
2400 if (DRM_COPY_FROM_USER(&image,
2401 (drm_radeon_tex_image_t __user *) tex.image,
2403 return DRM_ERR(EFAULT);
2405 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2406 VB_AGE_TEST_WITH_RETURN(dev_priv);
2408 ret = radeon_cp_dispatch_texture(filp, dev, &tex, &image);
2414 static int radeon_cp_stipple(DRM_IOCTL_ARGS)
2417 drm_radeon_private_t *dev_priv = dev->dev_private;
2418 drm_radeon_stipple_t stipple;
2421 LOCK_TEST_WITH_RETURN(dev, filp);
2423 DRM_COPY_FROM_USER_IOCTL(stipple, (drm_radeon_stipple_t __user *) data,
2426 if (DRM_COPY_FROM_USER(&mask, stipple.mask, 32 * sizeof(u32)))
2427 return DRM_ERR(EFAULT);
2429 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2431 radeon_cp_dispatch_stipple(dev, mask);
2437 static int radeon_cp_indirect(DRM_IOCTL_ARGS)
2440 drm_radeon_private_t *dev_priv = dev->dev_private;
2441 struct drm_device_dma *dma = dev->dma;
2442 struct drm_buf *buf;
2443 drm_radeon_indirect_t indirect;
2446 LOCK_TEST_WITH_RETURN(dev, filp);
2448 DRM_COPY_FROM_USER_IOCTL(indirect,
2449 (drm_radeon_indirect_t __user *) data,
2452 DRM_DEBUG("indirect: idx=%d s=%d e=%d d=%d\n",
2453 indirect.idx, indirect.start, indirect.end, indirect.discard);
2455 if (indirect.idx < 0 || indirect.idx >= dma->buf_count) {
2456 DRM_ERROR("buffer index %d (of %d max)\n",
2457 indirect.idx, dma->buf_count - 1);
2458 return DRM_ERR(EINVAL);
2461 buf = dma->buflist[indirect.idx];
2463 if (buf->filp != filp) {
2464 DRM_ERROR("process %d using buffer owned by %p\n",
2465 DRM_CURRENTPID, buf->filp);
2466 return DRM_ERR(EINVAL);
2469 DRM_ERROR("sending pending buffer %d\n", indirect.idx);
2470 return DRM_ERR(EINVAL);
2473 if (indirect.start < buf->used) {
2474 DRM_ERROR("reusing indirect: start=0x%x actual=0x%x\n",
2475 indirect.start, buf->used);
2476 return DRM_ERR(EINVAL);
2479 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2480 VB_AGE_TEST_WITH_RETURN(dev_priv);
2482 buf->used = indirect.end;
2484 /* Wait for the 3D stream to idle before the indirect buffer
2485 * containing 2D acceleration commands is processed.
2489 RADEON_WAIT_UNTIL_3D_IDLE();
2493 /* Dispatch the indirect buffer full of commands from the
2494 * X server. This is insecure and is thus only available to
2495 * privileged clients.
2497 radeon_cp_dispatch_indirect(dev, buf, indirect.start, indirect.end);
2498 if (indirect.discard) {
2499 radeon_cp_discard_buffer(dev, buf);
2506 static int radeon_cp_vertex2(DRM_IOCTL_ARGS)
2509 drm_radeon_private_t *dev_priv = dev->dev_private;
2510 struct drm_file *filp_priv;
2511 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2512 struct drm_device_dma *dma = dev->dma;
2513 struct drm_buf *buf;
2514 drm_radeon_vertex2_t vertex;
2516 unsigned char laststate;
2518 LOCK_TEST_WITH_RETURN(dev, filp);
2520 DRM_GET_PRIV_WITH_RETURN(filp_priv, filp);
2522 DRM_COPY_FROM_USER_IOCTL(vertex, (drm_radeon_vertex2_t __user *) data,
2525 DRM_DEBUG("pid=%d index=%d discard=%d\n",
2526 DRM_CURRENTPID, vertex.idx, vertex.discard);
2528 if (vertex.idx < 0 || vertex.idx >= dma->buf_count) {
2529 DRM_ERROR("buffer index %d (of %d max)\n",
2530 vertex.idx, dma->buf_count - 1);
