return result;
}
+static struct sock *__udp6_lib_lookup_skb(struct sk_buff *skb,
+ __be16 sport, __be16 dport,
+ struct hlist_head udptable[])
+{
+ struct sock *sk;
+ struct ipv6hdr *iph = ipv6_hdr(skb);
+
+ if (unlikely(sk = skb_steal_sock(skb)))
+ return sk;
+ else
+ return __udp6_lib_lookup(dev_net(skb->dst->dev), &iph->saddr, sport,
+ &iph->daddr, dport, inet6_iif(skb),
+ udptable);
+}
+
/*
* This should be easy, if there is something there we
* return it, otherwise we block.
uh->source, saddr, dif))) {
struct sk_buff *buff = skb_clone(skb, GFP_ATOMIC);
if (buff) {
- bh_lock_sock_nested(sk2);
+ bh_lock_sock(sk2);
if (!sock_owned_by_user(sk2))
udpv6_queue_rcv_skb(sk2, buff);
else
bh_unlock_sock(sk2);
}
}
- bh_lock_sock_nested(sk);
+ bh_lock_sock(sk);
if (!sock_owned_by_user(sk))
udpv6_queue_rcv_skb(sk, skb);
else
* check socket cache ... must talk to Alan about his plans
* for sock caches... i'll skip this for now.
*/
- sk = __udp6_lib_lookup(net, saddr, uh->source,
- daddr, uh->dest, inet6_iif(skb), udptable);
+ sk = __udp6_lib_lookup_skb(skb, uh->source, uh->dest, udptable);
if (sk == NULL) {
if (!xfrm6_policy_check(NULL, XFRM_POLICY_IN, skb))
/* deliver */
- bh_lock_sock_nested(sk);
+ bh_lock_sock(sk);
if (!sock_owned_by_user(sk))
udpv6_queue_rcv_skb(sk, skb);
else