#include <asm/smp.h>
-/* Should really switch to dynamic allocation at some point */
-#define NODEMAPSIZE 0x4fff
-
/* Simple perfect hash to map physical addresses to node numbers */
struct memnode {
int shift;
- u8 map[NODEMAPSIZE];
-} ____cacheline_aligned;
+ unsigned int mapsize;
+ u8 *map;
+ u8 embedded_map[64-16];
+} ____cacheline_aligned; /* total size = 64 bytes */
extern struct memnode memnode;
#define memnode_shift memnode.shift
#define memnodemap memnode.map
+#define memnodemapsize memnode.mapsize
extern struct pglist_data *node_data[];
static inline __attribute__((pure)) int phys_to_nid(unsigned long addr)
{
unsigned nid;
- VIRTUAL_BUG_ON((addr >> memnode_shift) >= NODEMAPSIZE);
+ VIRTUAL_BUG_ON(!memnodemap);
+ VIRTUAL_BUG_ON((addr >> memnode_shift) >= memnodemapsize);
nid = memnodemap[addr >> memnode_shift];
VIRTUAL_BUG_ON(nid >= MAX_NUMNODES || !node_data[nid]);
return nid;