2531 return DRM_ERR(EINVAL);
2534 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2535 VB_AGE_TEST_WITH_RETURN(dev_priv);
2537 buf = dma->buflist[vertex.idx];
2539 if (buf->filp != filp) {
2540 DRM_ERROR("process %d using buffer owned by %p\n",
2541 DRM_CURRENTPID, buf->filp);
2542 return DRM_ERR(EINVAL);
2546 DRM_ERROR("sending pending buffer %d\n", vertex.idx);
2547 return DRM_ERR(EINVAL);
2550 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2551 return DRM_ERR(EINVAL);
2553 for (laststate = 0xff, i = 0; i < vertex.nr_prims; i++) {
2554 drm_radeon_prim_t prim;
2555 drm_radeon_tcl_prim_t tclprim;
2557 if (DRM_COPY_FROM_USER(&prim, &vertex.prim[i], sizeof(prim)))
2558 return DRM_ERR(EFAULT);
2560 if (prim.stateidx != laststate) {
2561 drm_radeon_state_t state;
2563 if (DRM_COPY_FROM_USER(&state,
2564 &vertex.state[prim.stateidx],
2566 return DRM_ERR(EFAULT);
2568 if (radeon_emit_state2(dev_priv, filp_priv, &state)) {
2569 DRM_ERROR("radeon_emit_state2 failed\n");
2570 return DRM_ERR(EINVAL);
2573 laststate = prim.stateidx;
2576 tclprim.start = prim.start;
2577 tclprim.finish = prim.finish;
2578 tclprim.prim = prim.prim;
2579 tclprim.vc_format = prim.vc_format;
2581 if (prim.prim & RADEON_PRIM_WALK_IND) {
2582 tclprim.offset = prim.numverts * 64;
2583 tclprim.numverts = RADEON_MAX_VB_VERTS; /* duh */
2585 radeon_cp_dispatch_indices(dev, buf, &tclprim);
2587 tclprim.numverts = prim.numverts;
2588 tclprim.offset = 0; /* not used */
2590 radeon_cp_dispatch_vertex(dev, buf, &tclprim);
2593 if (sarea_priv->nbox == 1)
2594 sarea_priv->nbox = 0;
2597 if (vertex.discard) {
2598 radeon_cp_discard_buffer(dev, buf);
2605 static int radeon_emit_packets(drm_radeon_private_t * dev_priv,
2606 struct drm_file * filp_priv,
2607 drm_radeon_cmd_header_t header,
2608 drm_radeon_kcmd_buffer_t *cmdbuf)
2610 int id = (int)header.packet.packet_id;
2612 int *data = (int *)cmdbuf->buf;
2615 if (id >= RADEON_MAX_STATE_PACKETS)
2616 return DRM_ERR(EINVAL);
2618 sz = packet[id].len;
2619 reg = packet[id].start;
2621 if (sz * sizeof(int) > cmdbuf->bufsz) {
2622 DRM_ERROR("Packet size provided larger than data provided\n");
2623 return DRM_ERR(EINVAL);
2626 if (radeon_check_and_fixup_packets(dev_priv, filp_priv, id, data)) {
2627 DRM_ERROR("Packet verification failed\n");
2628 return DRM_ERR(EINVAL);
2632 OUT_RING(CP_PACKET0(reg, (sz - 1)));
2633 OUT_RING_TABLE(data, sz);
2636 cmdbuf->buf += sz * sizeof(int);
2637 cmdbuf->bufsz -= sz * sizeof(int);
2641 static __inline__ int radeon_emit_scalars(drm_radeon_private_t *dev_priv,
2642 drm_radeon_cmd_header_t header,
2643 drm_radeon_kcmd_buffer_t *cmdbuf)
2645 int sz = header.scalars.count;
2646 int start = header.scalars.offset;
2647 int stride = header.scalars.stride;
2651 OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0));
2652 OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT));
2653 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1));
2654 OUT_RING_TABLE(cmdbuf->buf, sz);
2656 cmdbuf->buf += sz * sizeof(int);
2657 cmdbuf->bufsz -= sz * sizeof(int);
2663 static __inline__ int radeon_emit_scalars2(drm_radeon_private_t *dev_priv,
