*
* it's best to have buff aligned on a 32-bit boundary
*/
-unsigned int csum_partial(const unsigned char * buff, int len, unsigned int sum);
+__wsum csum_partial(const void *buff, int len, __wsum sum);
/*
* the same as csum_partial, but copies from src while it
* better 64-bit) boundary
*/
-unsigned int csum_partial_copy_nocheck(const char *src, char *dst,
- int len, unsigned int sum);
+__wsum csum_partial_copy_nocheck(const void *src, void *dst,
+ int len, __wsum sum);
/*
* Fold a partial checksum into a word
*/
-static inline unsigned int csum_fold(unsigned int sum)
+static inline __sum16 csum_fold(__wsum csum)
{
- /* the while loop is unnecessary really, it's always enough with two
- iterations */
-
- while(sum >> 16)
- sum = (sum & 0xffff) + (sum >> 16); /* add in end-around carry */
-
- return ~sum;
+ u32 sum = (__force u32)csum;
+ sum = (sum & 0xffff) + (sum >> 16); /* add in end-around carry */
+ sum = (sum & 0xffff) + (sum >> 16); /* add in end-around carry */
+ return (__force __sum16)~sum;
}
-extern unsigned int csum_partial_copy_from_user(const char *src, char *dst,
- int len, unsigned int sum,
+extern __wsum csum_partial_copy_from_user(const void __user *src, void *dst,
+ int len, __wsum sum,
int *errptr);
/*
*
*/
-static inline unsigned short ip_fast_csum(unsigned char * iph,
- unsigned int ihl)
+static inline __sum16 ip_fast_csum(const void *iph, unsigned int ihl)
{
return csum_fold(csum_partial(iph, ihl * 4, 0));
}
* returns a 16-bit checksum, already complemented
*/
-static inline unsigned short int csum_tcpudp_magic(unsigned long saddr,
- unsigned long daddr,
+static inline __sum16 csum_tcpudp_magic(__be32 saddr, __be32 daddr,
unsigned short len,
unsigned short proto,
- unsigned int sum)
+ __wsum sum)
{
return csum_fold(csum_tcpudp_nofold(saddr,daddr,len,proto,sum));
}
* in icmp.c
*/
-static inline unsigned short ip_compute_csum(unsigned char * buff, int len) {
+static inline __sum16 ip_compute_csum(const void *buff, int len)
+{
return csum_fold (csum_partial(buff, len, 0));
}