static int guillemot_open(struct input_dev *dev)
{
- struct guillemot *guillemot = dev->private;
+ struct guillemot *guillemot = input_get_drvdata(dev);
gameport_start_polling(guillemot->gameport);
return 0;
static void guillemot_close(struct input_dev *dev)
{
- struct guillemot *guillemot = dev->private;
+ struct guillemot *guillemot = input_get_drvdata(dev);
gameport_stop_polling(guillemot->gameport);
}
input_dev->id.vendor = GAMEPORT_ID_VENDOR_GUILLEMOT;
input_dev->id.product = guillemot_type[i].id;
input_dev->id.version = (int)data[14] << 8 | data[15];
- input_dev->cdev.dev = &gameport->dev;
- input_dev->private = guillemot;
+ input_dev->dev.parent = &gameport->dev;
+
+ input_set_drvdata(input_dev, guillemot);
input_dev->open = guillemot_open;
input_dev->close = guillemot_close;