2664 drm_radeon_cmd_header_t header,
2665 drm_radeon_kcmd_buffer_t *cmdbuf)
2667 int sz = header.scalars.count;
2668 int start = ((unsigned int)header.scalars.offset) + 0x100;
2669 int stride = header.scalars.stride;
2673 OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0));
2674 OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT));
2675 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1));
2676 OUT_RING_TABLE(cmdbuf->buf, sz);
2678 cmdbuf->buf += sz * sizeof(int);
2679 cmdbuf->bufsz -= sz * sizeof(int);
2683 static __inline__ int radeon_emit_vectors(drm_radeon_private_t *dev_priv,
2684 drm_radeon_cmd_header_t header,
2685 drm_radeon_kcmd_buffer_t *cmdbuf)
2687 int sz = header.vectors.count;
2688 int start = header.vectors.offset;
2689 int stride = header.vectors.stride;
2693 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
2694 OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0));
2695 OUT_RING(start | (stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT));
2696 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1)));
2697 OUT_RING_TABLE(cmdbuf->buf, sz);
2700 cmdbuf->buf += sz * sizeof(int);
2701 cmdbuf->bufsz -= sz * sizeof(int);
2705 static __inline__ int radeon_emit_veclinear(drm_radeon_private_t *dev_priv,
2706 drm_radeon_cmd_header_t header,
2707 drm_radeon_kcmd_buffer_t *cmdbuf)
2709 int sz = header.veclinear.count * 4;
2710 int start = header.veclinear.addr_lo | (header.veclinear.addr_hi << 8);
2715 if (sz * 4 > cmdbuf->bufsz)
2716 return DRM_ERR(EINVAL);
2719 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
2720 OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0));
2721 OUT_RING(start | (1 << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT));
2722 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1)));
2723 OUT_RING_TABLE(cmdbuf->buf, sz);
2726 cmdbuf->buf += sz * sizeof(int);
2727 cmdbuf->bufsz -= sz * sizeof(int);
2731 static int radeon_emit_packet3(struct drm_device * dev,
2732 struct drm_file * filp_priv,
2733 drm_radeon_kcmd_buffer_t *cmdbuf)
2735 drm_radeon_private_t *dev_priv = dev->dev_private;
2742 if ((ret = radeon_check_and_fixup_packet3(dev_priv, filp_priv,
2744 DRM_ERROR("Packet verification failed\n");
2749 OUT_RING_TABLE(cmdbuf->buf, cmdsz);
2752 cmdbuf->buf += cmdsz * 4;
2753 cmdbuf->bufsz -= cmdsz * 4;
2757 static int radeon_emit_packet3_cliprect(struct drm_device *dev,
2758 struct drm_file *filp_priv,
2759 drm_radeon_kcmd_buffer_t *cmdbuf,
2762 drm_radeon_private_t *dev_priv = dev->dev_private;
2763 struct drm_clip_rect box;
2766 struct drm_clip_rect __user *boxes = cmdbuf->boxes;
2772 if ((ret = radeon_check_and_fixup_packet3(dev_priv, filp_priv,
2774 DRM_ERROR("Packet verification failed\n");
2782 if (i < cmdbuf->nbox) {
2783 if (DRM_COPY_FROM_USER(&box, &boxes[i], sizeof(box)))
2784 return DRM_ERR(EFAULT);
2785 /* FIXME The second and subsequent times round
2786 * this loop, send a WAIT_UNTIL_3D_IDLE before
2787 * calling emit_clip_rect(). This fixes a
2788 * lockup on fast machines when sending
2789 * several cliprects with a cmdbuf, as when
