static void debug_object_is_on_stack(void *addr, int onstack)
{
- void *stack = current->stack;
int is_on_stack;
static int limit;
if (limit > 4)
return;
- is_on_stack = (addr >= stack && addr < (stack + THREAD_SIZE));
-
+ is_on_stack = object_is_on_stack(addr);
if (is_on_stack == onstack)
return;