#include <net/inet_connection_sock.h>
#include <net/inet_sock.h>
-#include <net/route.h>
#include <net/sock.h>
#include <net/tcp_states.h>
#include <asm/byteorder.h>
/* This is for all connections with a full identity, no wildcards.
- * New scheme, half the table is for TIME_WAIT, the other half is
- * for the rest. I'll experiment with dynamic table growth later.
+ * One chain is dedicated to TIME_WAIT sockets.
+ * I'll experiment with dynamic table growth later.
*/
struct inet_ehash_bucket {
rwlock_t lock;
struct hlist_head chain;
+ struct hlist_head twchain;
};
/* There are a few simple rules, which allow for local port reuse by
*
* TCP_ESTABLISHED <= sk->sk_state < TCP_CLOSE
*
- * First half of the table is for sockets not in TIME_WAIT, second half
- * is for TIME_WAIT sockets only.
+ * TIME_WAIT sockets use a separate chain (twchain).
*/
struct inet_ehash_bucket *ehash;
*/
struct inet_bind_hashbucket *bhash;
- int bhash_size;
+ unsigned int bhash_size;
unsigned int ehash_size;
/* All sockets in TCP_LISTEN state will be in here. This is the only
wake_up(&hashinfo->lhash_wait);
}
-static inline int inet_iif(const struct sk_buff *skb)
-{
- return ((struct rtable *)skb->dst)->rt_iif;
-}
-
extern struct sock *__inet_lookup_listener(struct inet_hashinfo *hashinfo,
const __be32 daddr,
const unsigned short hnum,
}
/* Must check for a TIME_WAIT'er before going to listener hash. */
- sk_for_each(sk, node, &(head + hashinfo->ehash_size)->chain) {
+ sk_for_each(sk, node, &head->twchain) {
if (INET_TW_MATCH(sk, hash, acookie, saddr, daddr, ports, dif))
goto hit;
}