You can use platform_device_alloc() to dynamically allocate a device, which
you will then initialize with resources and platform_device_register().
A better solution is usually:
struct platform_device *platform_device_register_simple(
You can use platform_device_alloc() to dynamically allocate a device, which
you will then initialize with resources and platform_device_register().
A better solution is usually:
struct platform_device *platform_device_register_simple(