#include <linux/errno.h>
#include <linux/string.h>
#include <linux/mm.h>
-#include <linux/tty.h>
-#include <linux/slab.h>
-#include <linux/vmalloc.h>
-#include <linux/delay.h>
#include <linux/interrupt.h>
-#include <linux/platform_device.h>
#include <linux/console.h>
#include <linux/ioctl.h>
-#include <linux/notifier.h>
-#include <linux/reboot.h>
#include <linux/kthread.h>
#include <linux/freezer.h>
-
-#include <asm/uaccess.h>
+#include <linux/uaccess.h>
#include <linux/fb.h>
#include <linux/init.h>
-#include <asm/time.h>
#include <asm/abs_addr.h>
#include <asm/lv1call.h>
#include <asm/ps3fb.h>
#include <asm/ps3.h>
-#ifdef PS3FB_DEBUG
-#define DPRINTK(fmt, args...) printk("%s: " fmt, __func__ , ##args)
-#else
-#define DPRINTK(fmt, args...)
-#endif
+
+#define DEVICE_NAME "ps3fb"
#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101
#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102
#define L1GPU_DISPLAY_SYNC_VSYNC 2
#define DDR_SIZE (0) /* used no ddr */
-#define GPU_OFFSET (64 * 1024)
+#define GPU_CMD_BUF_SIZE (64 * 1024)
#define GPU_IOIF (0x0d000000UL)
#define PS3FB_FULL_MODE_BIT 0x80
struct ps3fb_priv {
unsigned int irq_no;
- void *dev;
u64 context_handle, memory_handle;
void *xdr_ea;
+ size_t xdr_size;
struct gpu_driver_info *dinfo;
u32 res_index;
{ 0, 0, 0, 0 , 0} };
/* default resolution */
-#define GPU_RES_INDEX 0 /* 720 x 480 */
+#define GPU_RES_INDEX 0 /* 720 x 480 */
static const struct fb_videomode ps3fb_modedb[] = {
/* 60 Hz broadcast modes (modes "1" to "5") */
#define Y_OFF(i) (ps3fb_res[i].yoff) /* top/bottom margin (pixel) */
#define WIDTH(i) (ps3fb_res[i].xres) /* width of FB */
#define HEIGHT(i) (ps3fb_res[i].yres) /* height of FB */
-#define BPP 4 /* number of bytes per pixel */
-#define VP_OFF(i) (WIDTH(i) * Y_OFF(i) * BPP + X_OFF(i) * BPP)
-#define FB_OFF(i) (GPU_OFFSET - VP_OFF(i) % GPU_OFFSET)
+#define BPP 4 /* number of bytes per pixel */
-static int ps3fb_mode;
-module_param(ps3fb_mode, bool, 0);
+/* Start of the virtual frame buffer (relative to fullscreen ) */
+#define VP_OFF(i) ((WIDTH(i) * Y_OFF(i) + X_OFF(i)) * BPP)
-static char *mode_option __initdata;
+/*
+ * Start of the virtual frame buffer (relative to start of video memory)
+ * This is PAGE_SIZE aligned for easier mmap()
+ */
+#define VFB_OFF(i) PAGE_ALIGN(VP_OFF(i))
+/* Start of the fullscreen frame buffer (relative to start of video memory) */
+#define FB_OFF(i) (-VP_OFF(i) & ~PAGE_MASK)
-static int ps3fb_get_res_table(u32 xres, u32 yres)
+
+static int ps3fb_mode;
+module_param(ps3fb_mode, int, 0);
+
+static char *mode_option __devinitdata;
+
+static int ps3fb_get_res_table(u32 xres, u32 yres, int mode)
{
int full_mode;
unsigned int i;
u32 x, y, f;
- full_mode = (ps3fb_mode & PS3FB_FULL_MODE_BIT) ? PS3FB_RES_FULL : 0;
+ full_mode = (mode & PS3FB_FULL_MODE_BIT) ? PS3FB_RES_FULL : 0;
for (i = 0;; i++) {
x = ps3fb_res[i].xres;
y = ps3fb_res[i].yres;
f = ps3fb_res[i].type;
if (!x) {
- DPRINTK("ERROR: ps3fb_get_res_table()\n");
+ pr_debug("ERROR: ps3fb_get_res_table()\n");
return -1;
}
/* Full broadcast modes have the full mode bit set */
mode = i > 12 ? (i - 12) | PS3FB_FULL_MODE_BIT : i + 1;
- DPRINTK("ps3fb_find_mode: mode %u\n", mode);
+ pr_debug("ps3fb_find_mode: mode %u\n", mode);
return mode;
}
- DPRINTK("ps3fb_find_mode: mode not found\n");
+ pr_debug("ps3fb_find_mode: mode not found\n");
return 0;
}
return &ps3fb_modedb[mode - 1];
}
-static int ps3fb_sync(u32 frame)
+static int ps3fb_sync(struct fb_info *info, u32 frame)
{
int i, status;
u32 xres, yres;
yres = ps3fb_res[i].yres;
if (frame > ps3fb.num_frames - 1) {
- printk(KERN_WARNING "%s: invalid frame number (%u)\n",
- __func__, frame);
+ dev_dbg(info->device, "%s: invalid frame number (%u)\n",
+ __func__, frame);
return -EINVAL;
}
offset = xres * yres * BPP * frame;
(xres << 16) | yres,
xres * BPP); /* line_length */
if (status)
- printk(KERN_ERR
- "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
- __func__, status);
+ dev_err(info->device,
+ "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
+ __func__, status);
#ifdef HEAD_A
status = lv1_gpu_context_attribute(ps3fb.context_handle,
L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
0, offset, 0, 0);
if (status)
- printk(KERN_ERR
- "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
- __func__, status);
+ dev_err(info->device,
+ "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
+ __func__, status);
#endif
#ifdef HEAD_B
status = lv1_gpu_context_attribute(ps3fb.context_handle,
L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
1, offset, 0, 0);
if (status)
- printk(KERN_ERR
- "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
- __func__, status);
+ dev_err(info->device,
+ "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
+ __func__, status);
#endif
return 0;
}
if (atomic_dec_and_test(&ps3fb.f_count)) {
if (atomic_read(&ps3fb.ext_flip)) {
atomic_set(&ps3fb.ext_flip, 0);
- ps3fb_sync(0); /* single buffer */
+ ps3fb_sync(info, 0); /* single buffer */
}
}
return 0;
int mode;
int i;
- DPRINTK("var->xres:%u info->var.xres:%u\n", var->xres, info->var.xres);
- DPRINTK("var->yres:%u info->var.yres:%u\n", var->yres, info->var.yres);
+ dev_dbg(info->device, "var->xres:%u info->var.xres:%u\n", var->xres,
+ info->var.xres);
+ dev_dbg(info->device, "var->yres:%u info->var.yres:%u\n", var->yres,
+ info->var.yres);
/* FIXME For now we do exact matches only */
mode = ps3fb_find_mode(var, &line_length);
/* Virtual screen and panning are not supported */
if (var->xres_virtual > var->xres || var->yres_virtual > var->yres ||
var->xoffset || var->yoffset) {
- DPRINTK("Virtual screen and panning are not supported\n");
+ dev_dbg(info->device,
+ "Virtual screen and panning are not supported\n");
return -EINVAL;
}
var->blue.length > 8 || var->transp.length > 8 ||
var->red.msb_right || var->green.msb_right ||
var->blue.msb_right || var->transp.msb_right || var->nonstd) {
- DPRINTK("We support ARGB8888 only\n");
+ dev_dbg(info->device, "We support ARGB8888 only\n");
return -EINVAL;
}
/* Rotation is not supported */
if (var->rotate) {
- DPRINTK("Rotation is not supported\n");
+ dev_dbg(info->device, "Rotation is not supported\n");
return -EINVAL;
}
/* Memory limit */
- i = ps3fb_get_res_table(var->xres, var->yres);
- if (ps3fb_res[i].xres*ps3fb_res[i].yres*BPP > ps3fb_videomemory.size) {
- DPRINTK("Not enough memory\n");
+ i = ps3fb_get_res_table(var->xres, var->yres, mode);
