* in s8, this should be changed to something more generic
*/
effect->u.ramp.start_level =
- max(min(effect->u.ramp.start_level + x, 0x7f), -0x80);
+ clamp_val(effect->u.ramp.start_level + x, -0x80, 0x7f);
effect->u.ramp.end_level =
- max(min(effect->u.ramp.end_level + y, 0x7f), -0x80);
+ clamp_val(effect->u.ramp.end_level + y, -0x80, 0x7f);
break;
case FF_RUMBLE: