u32 length; // Length of this frame
u32 offset_low; // Offset in the file of the
u32 offset_high; // start of this frame
- u32 mask1; // Bits 0-1 are the type mask:
+ u32 mask1; // Bits 0-2 are the type mask:
// 1=I, 2=P, 4=B
+ // 0=End of Program Index, other fields
+ // are invalid.
u32 pts; // The PTS of the frame
u32 mask2; // Bit 0 is bit 32 of the pts.
};