+ if (ps3fb_res[i].xres*ps3fb_res[i].yres*BPP >
+ ps3fb.xdr_size - VFB_OFF(i)) {
+ dev_dbg(info->device, "Not enough memory\n");
return -ENOMEM;
}
unsigned int mode;
int i;
unsigned long offset;
- static int first = 1;
- DPRINTK("xres:%d xv:%d yres:%d yv:%d clock:%d\n",
+ dev_dbg(info->device, "xres:%d xv:%d yres:%d yv:%d clock:%d\n",
info->var.xres, info->var.xres_virtual,
info->var.yres, info->var.yres_virtual, info->var.pixclock);
- i = ps3fb_get_res_table(info->var.xres, info->var.yres);
- ps3fb.res_index = i;
mode = ps3fb_find_mode(&info->var, &info->fix.line_length);
if (!mode)
return -EINVAL;
- offset = FB_OFF(i) + VP_OFF(i);
- info->fix.smem_len = ps3fb_videomemory.size - offset;
+ i = ps3fb_get_res_table(info->var.xres, info->var.yres, mode);
+ ps3fb.res_index = i;
+
+ offset = VFB_OFF(i);
+ info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea) + offset;
+ info->fix.smem_len = ps3fb.xdr_size - offset;
info->screen_base = (char __iomem *)ps3fb.xdr_ea + offset;
- memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
+ memset(ps3fb.xdr_ea, 0, ps3fb.xdr_size);
- ps3fb.num_frames = ps3fb_videomemory.size/
+ ps3fb.num_frames = info->fix.smem_len/
(ps3fb_res[i].xres*ps3fb_res[i].yres*BPP);
/* Keep the special bits we cannot set using fb_var_screeninfo */
ps3fb_mode = (ps3fb_mode & ~PS3AV_MODE_MASK) | mode;
- if (ps3av_set_video_mode(ps3fb_mode, first))
+ if (ps3av_set_video_mode(ps3fb_mode))
return -EINVAL;
- first = 0;
return 0;
}
static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
{
unsigned long size, offset;
- int i;
-
- i = ps3fb_get_res_table(info->var.xres, info->var.yres);
- if (i == -1)
- return -EINVAL;
size = vma->vm_end - vma->vm_start;
offset = vma->vm_pgoff << PAGE_SHIFT;
if (offset + size > info->fix.smem_len)
return -EINVAL;
- offset += info->fix.smem_start + FB_OFF(i) + VP_OFF(i);
+ offset += info->fix.smem_start;
if (remap_pfn_range(vma, vma->vm_start, offset >> PAGE_SHIFT,
size, vma->vm_page_prot))
return -EAGAIN;
- printk(KERN_DEBUG "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n", offset,
- vma->vm_start);
+ dev_dbg(info->device, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
+ offset, vma->vm_start);
return 0;
}
{
int retval;
- DPRINTK("%s: blank:%d\n", __func__, blank);
+ dev_dbg(info->device, "%s: blank:%d\n", __func__, blank);
switch (blank) {
case FB_BLANK_POWERDOWN:
case FB_BLANK_HSYNC_SUSPEND:
return 0;
}
-int ps3fb_wait_for_vsync(u32 crtc)
+static int ps3fb_wait_for_vsync(u32 crtc)
{
int ret;
u64 count;
return 0;
}
-EXPORT_SYMBOL_GPL(ps3fb_wait_for_vsync);
-
-void ps3fb_flip_ctl(int on)
+static void ps3fb_flip_ctl(int on, void *data)
{
+ struct ps3fb_priv *priv = data;
if (on)
- atomic_dec_if_positive(&ps3fb.ext_flip);
+ atomic_dec_if_positive(&priv->ext_flip);
else
- atomic_inc(&ps3fb.ext_flip);
+ atomic_inc(&priv->ext_flip);
}
-EXPORT_SYMBOL_GPL(ps3fb_flip_ctl);
/*
* ioctl
case FBIOGET_VBLANK:
{
struct fb_vblank vblank;
- DPRINTK("FBIOGET_VBLANK:\n");
+ dev_dbg(info->device, "FBIOGET_VBLANK:\n");
retval = ps3fb_get_vblank(&vblank);
if (retval)
break;
case FBIO_WAITFORVSYNC:
{
u32 crt;
- DPRINTK("FBIO_WAITFORVSYNC:\n");
+ dev_dbg(info->device, "FBIO_WAITFORVSYNC:\n");
if (get_user(crt, (u32 __user *) arg))