2790 * waving a 2D window over a 3D
2791 * window. Something in the commands from user
2792 * space seems to hang the card when they're
2793 * sent several times in a row. That would be
2794 * the correct place to fix it but this works
2795 * around it until I can figure that out - Tim
2799 RADEON_WAIT_UNTIL_3D_IDLE();
2802 radeon_emit_clip_rect(dev_priv, &box);
2806 OUT_RING_TABLE(cmdbuf->buf, cmdsz);
2809 } while (++i < cmdbuf->nbox);
2810 if (cmdbuf->nbox == 1)
2814 cmdbuf->buf += cmdsz * 4;
2815 cmdbuf->bufsz -= cmdsz * 4;
2819 static int radeon_emit_wait(struct drm_device * dev, int flags)
2821 drm_radeon_private_t *dev_priv = dev->dev_private;
2824 DRM_DEBUG("%s: %x\n", __FUNCTION__, flags);
2826 case RADEON_WAIT_2D:
2828 RADEON_WAIT_UNTIL_2D_IDLE();
2831 case RADEON_WAIT_3D:
2833 RADEON_WAIT_UNTIL_3D_IDLE();
2836 case RADEON_WAIT_2D | RADEON_WAIT_3D:
2838 RADEON_WAIT_UNTIL_IDLE();
2842 return DRM_ERR(EINVAL);
2848 static int radeon_cp_cmdbuf(DRM_IOCTL_ARGS)
2851 drm_radeon_private_t *dev_priv = dev->dev_private;
2852 struct drm_file *filp_priv;
2853 struct drm_device_dma *dma = dev->dma;
2854 struct drm_buf *buf = NULL;
2856 drm_radeon_kcmd_buffer_t cmdbuf;
2857 drm_radeon_cmd_header_t header;
2858 int orig_nbox, orig_bufsz;
2861 LOCK_TEST_WITH_RETURN(dev, filp);
2863 DRM_GET_PRIV_WITH_RETURN(filp_priv, filp);
2865 DRM_COPY_FROM_USER_IOCTL(cmdbuf,
2866 (drm_radeon_cmd_buffer_t __user *) data,
2869 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2870 VB_AGE_TEST_WITH_RETURN(dev_priv);
2872 if (cmdbuf.bufsz > 64 * 1024 || cmdbuf.bufsz < 0) {
2873 return DRM_ERR(EINVAL);
2876 /* Allocate an in-kernel area and copy in the cmdbuf. Do this to avoid
2877 * races between checking values and using those values in other code,
2878 * and simply to avoid a lot of function calls to copy in data.
2880 orig_bufsz = cmdbuf.bufsz;
2881 if (orig_bufsz != 0) {
2882 kbuf = drm_alloc(cmdbuf.bufsz, DRM_MEM_DRIVER);
2884 return DRM_ERR(ENOMEM);
2885 if (DRM_COPY_FROM_USER(kbuf, (void __user *)cmdbuf.buf,
2887 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2888 return DRM_ERR(EFAULT);
2893 orig_nbox = cmdbuf.nbox;
2895 if (dev_priv->microcode_version == UCODE_R300) {
2897 temp = r300_do_cp_cmdbuf(dev, filp, filp_priv, &cmdbuf);
2899 if (orig_bufsz != 0)
2900 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2905 /* microcode_version != r300 */
2906 while (cmdbuf.bufsz >= sizeof(header)) {
2908 header.i = *(int *)cmdbuf.buf;
2909 cmdbuf.buf += sizeof(header);
2910 cmdbuf.bufsz -= sizeof(header);
2912 switch (header.header.cmd_type) {
2913 case RADEON_CMD_PACKET:
2914 DRM_DEBUG("RADEON_CMD_PACKET\n");
2915 if (radeon_emit_packets
2916 (dev_priv, filp_priv, header, &cmdbuf)) {
2917 DRM_ERROR("radeon_emit_packets failed\n");
2922 case RADEON_CMD_SCALARS:
2923 DRM_DEBUG("RADEON_CMD_SCALARS\n");
2924 if (radeon_emit_scalars(dev_priv, header, &cmdbuf)) {
2925 DRM_ERROR("radeon_emit_scalars failed\n");
2930 case RADEON_CMD_VECTORS:
2931 DRM_DEBUG("RADEON_CMD_VECTORS\n");
2932 if (radeon_emit_vectors(dev_priv, header, &cmdbuf)) {
2933 DRM_ERROR("radeon_emit_vectors failed\n");
