+ struct zone **z = zonelist->zones;
+ struct page *page = NULL;
+ int classzone_idx = zone_idx(*z);
+
+ /*
+ * Go through the zonelist once, looking for a zone with enough free.
+ * See also cpuset_zone_allowed() comment in kernel/cpuset.c.
+ */
+ do {
+ if ((alloc_flags & ALLOC_CPUSET) &&
+ !cpuset_zone_allowed(*z, gfp_mask))
+ continue;
+
+ if (!(alloc_flags & ALLOC_NO_WATERMARKS)) {
+ unsigned long mark;
+ if (alloc_flags & ALLOC_WMARK_MIN)
+ mark = (*z)->pages_min;
+ else if (alloc_flags & ALLOC_WMARK_LOW)
+ mark = (*z)->pages_low;
+ else
+ mark = (*z)->pages_high;
+ if (!zone_watermark_ok(*z, order, mark,
+ classzone_idx, alloc_flags))
+ continue;
+ }
+
+ page = buffered_rmqueue(*z, order, gfp_mask);
+ if (page) {
+ zone_statistics(zonelist, *z);
+ break;
+ }
+ } while (*(++z) != NULL);
+ return page;