break;
break;
if (!(val & PS3AV_MODE_MASK)) {
- u32 id = ps3av_get_auto_mode(0);
+ u32 id = ps3av_get_auto_mode();
if (id > 0)
val = (val & ~PS3AV_MODE_MASK) | id;
}
- DPRINTK("PS3FB_IOCTL_SETMODE:%x\n", val);
+ dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val);
retval = -EINVAL;
old_mode = ps3fb_mode;
ps3fb_mode = val;
case PS3FB_IOCTL_GETMODE:
val = ps3av_get_mode();
- DPRINTK("PS3FB_IOCTL_GETMODE:%x\n", val);
+ dev_dbg(info->device, "PS3FB_IOCTL_GETMODE:%x\n", val);
if (!copy_to_user(argp, &val, sizeof(val)))
retval = 0;
break;
{
struct ps3fb_ioctl_res res;
int i = ps3fb.res_index;
- DPRINTK("PS3FB_IOCTL_SCREENINFO:\n");
+ dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n");
res.xres = ps3fb_res[i].xres;
res.yres = ps3fb_res[i].yres;
res.xoff = ps3fb_res[i].xoff;
}
case PS3FB_IOCTL_ON:
- DPRINTK("PS3FB_IOCTL_ON:\n");
+ dev_dbg(info->device, "PS3FB_IOCTL_ON:\n");
atomic_inc(&ps3fb.ext_flip);
retval = 0;
break;
case PS3FB_IOCTL_OFF:
- DPRINTK("PS3FB_IOCTL_OFF:\n");
+ dev_dbg(info->device, "PS3FB_IOCTL_OFF:\n");
atomic_dec_if_positive(&ps3fb.ext_flip);
retval = 0;
break;
if (copy_from_user(&val, argp, sizeof(val)))
break;
- DPRINTK("PS3FB_IOCTL_FSEL:%d\n", val);
- retval = ps3fb_sync(val);
+ dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val);
+ retval = ps3fb_sync(info, val);
break;
default:
static int ps3fbd(void *arg)
{
+ struct fb_info *info = arg;
+
+ set_freezable();
while (!kthread_should_stop()) {
try_to_freeze();
set_current_state(TASK_INTERRUPTIBLE);
if (ps3fb.is_kicked) {
ps3fb.is_kicked = 0;
- ps3fb_sync(0); /* single buffer */
+ ps3fb_sync(info, 0); /* single buffer */
}
schedule();
}
static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
{
+ struct device *dev = ptr;
u64 v1;
int status;
struct display_head *head = &ps3fb.dinfo->display_head[1];
status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
if (status) {
- printk(KERN_ERR "%s: lv1_gpu_context_intr failed: %d\n",
- __func__, status);
+ dev_err(dev, "%s: lv1_gpu_context_intr failed: %d\n", __func__,
+ status);
return IRQ_NONE;
}
return IRQ_HANDLED;
}
-#ifndef MODULE
-static int __init ps3fb_setup(char *options)
-{
- char *this_opt;
- int mode = 0;
-
- if (!options || !*options)
- return 0; /* no options */
-
- while ((this_opt = strsep(&options, ",")) != NULL) {
- if (!*this_opt)
- continue;
- if (!strncmp(this_opt, "mode:", 5))
- mode = simple_strtoul(this_opt + 5, NULL, 0);
- else
- mode_option = this_opt;
- }
- return mode;
-}
-#endif /* MODULE */
- /*
- * Initialisation
- */
-
-static void ps3fb_platform_release(struct device *device)
-{
- /* This is called when the reference count goes to zero. */
-}
-
-static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo, void *dev)
+static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo,
+ struct device *dev)
{
int error;
- DPRINTK("version_driver:%x\n", dinfo->version_driver);
- DPRINTK("irq outlet:%x\n", dinfo->irq.irq_outlet);
- DPRINTK("version_gpu:%x memory_size:%x ch:%x core_freq:%d mem_freq:%d\n",
+ dev_dbg(dev, "version_driver:%x\n", dinfo->version_driver);
+ dev_dbg(dev, "irq outlet:%x\n", dinfo->irq.irq_outlet);
+ dev_dbg(dev,
+ "version_gpu: %x memory_size: %x ch: %x core_freq: %d "
