#include <linux/backlight.h>
#include <linux/fb.h>
#include <linux/pci.h>
+
+#ifdef CONFIG_PMAC_BACKLIGHT
+#include <asm/backlight.h>
+#endif
+
#include "nv_local.h"
#include "nv_type.h"
#include "nv_proto.h"
#define MAX_LEVEL 0x534
#define LEVEL_STEP ((MAX_LEVEL - MIN_LEVEL) / FB_BACKLIGHT_MAX)
-static struct backlight_properties nvidia_bl_data;
-
static int nvidia_bl_get_level_brightness(struct nvidia_par *par,
int level)
{
static int nvidia_bl_update_status(struct backlight_device *bd)
{
- struct nvidia_par *par = class_get_devdata(&bd->class_dev);
+ struct nvidia_par *par = bl_get_data(bd);
u32 tmp_pcrt, tmp_pmc, fpcontrol;
int level;
0x534 * FB_BACKLIGHT_MAX / MAX_LEVEL);
bd->props.max_brightness = FB_BACKLIGHT_LEVELS - 1;
- bd->props.brightness = nvidia_bl_data.max_brightness;
+ bd->props.brightness = bd->props.max_brightness;
bd->props.power = FB_BLANK_UNBLANK;
backlight_update_status(bd);