err |= __copy_to_user(&sc->sc_gr[15], &scr->pt.r15, 8); /* r15 */
err |= __put_user(scr->pt.cr_iip + ia64_psr(&scr->pt)->ri, &sc->sc_ip);
- if (flags & IA64_SC_FLAG_IN_SYSCALL) {
- /* Clear scratch registers if the signal interrupted a system call. */
- err |= __put_user(0, &sc->sc_ar_ccv); /* ar.ccv */
- err |= __put_user(0, &sc->sc_br[7]); /* b7 */
- err |= __put_user(0, &sc->sc_gr[14]); /* r14 */
- err |= __clear_user(&sc->sc_ar25, 2*8); /* ar.csd & ar.ssd */
- err |= __clear_user(&sc->sc_gr[2], 2*8); /* r2-r3 */
- err |= __clear_user(&sc->sc_gr[16], 16*8); /* r16-r31 */
- } else {
+ if (!(flags & IA64_SC_FLAG_IN_SYSCALL)) {
/* Copy scratch regs to sigcontext if the signal didn't interrupt a syscall. */
err |= __put_user(scr->pt.ar_ccv, &sc->sc_ar_ccv); /* ar.ccv */
err |= __put_user(scr->pt.b7, &sc->sc_br[7]); /* b7 */
new_sp = scr->pt.r12;
tramp_addr = (unsigned long) __kernel_sigtramp;
- if ((ka->sa.sa_flags & SA_ONSTACK) && sas_ss_flags(new_sp) == 0) {
- new_sp = current->sas_ss_sp + current->sas_ss_size;
- /*
- * We need to check for the register stack being on the signal stack
- * separately, because it's switched separately (memory stack is switched
- * in the kernel, register stack is switched in the signal trampoline).
- */
- if (!rbs_on_sig_stack(scr->pt.ar_bspstore))
- new_rbs = (current->sas_ss_sp + sizeof(long) - 1) & ~(sizeof(long) - 1);
+ if (ka->sa.sa_flags & SA_ONSTACK) {
+ int onstack = sas_ss_flags(new_sp);
+
+ if (onstack == 0) {
+ new_sp = current->sas_ss_sp + current->sas_ss_size;
+ /*
+ * We need to check for the register stack being on the
+ * signal stack separately, because it's switched
+ * separately (memory stack is switched in the kernel,
+ * register stack is switched in the signal trampoline).
+ */
+ if (!rbs_on_sig_stack(scr->pt.ar_bspstore))
+ new_rbs = ALIGN(current->sas_ss_sp,
+ sizeof(long));
+ } else if (onstack == SS_ONSTACK) {
+ unsigned long check_sp;
+
+ /*
+ * If we are on the alternate signal stack and would
+ * overflow it, don't. Return an always-bogus address
+ * instead so we will die with SIGSEGV.
+ */
+ check_sp = (new_sp - sizeof(*frame)) & -STACK_ALIGN;
+ if (!likely(on_sig_stack(check_sp)))
+ return force_sigsegv_info(sig, (void __user *)
+ check_sp);
+ }
}
frame = (void __user *) ((new_sp - sizeof(*frame)) & -STACK_ALIGN);
if (!user_mode(&scr->pt))
return;
- if (test_thread_flag(TIF_RESTORE_SIGMASK))
+ if (current_thread_info()->status & TS_RESTORE_SIGMASK)
oldset = ¤t->saved_sigmask;
else
oldset = ¤t->blocked;
* continue to iterate in this loop so we can deliver the SIGSEGV...
*/
if (handle_signal(signr, &ka, &info, oldset, scr)) {
- /* a signal was successfully delivered; the saved
+ /*
+ * A signal was successfully delivered; the saved
* sigmask will have been stored in the signal frame,
* and will be restored by sigreturn, so we can simply
- * clear the TIF_RESTORE_SIGMASK flag */
- if (test_thread_flag(TIF_RESTORE_SIGMASK))
- clear_thread_flag(TIF_RESTORE_SIGMASK);
+ * clear the TS_RESTORE_SIGMASK flag.
+ */
+ current_thread_info()->status &= ~TS_RESTORE_SIGMASK;
return;
}
}
/* if there's no signal to deliver, we just put the saved sigmask
* back */
- if (test_thread_flag(TIF_RESTORE_SIGMASK)) {
- clear_thread_flag(TIF_RESTORE_SIGMASK);
+ if (current_thread_info()->status & TS_RESTORE_SIGMASK) {
+ current_thread_info()->status &= ~TS_RESTORE_SIGMASK;
sigprocmask(SIG_SETMASK, ¤t->saved_sigmask, NULL);
}
}