+ "mem_freq:%d\n",
dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel,
dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000);
if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
- printk(KERN_ERR "%s: version_driver err:%x\n", __func__,
- dinfo->version_driver);
+ dev_err(dev, "%s: version_driver err:%x\n", __func__,
+ dinfo->version_driver);
return -EINVAL;
}
- ps3fb.dev = dev;
error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
&ps3fb.irq_no);
if (error) {
- printk(KERN_ERR "%s: ps3_alloc_irq failed %d\n", __func__,
- error);
+ dev_err(dev, "%s: ps3_alloc_irq failed %d\n", __func__, error);
return error;
}
error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
- "ps3fb vsync", ps3fb.dev);
+ DEVICE_NAME, dev);
if (error) {
- printk(KERN_ERR "%s: request_irq failed %d\n", __func__,
- error);
+ dev_err(dev, "%s: request_irq failed %d\n", __func__, error);
ps3_irq_plug_destroy(ps3fb.irq_no);
return error;
}
return 0;
}
-static int ps3fb_xdr_settings(u64 xdr_lpar)
+static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev)
{
int status;
status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
xdr_lpar, ps3fb_videomemory.size, 0);
if (status) {
- printk(KERN_ERR "%s: lv1_gpu_context_iomap failed: %d\n",
- __func__, status);
+ dev_err(dev, "%s: lv1_gpu_context_iomap failed: %d\n",
+ __func__, status);
return -ENXIO;
}
- DPRINTK("video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
+ dev_dbg(dev,
+ "video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
ps3fb_videomemory.address, ps3fb.xdr_ea, GPU_IOIF, xdr_lpar,
virt_to_abs(ps3fb.xdr_ea), ps3fb_videomemory.size);
status = lv1_gpu_context_attribute(ps3fb.context_handle,
L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
- xdr_lpar, ps3fb_videomemory.size,
- GPU_IOIF, 0);
+ xdr_lpar + ps3fb.xdr_size,
+ GPU_CMD_BUF_SIZE,
+ GPU_IOIF + ps3fb.xdr_size, 0);
if (status) {
- printk(KERN_ERR
- "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
- __func__, status);
+ dev_err(dev,
+ "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
+ __func__, status);
return -ENXIO;
}
return 0;
};
static struct fb_fix_screeninfo ps3fb_fix __initdata = {
- .id = "PS3 FB",
+ .id = DEVICE_NAME,
.type = FB_TYPE_PACKED_PIXELS,
.visual = FB_VISUAL_TRUECOLOR,
.accel = FB_ACCEL_NONE,
};
-static int __init ps3fb_probe(struct platform_device *dev)
+static int ps3fb_set_sync(struct device *dev)
+{
+ int status;
+
+#ifdef HEAD_A
+ status = lv1_gpu_context_attribute(0x0,
+ L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
+ 0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
+ if (status) {
+ dev_err(dev,
+ "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
+ "%d\n",
+ __func__, status);
+ return -1;
+ }
+#endif
+#ifdef HEAD_B
+ status = lv1_gpu_context_attribute(0x0,
+ L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
+ 1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
+
+ if (status) {
+ dev_err(dev,
+ "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
+ "%d\n",
+ __func__, status);
+ return -1;
+ }
+#endif
+ return 0;
+}
+
+static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
{
struct fb_info *info;
int retval = -ENOMEM;
+ u32 xres, yres;
u64 ddr_lpar = 0;