2938 case RADEON_CMD_DMA_DISCARD:
2939 DRM_DEBUG("RADEON_CMD_DMA_DISCARD\n");
2940 idx = header.dma.buf_idx;
2941 if (idx < 0 || idx >= dma->buf_count) {
2942 DRM_ERROR("buffer index %d (of %d max)\n",
2943 idx, dma->buf_count - 1);
2947 buf = dma->buflist[idx];
2948 if (buf->filp != filp || buf->pending) {
2949 DRM_ERROR("bad buffer %p %p %d\n",
2950 buf->filp, filp, buf->pending);
2954 radeon_cp_discard_buffer(dev, buf);
2957 case RADEON_CMD_PACKET3:
2958 DRM_DEBUG("RADEON_CMD_PACKET3\n");
2959 if (radeon_emit_packet3(dev, filp_priv, &cmdbuf)) {
2960 DRM_ERROR("radeon_emit_packet3 failed\n");
2965 case RADEON_CMD_PACKET3_CLIP:
2966 DRM_DEBUG("RADEON_CMD_PACKET3_CLIP\n");
2967 if (radeon_emit_packet3_cliprect
2968 (dev, filp_priv, &cmdbuf, orig_nbox)) {
2969 DRM_ERROR("radeon_emit_packet3_clip failed\n");
2974 case RADEON_CMD_SCALARS2:
2975 DRM_DEBUG("RADEON_CMD_SCALARS2\n");
2976 if (radeon_emit_scalars2(dev_priv, header, &cmdbuf)) {
2977 DRM_ERROR("radeon_emit_scalars2 failed\n");
2982 case RADEON_CMD_WAIT:
2983 DRM_DEBUG("RADEON_CMD_WAIT\n");
2984 if (radeon_emit_wait(dev, header.wait.flags)) {
2985 DRM_ERROR("radeon_emit_wait failed\n");
2989 case RADEON_CMD_VECLINEAR:
2990 DRM_DEBUG("RADEON_CMD_VECLINEAR\n");
2991 if (radeon_emit_veclinear(dev_priv, header, &cmdbuf)) {
2992 DRM_ERROR("radeon_emit_veclinear failed\n");
2998 DRM_ERROR("bad cmd_type %d at %p\n",
2999 header.header.cmd_type,
3000 cmdbuf.buf - sizeof(header));
3005 if (orig_bufsz != 0)
3006 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
3008 DRM_DEBUG("DONE\n");
3013 if (orig_bufsz != 0)
3014 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
3015 return DRM_ERR(EINVAL);
3018 static int radeon_cp_getparam(DRM_IOCTL_ARGS)
3021 drm_radeon_private_t *dev_priv = dev->dev_private;
3022 drm_radeon_getparam_t param;
3025 DRM_COPY_FROM_USER_IOCTL(param, (drm_radeon_getparam_t __user *) data,
3028 DRM_DEBUG("pid=%d\n", DRM_CURRENTPID);
3030 switch (param.param) {
3031 case RADEON_PARAM_GART_BUFFER_OFFSET:
3032 value = dev_priv->gart_buffers_offset;
3034 case RADEON_PARAM_LAST_FRAME:
3035 dev_priv->stats.last_frame_reads++;
3036 value = GET_SCRATCH(0);
3038 case RADEON_PARAM_LAST_DISPATCH:
3039 value = GET_SCRATCH(1);
3041 case RADEON_PARAM_LAST_CLEAR:
3042 dev_priv->stats.last_clear_reads++;
3043 value = GET_SCRATCH(2);
3045 case RADEON_PARAM_IRQ_NR:
3048 case RADEON_PARAM_GART_BASE:
3049 value = dev_priv->gart_vm_start;
3051 case RADEON_PARAM_REGISTER_HANDLE:
3052 value = dev_priv->mmio->offset;
3054 case RADEON_PARAM_STATUS_HANDLE:
3055 value = dev_priv->ring_rptr_offset;
3057 #if BITS_PER_LONG == 32
3059 * This ioctl() doesn't work on 64-bit platforms because hw_lock is a
3060 * pointer which can't fit into an int-sized variable. According to
3061 * Michel Dänzer, the ioctl() is only used on embedded platforms, so
3062 * not supporting it shouldn't be a problem. If the same functionality
3063 * is needed on 64-bit platforms, a new ioctl() would have to be added,
3064 * so backwards-compatibility for the embedded platforms can be
3065 * maintained. --davidm 4-Feb-2004.
