* Fence registers
*/
#define FENCE_REG_830_0 0x2000
+#define FENCE_REG_945_8 0x3000
#define I830_FENCE_START_MASK 0x07f80000
#define I830_FENCE_TILING_Y_SHIFT 12
-#define I830_FENCE_SIZE_BITS(size) ((get_order(size >> 19) - 1) << 8)
+#define I830_FENCE_SIZE_BITS(size) ((ffs((size) >> 19) - 1) << 8)
#define I830_FENCE_PITCH_SHIFT 4
#define I830_FENCE_REG_VALID (1<<0)
#define I915_FENCE_START_MASK 0x0ff00000
-#define I915_FENCE_SIZE_BITS(size) ((get_order(size >> 20) - 1) << 8)
+#define I915_FENCE_SIZE_BITS(size) ((ffs((size) >> 20) - 1) << 8)
#define FENCE_REG_965_0 0x03000
#define I965_FENCE_PITCH_SHIFT 2
#define PIPE_FRAME_LOW_SHIFT 24
#define PIPE_PIXEL_MASK 0x00ffffff
#define PIPE_PIXEL_SHIFT 0
+/* GM45+ just has to be different */
+#define PIPEA_FRMCOUNT_GM45 0x70040
+#define PIPEA_FLIPCOUNT_GM45 0x70044
/* Cursor A & B regs */
#define CURACNTR 0x70080
#define PIPEBSTAT 0x71024
#define PIPEBFRAMEHIGH 0x71040
#define PIPEBFRAMEPIXEL 0x71044
+#define PIPEB_FRMCOUNT_GM45 0x71040
+#define PIPEB_FLIPCOUNT_GM45 0x71044
+
/* Display B control */
#define DSPBCNTR 0x71180