u64 lpar_dma_control = 0;
u64 lpar_driver_info = 0;
unsigned long offset;
struct task_struct *task;
+ status = ps3_open_hv_device(dev);
+ if (status) {
+ dev_err(&dev->core, "%s: ps3_open_hv_device failed\n",
+ __func__);
+ goto err;
+ }
+
+ if (!ps3fb_mode)
+ ps3fb_mode = ps3av_get_mode();
+ dev_dbg(&dev->core, "ps3av_mode:%d\n", ps3fb_mode);
+
+ if (ps3fb_mode > 0 &&
+ !ps3av_video_mode2res(ps3fb_mode, &xres, &yres)) {
+ ps3fb.res_index = ps3fb_get_res_table(xres, yres, ps3fb_mode);
+ dev_dbg(&dev->core, "res_index:%d\n", ps3fb.res_index);
+ } else
+ ps3fb.res_index = GPU_RES_INDEX;
+
+ atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */
+ atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
+ init_waitqueue_head(&ps3fb.wait_vsync);
+ ps3fb.num_frames = 1;
+
+ ps3fb_set_sync(&dev->core);
+
/* get gpu context handle */
status = lv1_gpu_memory_allocate(DDR_SIZE, 0, 0, 0, 0,
&ps3fb.memory_handle, &ddr_lpar);
if (status) {
- printk(KERN_ERR "%s: lv1_gpu_memory_allocate failed: %d\n",
- __func__, status);
+ dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n",
+ __func__, status);
goto err;
}
- DPRINTK("ddr:lpar:0x%lx\n", ddr_lpar);
+ dev_dbg(&dev->core, "ddr:lpar:0x%lx\n", ddr_lpar);
status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
&ps3fb.context_handle,
&lpar_dma_control, &lpar_driver_info,
&lpar_reports, &lpar_reports_size);
if (status) {
- printk(KERN_ERR "%s: lv1_gpu_context_attribute failed: %d\n",
- __func__, status);
+ dev_err(&dev->core,
+ "%s: lv1_gpu_context_attribute failed: %d\n", __func__,
+ status);
goto err_gpu_memory_free;
}
/* vsync interrupt */
ps3fb.dinfo = ioremap(lpar_driver_info, 128 * 1024);
if (!ps3fb.dinfo) {
- printk(KERN_ERR "%s: ioremap failed\n", __func__);
+ dev_err(&dev->core, "%s: ioremap failed\n", __func__);
goto err_gpu_context_free;
}
- retval = ps3fb_vsync_settings(ps3fb.dinfo, dev);
+ retval = ps3fb_vsync_settings(ps3fb.dinfo, &dev->core);
if (retval)
goto err_iounmap_dinfo;
- /* xdr frame buffer */
+ /* XDR frame buffer */
ps3fb.xdr_ea = ps3fb_videomemory.address;
xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb.xdr_ea));
- retval = ps3fb_xdr_settings(xdr_lpar);
+
+ /* Clear memory to prevent kernel info leakage into userspace */
+ memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
+
+ /* The GPU command buffer is at the end of video memory */
+ ps3fb.xdr_size = ps3fb_videomemory.size - GPU_CMD_BUF_SIZE;
+
+ retval = ps3fb_xdr_settings(xdr_lpar, &dev->core);
if (retval)
goto err_free_irq;
- /*
- * ps3fb must clear memory to prevent kernel info
- * leakage into userspace
- */
- memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
- info = framebuffer_alloc(sizeof(u32) * 16, &dev->dev);
+ info = framebuffer_alloc(sizeof(u32) * 16, &dev->core);
if (!info)
goto err_free_irq;
- offset = FB_OFF(ps3fb.res_index) + VP_OFF(ps3fb.res_index);
+ offset = VFB_OFF(ps3fb.res_index);
info->screen_base = (char __iomem *)ps3fb.xdr_ea + offset;
info->fbops = &ps3fb_ops;
info->fix = ps3fb_fix;
- info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
- info->fix.smem_len = ps3fb_videomemory.size - offset;
+ info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea) + offset;