3067 case RADEON_PARAM_SAREA_HANDLE:
3068 /* The lock is the first dword in the sarea. */
3069 value = (long)dev->lock.hw_lock;
3072 case RADEON_PARAM_GART_TEX_HANDLE:
3073 value = dev_priv->gart_textures_offset;
3075 case RADEON_PARAM_SCRATCH_OFFSET:
3076 if (!dev_priv->writeback_works)
3077 return DRM_ERR(EINVAL);
3078 value = RADEON_SCRATCH_REG_OFFSET;
3080 case RADEON_PARAM_CARD_TYPE:
3081 if (dev_priv->flags & RADEON_IS_PCIE)
3082 value = RADEON_CARD_PCIE;
3083 else if (dev_priv->flags & RADEON_IS_AGP)
3084 value = RADEON_CARD_AGP;
3086 value = RADEON_CARD_PCI;
3088 case RADEON_PARAM_VBLANK_CRTC:
3089 value = radeon_vblank_crtc_get(dev);
3092 DRM_DEBUG("Invalid parameter %d\n", param.param);
3093 return DRM_ERR(EINVAL);
3096 if (DRM_COPY_TO_USER(param.value, &value, sizeof(int))) {
3097 DRM_ERROR("copy_to_user\n");
3098 return DRM_ERR(EFAULT);
3104 static int radeon_cp_setparam(DRM_IOCTL_ARGS)
3107 drm_radeon_private_t *dev_priv = dev->dev_private;
3108 struct drm_file *filp_priv;
3109 drm_radeon_setparam_t sp;
3110 struct drm_radeon_driver_file_fields *radeon_priv;
3112 DRM_GET_PRIV_WITH_RETURN(filp_priv, filp);
3114 DRM_COPY_FROM_USER_IOCTL(sp, (drm_radeon_setparam_t __user *) data,
3118 case RADEON_SETPARAM_FB_LOCATION:
3119 radeon_priv = filp_priv->driver_priv;
3120 radeon_priv->radeon_fb_delta = dev_priv->fb_location - sp.value;
3122 case RADEON_SETPARAM_SWITCH_TILING:
3123 if (sp.value == 0) {
3124 DRM_DEBUG("color tiling disabled\n");
3125 dev_priv->front_pitch_offset &= ~RADEON_DST_TILE_MACRO;
3126 dev_priv->back_pitch_offset &= ~RADEON_DST_TILE_MACRO;
3127 dev_priv->sarea_priv->tiling_enabled = 0;
3128 } else if (sp.value == 1) {
3129 DRM_DEBUG("color tiling enabled\n");
3130 dev_priv->front_pitch_offset |= RADEON_DST_TILE_MACRO;
3131 dev_priv->back_pitch_offset |= RADEON_DST_TILE_MACRO;
3132 dev_priv->sarea_priv->tiling_enabled = 1;
3135 case RADEON_SETPARAM_PCIGART_LOCATION:
3136 dev_priv->pcigart_offset = sp.value;
3137 dev_priv->pcigart_offset_set = 1;
3139 case RADEON_SETPARAM_NEW_MEMMAP:
3140 dev_priv->new_memmap = sp.value;
3142 case RADEON_SETPARAM_PCIGART_TABLE_SIZE:
3143 dev_priv->gart_info.table_size = sp.value;
3144 if (dev_priv->gart_info.table_size < RADEON_PCIGART_TABLE_SIZE)
3145 dev_priv->gart_info.table_size = RADEON_PCIGART_TABLE_SIZE;
3147 case RADEON_SETPARAM_VBLANK_CRTC:
3148 return radeon_vblank_crtc_set(dev, sp.value);
3151 DRM_DEBUG("Invalid parameter %d\n", sp.param);
3152 return DRM_ERR(EINVAL);
3158 /* When a client dies:
3159 * - Check for and clean up flipped page state
3160 * - Free any alloced GART memory.
3161 * - Free any alloced radeon surfaces.
3163 * DRM infrastructure takes care of reclaiming dma buffers.
