static int tmdc_open(struct input_dev *dev)
{
- struct tmdc *tmdc = dev->private;
+ struct tmdc *tmdc = input_get_drvdata(dev);
gameport_start_polling(tmdc->gameport);
return 0;
static void tmdc_close(struct input_dev *dev)
{
- struct tmdc *tmdc = dev->private;
+ struct tmdc *tmdc = input_get_drvdata(dev);
gameport_stop_polling(tmdc->gameport);
}
input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER;
input_dev->id.product = model->id;
input_dev->id.version = 0x0100;
- input_dev->cdev.dev = &tmdc->gameport->dev;
- input_dev->private = tmdc;
+ input_dev->dev.parent = &tmdc->gameport->dev;
+
+ input_set_drvdata(input_dev, tmdc);
input_dev->open = tmdc_open;
input_dev->close = tmdc_close;