+ info->fix.smem_len = ps3fb.xdr_size - offset;
info->pseudo_palette = info->par;
info->par = NULL;
- info->flags = FBINFO_FLAG_DEFAULT;
+ info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST;
retval = fb_alloc_cmap(&info->cmap, 256, 0);
if (retval < 0)
if (retval < 0)
goto err_fb_dealloc;
- platform_set_drvdata(dev, info);
+ dev->core.driver_data = info;
- printk(KERN_INFO
- "fb%d: PS3 frame buffer device, using %ld KiB of video memory\n",
- info->node, ps3fb_videomemory.size >> 10);
+ dev_info(info->device, "%s %s, using %lu KiB of video memory\n",
+ dev_driver_string(info->dev), info->dev->bus_id,
+ ps3fb.xdr_size >> 10);
- task = kthread_run(ps3fbd, info, "ps3fbd");
+ task = kthread_run(ps3fbd, info, DEVICE_NAME);
if (IS_ERR(task)) {
retval = PTR_ERR(task);
goto err_unregister_framebuffer;
}
ps3fb.task = task;
+ ps3av_register_flip_ctl(ps3fb_flip_ctl, &ps3fb);
return 0;
err_framebuffer_release:
framebuffer_release(info);
err_free_irq:
- free_irq(ps3fb.irq_no, ps3fb.dev);
+ free_irq(ps3fb.irq_no, dev);
ps3_irq_plug_destroy(ps3fb.irq_no);
err_iounmap_dinfo:
iounmap((u8 __iomem *)ps3fb.dinfo);
return retval;
}
-static void ps3fb_shutdown(struct platform_device *dev)
+static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
{
- ps3fb_flip_ctl(0); /* flip off */
+ int status;
+ struct fb_info *info = dev->core.driver_data;
+
+ dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
+
+ ps3fb_flip_ctl(0, &ps3fb); /* flip off */
ps3fb.dinfo->irq.mask = 0;
- free_irq(ps3fb.irq_no, ps3fb.dev);
- ps3_irq_plug_destroy(ps3fb.irq_no);
- iounmap((u8 __iomem *)ps3fb.dinfo);
-}
-void ps3fb_cleanup(void)
-{
- int status;
+ if (info) {
+ unregister_framebuffer(info);
+ fb_dealloc_cmap(&info->cmap);
+ framebuffer_release(info);
+ }
+ ps3av_register_flip_ctl(NULL, NULL);
if (ps3fb.task) {
struct task_struct *task = ps3fb.task;
ps3fb.task = NULL;
kthread_stop(task);
}
if (ps3fb.irq_no) {
- free_irq(ps3fb.irq_no, ps3fb.dev);
+ free_irq(ps3fb.irq_no, dev);
ps3_irq_plug_destroy(ps3fb.irq_no);
}
iounmap((u8 __iomem *)ps3fb.dinfo);
status = lv1_gpu_context_free(ps3fb.context_handle);
if (status)
- DPRINTK("lv1_gpu_context_free failed: %d\n", status);
+ dev_dbg(&dev->core, "lv1_gpu_context_free failed: %d\n",
+ status);
status = lv1_gpu_memory_free(ps3fb.memory_handle);
if (status)
- DPRINTK("lv1_gpu_memory_free failed: %d\n", status);
-
- ps3av_dev_close();
-}
-
-EXPORT_SYMBOL_GPL(ps3fb_cleanup);
+ dev_dbg(&dev->core, "lv1_gpu_memory_free failed: %d\n",
+ status);
-static int ps3fb_remove(struct platform_device *dev)
-{
- struct fb_info *info = platform_get_drvdata(dev);
+ ps3_close_hv_device(dev);
+ dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
- if (info) {
- unregister_framebuffer(info);
- fb_dealloc_cmap(&info->cmap);
- framebuffer_release(info);
- }
- ps3fb_cleanup();
return 0;
}
-static struct platform_driver ps3fb_driver = {
- .probe = ps3fb_probe,
- .remove = ps3fb_remove,
- .shutdown = ps3fb_shutdown,
- .driver = { .name = "ps3fb" }
-};
-
-static struct platform_device ps3fb_device = {
- .name = "ps3fb",
- .id = 0,
- .dev = { .release = ps3fb_platform_release }
+static struct ps3_system_bus_driver ps3fb_driver = {
+ .match_id = PS3_MATCH_ID_GRAPHICS,
