/*
* We need to avoid collisions with `mirrored' VGA ports
* and other strange ISA hardware, so we always want the
/*
* We need to avoid collisions with `mirrored' VGA ports
* and other strange ISA hardware, so we always want the
pcibios_align_resource(void *data, struct resource *res,
resource_size_t size, resource_size_t align)
{
pcibios_align_resource(void *data, struct resource *res,
resource_size_t size, resource_size_t align)
{