#include <asm/firmware.h>
#include <asm/lmb.h>
#include <asm/udbg.h>
-#include <asm/ps3.h>
#include <asm/lv1call.h>
#include "platform.h"
#if defined(DEBUG)
-#define DBG(fmt...) udbg_printf(fmt)
+#define DBG udbg_printf
#else
-#define DBG(fmt...) do{if(0)printk(fmt);}while(0)
+#define DBG pr_debug
#endif
enum {
unsigned long nr_pages;
if (!firmware_has_feature(FW_FEATURE_PS3_LV1))
- return 0;
+ return -ENODEV;
BUG_ON(!mem_init_done);
void ps3_mm_shutdown(void)
{
ps3_mm_region_destroy(&map.r1);
- map.total = map.rm.size;
}