u8 saveAR_INDEX;
u8 saveAR[21];
u8 saveDACMASK;
- u8 saveDACDATA[256*3]; /* 256 3-byte colors */
u8 saveCR[37];
struct {
/** for phy allocated objects */
struct drm_i915_gem_phys_object *phys_obj;
+
+ /**
+ * Used for checking the object doesn't appear more than once
+ * in an execbuffer object list.
+ */
+ int in_execbuffer;
};
/**