+ .core.name = DEVICE_NAME,
+ .core.owner = THIS_MODULE,
+ .probe = ps3fb_probe,
+ .remove = ps3fb_shutdown,
+ .shutdown = ps3fb_shutdown,
};
-int ps3fb_set_sync(void)
+static int __init ps3fb_setup(void)
{
- int status;
+ char *options;
-#ifdef HEAD_A
- status = lv1_gpu_context_attribute(0x0,
- L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
- 0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
- if (status) {
- printk(KERN_ERR
- "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: %d\n",
- __func__, status);
- return -1;
- }
-#endif
-#ifdef HEAD_B
- status = lv1_gpu_context_attribute(0x0,
- L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
- 1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
-
- if (status) {
- printk(KERN_ERR
- "%s: lv1_gpu_context_attribute DISPLAY_MODE failed: %d\n",
- __func__, status);
- return -1;
- }
-#endif
+#ifdef MODULE
return 0;
-}
-
-EXPORT_SYMBOL_GPL(ps3fb_set_sync);
-
-static int __init ps3fb_init(void)
-{
- int error;
-#ifndef MODULE
- int mode;
- char *option = NULL;
-
- if (fb_get_options("ps3fb", &option))
- goto err;
#endif
- if (!ps3fb_videomemory.address)
- goto err;
+ if (fb_get_options(DEVICE_NAME, &options))
+ return -ENXIO;
- error = ps3av_dev_open();
- if (error) {
- printk(KERN_ERR "%s: ps3av_dev_open failed\n", __func__);
- goto err;
- }
+ if (!options || !*options)
+ return 0;
- ps3fb_mode = ps3av_get_mode();
- DPRINTK("ps3av_mode:%d\n", ps3fb_mode);
-#ifndef MODULE
- mode = ps3fb_setup(option); /* check boot option */
- if (mode)
- ps3fb_mode = mode;
-#endif
- if (ps3fb_mode > 0) {
- u32 xres, yres;
- ps3av_video_mode2res(ps3fb_mode, &xres, &yres);
- ps3fb.res_index = ps3fb_get_res_table(xres, yres);
- DPRINTK("res_index:%d\n", ps3fb.res_index);
- } else
- ps3fb.res_index = GPU_RES_INDEX;
+ while (1) {
+ char *this_opt = strsep(&options, ",");
- atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */
- atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
- init_waitqueue_head(&ps3fb.wait_vsync);
- ps3fb.num_frames = 1;
-
- error = platform_driver_register(&ps3fb_driver);
- if (!error) {
- error = platform_device_register(&ps3fb_device);
- if (error)
- platform_driver_unregister(&ps3fb_driver);
+ if (!this_opt)
+ break;
+ if (!*this_opt)
+ continue;
+ if (!strncmp(this_opt, "mode:", 5))
+ ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0);
+ else
+ mode_option = this_opt;
}
+ return 0;
+}
- ps3fb_set_sync();
-
- return error;
+static int __init ps3fb_init(void)
+{
+ if (!ps3fb_videomemory.address || ps3fb_setup())
+ return -ENXIO;
-err:
- return -ENXIO;
+ return ps3_system_bus_driver_register(&ps3fb_driver);
}
-module_init(ps3fb_init);
-
-#ifdef MODULE
static void __exit ps3fb_exit(void)
{
- platform_device_unregister(&ps3fb_device);
- platform_driver_unregister(&ps3fb_driver);
+ pr_debug(" -> %s:%d\n", __func__, __LINE__);
+ ps3_system_bus_driver_unregister(&ps3fb_driver);
+ pr_debug(" <- %s:%d\n", __func__, __LINE__);
}
+module_init(ps3fb_init);
module_exit(ps3fb_exit);
MODULE_LICENSE("GPL");
-#endif /* MODULE */
+MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
+MODULE_AUTHOR("Sony Computer Entertainment Inc.");
+MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS);