#include <asm/dma.h>
#include <asm/io.h>
#include <asm/processor-cyrix.h>
+#include <asm/processor-flags.h>
#include <asm/timer.h>
#include <asm/pci-direct.h>
#include <asm/tsc.h>
* FIXME: our newer udelay uses the tsc. We don't need to frob with SLOP
*/
-extern void calibrate_delay(void) __init;
-
static void __cpuinit check_cx686_slop(struct cpuinfo_x86 *c)
{
unsigned long flags;
local_irq_save(flags);
ccr3 = getCx86(CX86_CCR3);
- setCx86(CX86_CCR3, (ccr3 & 0x0f) | 0x10); /* enable MAPEN */
+ setCx86(CX86_CCR3, (ccr3 & 0x0f) | 0x10); /* enable MAPEN */
ccr5 = getCx86(CX86_CCR5);
if (ccr5 & 2)
setCx86(CX86_CCR5, ccr5 & 0xfd); /* reset SLOP */
printk(KERN_INFO "Enable Memory access reorder on Cyrix/NSC processor.\n");
ccr3 = getCx86(CX86_CCR3);
- setCx86(CX86_CCR3, (ccr3 & 0x0f) | 0x10); /* enable MAPEN */
+ setCx86(CX86_CCR3, (ccr3 & 0x0f) | 0x10); /* enable MAPEN */
- /* Load/Store Serialize to mem access disable (=reorder it) */
+ /* Load/Store Serialize to mem access disable (=reorder it) */
setCx86(CX86_PCR0, getCx86(CX86_PCR0) & ~0x80);
/* set load/store serialize from 1GB to 4GB */
ccr3 |= 0xe0;
static void __cpuinit set_cx86_memwb(void)
{
- u32 cr0;
-
printk(KERN_INFO "Enable Memory-Write-back mode on Cyrix/NSC processor.\n");
/* CCR2 bit 2: unlock NW bit */
setCx86(CX86_CCR2, getCx86(CX86_CCR2) & ~0x04);
/* set 'Not Write-through' */
- cr0 = 0x20000000;
- write_cr0(read_cr0() | cr0);
+ write_cr0(read_cr0() | X86_CR0_NW);
/* CCR2 bit 2: lock NW bit and set WT1 */
setCx86(CX86_CCR2, getCx86(CX86_CCR2) | 0x14 );
}
printk(KERN_INFO "Enable Incrementor on Cyrix/NSC processor.\n");
ccr3 = getCx86(CX86_CCR3);
- setCx86(CX86_CCR3, (ccr3 & 0x0f) | 0x10); /* enable MAPEN */
+ setCx86(CX86_CCR3, (ccr3 & 0x0f) | 0x10); /* enable MAPEN */
/* PCR1 -- Performance Control */
/* Incrementor on, whatever that is */
setCx86(CX86_PCR1, getCx86(CX86_PCR1) | 0x02);
u32 vendor, device;
/* It isn't really a PCI quirk directly, but the cure is the
same. The MediaGX has deep magic SMM stuff that handles the
- SB emulation. It thows away the fifo on disable_dma() which
+ SB emulation. It throws away the fifo on disable_dma() which
is wrong and ruins the audio.
Bug2: VSA1 has a wrap bug so that using maximum sized DMA