3165 void radeon_driver_preclose(struct drm_device *dev, DRMFILE filp)
3167 if (dev->dev_private) {
3168 drm_radeon_private_t *dev_priv = dev->dev_private;
3169 dev_priv->page_flipping = 0;
3170 radeon_mem_release(filp, dev_priv->gart_heap);
3171 radeon_mem_release(filp, dev_priv->fb_heap);
3172 radeon_surfaces_release(filp, dev_priv);
3176 void radeon_driver_lastclose(struct drm_device *dev)
3178 if (dev->dev_private) {
3179 drm_radeon_private_t *dev_priv = dev->dev_private;
3181 if (dev_priv->sarea_priv &&
3182 dev_priv->sarea_priv->pfCurrentPage != 0)
3183 radeon_cp_dispatch_flip(dev);
3186 radeon_do_release(dev);
3189 int radeon_driver_open(struct drm_device *dev, struct drm_file *filp_priv)
3191 drm_radeon_private_t *dev_priv = dev->dev_private;
3192 struct drm_radeon_driver_file_fields *radeon_priv;
3196 (struct drm_radeon_driver_file_fields *)
3197 drm_alloc(sizeof(*radeon_priv), DRM_MEM_FILES);
3202 filp_priv->driver_priv = radeon_priv;
3205 radeon_priv->radeon_fb_delta = dev_priv->fb_location;
3207 radeon_priv->radeon_fb_delta = 0;
3211 void radeon_driver_postclose(struct drm_device *dev, struct drm_file *filp_priv)
3213 struct drm_radeon_driver_file_fields *radeon_priv =
3214 filp_priv->driver_priv;
3216 drm_free(radeon_priv, sizeof(*radeon_priv), DRM_MEM_FILES);
3219 drm_ioctl_desc_t radeon_ioctls[] = {
3220 [DRM_IOCTL_NR(DRM_RADEON_CP_INIT)] = {radeon_cp_init, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY},
3221 [DRM_IOCTL_NR(DRM_RADEON_CP_START)] = {radeon_cp_start, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY},
3222 [DRM_IOCTL_NR(DRM_RADEON_CP_STOP)] = {radeon_cp_stop, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY},
3223 [DRM_IOCTL_NR(DRM_RADEON_CP_RESET)] = {radeon_cp_reset, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY},
3224 [DRM_IOCTL_NR(DRM_RADEON_CP_IDLE)] = {radeon_cp_idle, DRM_AUTH},
3225 [DRM_IOCTL_NR(DRM_RADEON_CP_RESUME)] = {radeon_cp_resume, DRM_AUTH},
3226 [DRM_IOCTL_NR(DRM_RADEON_RESET)] = {radeon_engine_reset, DRM_AUTH},
3227 [DRM_IOCTL_NR(DRM_RADEON_FULLSCREEN)] = {radeon_fullscreen, DRM_AUTH},
3228 [DRM_IOCTL_NR(DRM_RADEON_SWAP)] = {radeon_cp_swap, DRM_AUTH},
3229 [DRM_IOCTL_NR(DRM_RADEON_CLEAR)] = {radeon_cp_clear, DRM_AUTH},
3230 [DRM_IOCTL_NR(DRM_RADEON_VERTEX)] = {radeon_cp_vertex, DRM_AUTH},
3231 [DRM_IOCTL_NR(DRM_RADEON_INDICES)] = {radeon_cp_indices, DRM_AUTH},
3232 [DRM_IOCTL_NR(DRM_RADEON_TEXTURE)] = {radeon_cp_texture, DRM_AUTH},
3233 [DRM_IOCTL_NR(DRM_RADEON_STIPPLE)] = {radeon_cp_stipple, DRM_AUTH},
3234 [DRM_IOCTL_NR(DRM_RADEON_INDIRECT)] = {radeon_cp_indirect, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY},
3235 [DRM_IOCTL_NR(DRM_RADEON_VERTEX2)] = {radeon_cp_vertex2, DRM_AUTH},
3236 [DRM_IOCTL_NR(DRM_RADEON_CMDBUF)] = {radeon_cp_cmdbuf, DRM_AUTH},
3237 [DRM_IOCTL_NR(DRM_RADEON_GETPARAM)] = {radeon_cp_getparam, DRM_AUTH},
3238 [DRM_IOCTL_NR(DRM_RADEON_FLIP)] = {radeon_cp_flip, DRM_AUTH},
3239 [DRM_IOCTL_NR(DRM_RADEON_ALLOC)] = {radeon_mem_alloc, DRM_AUTH},
3240 [DRM_IOCTL_NR(DRM_RADEON_FREE)] = {radeon_mem_free, DRM_AUTH},
3241 [DRM_IOCTL_NR(DRM_RADEON_INIT_HEAP)] = {radeon_mem_init_heap, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY},
3242 [DRM_IOCTL_NR(DRM_RADEON_IRQ_EMIT)] = {radeon_irq_emit, DRM_AUTH},
3243 [DRM_IOCTL_NR(DRM_RADEON_IRQ_WAIT)] = {radeon_irq_wait, DRM_AUTH},
3244 [DRM_IOCTL_NR(DRM_RADEON_SETPARAM)] = {radeon_cp_setparam, DRM_AUTH},
3245 [DRM_IOCTL_NR(DRM_RADEON_SURF_ALLOC)] = {radeon_surface_alloc, DRM_AUTH},
3246 [DRM_IOCTL_NR(DRM_RADEON_SURF_FREE)] = {radeon_surface_free, DRM_AUTH}
3249 int radeon_max_ioctl = DRM_ARRAY_SIZE(radeon_ioctls);