- /*
- * If this is the last name segment and we are not looking for a
- * specific type, but the type of found object is known, use that type
- * to see if it opens a scope.
- */
- if ((num_segments == 0) && (type == ACPI_TYPE_ANY)) {
- type = this_node->type;
+ /* Special handling for the last segment (num_segments == 0) */
+
+ else {
+ /*
+ * Sanity typecheck of the target object:
+ *
+ * If 1) This is the last segment (num_segments == 0)
+ * 2) And we are looking for a specific type
+ * (Not checking for TYPE_ANY)
+ * 3) Which is not an alias
+ * 4) Which is not a local type (TYPE_SCOPE)
+ * 5) And the type of target object is known (not TYPE_ANY)
+ * 6) And target object does not match what we are looking for
+ *
+ * Then we have a type mismatch. Just warn and ignore it.
+ */
+ if ((type_to_check_for != ACPI_TYPE_ANY) &&
+ (type_to_check_for != ACPI_TYPE_LOCAL_ALIAS) &&
+ (type_to_check_for != ACPI_TYPE_LOCAL_METHOD_ALIAS)
+ && (type_to_check_for != ACPI_TYPE_LOCAL_SCOPE)
+ && (this_node->type != ACPI_TYPE_ANY)
+ && (this_node->type != type_to_check_for)) {
+
+ /* Complain about a type mismatch */
+
+ ACPI_WARNING((AE_INFO,
+ "NsLookup: Type mismatch on %4.4s (%s), searching for (%s)",
+ ACPI_CAST_PTR(char, &simple_name),
+ acpi_ut_get_type_name(this_node->
+ type),
+ acpi_ut_get_type_name
+ (type_to_check_for)));
+ }
+
+ /*
+ * If this is the last name segment and we are not looking for a
+ * specific type, but the type of found object is known, use that type
+ * to (later) see if it opens a scope.
+ */
+ if (type == ACPI_TYPE_ANY) {
+ type = this_node->type;
+ }