#include "dcache.h"
-#define OCFS2_LVB_VERSION 4
+#define OCFS2_LVB_VERSION 5
struct ocfs2_meta_lvb {
__u8 lvb_version;
__u8 lvb_reserved0;
- __be16 lvb_reserved1;
+ __be16 lvb_idynfeatures;
__be32 lvb_iclusters;
__be32 lvb_iuid;
__be32 lvb_igid;
int write);
int ocfs2_rw_lock(struct inode *inode, int write);
void ocfs2_rw_unlock(struct inode *inode, int write);
+int ocfs2_open_lock(struct inode *inode);
+int ocfs2_try_open_lock(struct inode *inode, int write);
+void ocfs2_open_unlock(struct inode *inode);
int ocfs2_meta_lock_atime(struct inode *inode,
struct vfsmount *vfsmnt,
int *level);
struct ocfs2_dlm_debug *ocfs2_new_dlm_debug(void);
void ocfs2_put_dlm_debug(struct ocfs2_dlm_debug *dlm_debug);
-/* aids in debugging and tracking lvbs */
-void ocfs2_dump_meta_lvb_info(u64 level,
- const char *function,
- unsigned int line,
- struct ocfs2_lock_res *lockres);
-#define mlog_meta_lvb(__level, __lockres) ocfs2_dump_meta_lvb_info(__level, __PRETTY_FUNCTION__, __LINE__, __lockres)
-
#endif /* DLMGLUE_H */