spin_unlock_irqrestore(¤t->sighand->siglock, flags);
}
-static int collect_signal(int sig, struct sigpending *list, siginfo_t *info)
+static void collect_signal(int sig, struct sigpending *list, siginfo_t *info)
{
struct sigqueue *q, *first = NULL;
- int still_pending = 0;
-
- if (unlikely(!sigismember(&list->signal, sig)))
- return 0;
/*
* Collect the siginfo appropriate to this signal. Check if
*/
list_for_each_entry(q, &list->list, list) {
if (q->info.si_signo == sig) {
- if (first) {
- still_pending = 1;
- break;
- }
+ if (first)
+ goto still_pending;
first = q;
}
}
+
+ sigdelset(&list->signal, sig);
+
if (first) {
+still_pending:
list_del_init(&first->list);
copy_siginfo(info, &first->info);
__sigqueue_free(first);
- if (!still_pending)
- sigdelset(&list->signal, sig);
} else {
-
/* Ok, it wasn't in the queue. This must be
a fast-pathed signal or we must have been
out of queue space. So zero out the info.
*/
- sigdelset(&list->signal, sig);
info->si_signo = sig;
info->si_errno = 0;
info->si_code = 0;
info->si_pid = 0;
info->si_uid = 0;
}
- return 1;
}
static int __dequeue_signal(struct sigpending *pending, sigset_t *mask,
}
}
- if (!collect_signal(sig, pending, info))
- sig = 0;
+ collect_signal(sig, pending, info);
}
return sig;
* is to alert stop-signal processing code when another
* processor has come along and cleared the flag.
*/
- if (!(tsk->signal->flags & SIGNAL_GROUP_EXIT))
- tsk->signal->flags |= SIGNAL_STOP_DEQUEUED;
+ tsk->signal->flags |= SIGNAL_STOP_DEQUEUED;
}
if ((info->si_code & __SI_MASK) == __SI_TIMER && info->si_sys_private) {
/*
* is probably wrong. Should make it like BSD or SYSV.
*/
-static int kill_something_info(int sig, struct siginfo *info, int pid)
+static int kill_something_info(int sig, struct siginfo *info, pid_t pid)
{
int ret;
}
EXPORT_SYMBOL(kill_pid);
-int
-kill_proc(pid_t pid, int sig, int priv)
-{
- int ret;
-
- rcu_read_lock();
- ret = kill_pid_info(sig, __si_special(priv), find_pid(pid));
- rcu_read_unlock();
- return ret;
-}
-
/*
* These functions support sending signals using preallocated sigqueue
* structures. This is needed "because realtime applications cannot
info.si_uid = tsk->uid;
- /* FIXME: find out whether or not this is supposed to be c*time. */
- info.si_utime = cputime_to_jiffies(cputime_add(tsk->utime,
+ info.si_utime = cputime_to_clock_t(cputime_add(tsk->utime,
tsk->signal->utime));
- info.si_stime = cputime_to_jiffies(cputime_add(tsk->stime,
+ info.si_stime = cputime_to_clock_t(cputime_add(tsk->stime,
tsk->signal->stime));
info.si_status = tsk->exit_code & 0x7f;
info.si_uid = tsk->uid;
- /* FIXME: find out whether or not this is supposed to be c*time. */
- info.si_utime = cputime_to_jiffies(tsk->utime);
- info.si_stime = cputime_to_jiffies(tsk->stime);
+ info.si_utime = cputime_to_clock_t(tsk->utime);
+ info.si_stime = cputime_to_clock_t(tsk->stime);
info.si_code = why;
switch (why) {
* is a deadlock situation, and pointless because our tracer
* is dead so don't allow us to stop.
* If SIGKILL was already sent before the caller unlocked
- * ->siglock we must see ->core_waiters != 0. Otherwise it
+ * ->siglock we must see ->core_state != NULL. Otherwise it
* is safe to enter schedule().
*/
- if (unlikely(current->mm->core_waiters) &&
+ if (unlikely(current->mm->core_state) &&
unlikely(current->mm == current->parent->mm))
return 0;
*/
static int sigkill_pending(struct task_struct *tsk)
{
- return ((sigismember(&tsk->pending.signal, SIGKILL) ||
- sigismember(&tsk->signal->shared_pending.signal, SIGKILL)) &&
- !unlikely(sigismember(&tsk->blocked, SIGKILL)));
+ return sigismember(&tsk->pending.signal, SIGKILL) ||
+ sigismember(&tsk->signal->shared_pending.signal, SIGKILL);
}
/*
*/
static void ptrace_stop(int exit_code, int clear_code, siginfo_t *info)
{
- int killed = 0;
-
if (arch_ptrace_stop_needed(exit_code, info)) {
/*
* The arch code has something special to do before a
spin_unlock_irq(¤t->sighand->siglock);
arch_ptrace_stop(exit_code, info);
spin_lock_irq(¤t->sighand->siglock);
- killed = sigkill_pending(current);
+ if (sigkill_pending(current))
+ return;
}
/*
__set_current_state(TASK_TRACED);
spin_unlock_irq(¤t->sighand->siglock);
read_lock(&tasklist_lock);
- if (!unlikely(killed) && may_ptrace_stop()) {
+ if (may_ptrace_stop()) {
do_notify_parent_cldstop(current, CLD_TRAPPED);
read_unlock(&tasklist_lock);
schedule();
} else {
struct task_struct *t;
- if (unlikely((sig->flags & (SIGNAL_STOP_DEQUEUED | SIGNAL_UNKILLABLE))
- != SIGNAL_STOP_DEQUEUED) ||
+ if (!likely(sig->flags & SIGNAL_STOP_DEQUEUED) ||
unlikely(signal_group_exit(sig)))
return 0;
/*
EXPORT_SYMBOL_GPL(dequeue_signal);
EXPORT_SYMBOL(flush_signals);
EXPORT_SYMBOL(force_sig);
-EXPORT_SYMBOL(kill_proc);
EXPORT_SYMBOL(ptrace_notify);
EXPORT_SYMBOL(send_sig);
EXPORT_SYMBOL(send_sig_info);
}
asmlinkage long
-sys_kill(int pid, int sig)
+sys_kill(pid_t pid, int sig)
{
struct siginfo info;
return kill_something_info(sig, &info, pid);
}
-static int do_tkill(int tgid, int pid, int sig)
+static int do_tkill(pid_t tgid, pid_t pid, int sig)
{
int error;
struct siginfo info;
* exists but it's not belonging to the target process anymore. This
* method solves the problem of threads exiting and PIDs getting reused.
*/
-asmlinkage long sys_tgkill(int tgid, int pid, int sig)
+asmlinkage long sys_tgkill(pid_t tgid, pid_t pid, int sig)
{
/* This is only valid for single tasks */
if (pid <= 0 || tgid <= 0)
* Send a signal to only one task, even if it's a CLONE_THREAD task.
*/
asmlinkage long
-sys_tkill(int pid, int sig)
+sys_tkill(pid_t pid, int sig)
{
/* This is only valid for single tasks */
if (pid <= 0)
}
asmlinkage long
-sys_rt_sigqueueinfo(int pid, int sig, siginfo_t __user *uinfo)
+sys_rt_sigqueueinfo(pid_t pid, int sig, siginfo_t __user *uinfo)
{
siginfo_t info;