*/
static void rpc_prepare_task(struct rpc_task *task)
{
- lock_kernel();
task->tk_ops->rpc_call_prepare(task, task->tk_calldata);
- unlock_kernel();
}
/*
{
task->tk_action = NULL;
if (task->tk_ops->rpc_call_done != NULL) {
- lock_kernel();
task->tk_ops->rpc_call_done(task, task->tk_calldata);
- unlock_kernel();
if (task->tk_action != NULL) {
WARN_ON(RPC_ASSASSINATED(task));
/* Always release the RPC slot and buffer memory */
void rpc_release_calldata(const struct rpc_call_ops *ops, void *calldata)
{
- if (ops->rpc_release != NULL) {
- lock_kernel();
+ if (ops->rpc_release != NULL)
ops->rpc_release(calldata);
- unlock_kernel();
- }
}
/*
/*
* Execute any pending callback.
*/
- if (RPC_DO_CALLBACK(task)) {
- /* Define a callback save pointer */
+ if (task->tk_callback) {
void (*save_callback)(struct rpc_task *);
/*
- * If a callback exists, save it, reset it,
- * call it.
- * The save is needed to stop from resetting
- * another callback set within the callback handler
- * - Dave
+ * We set tk_callback to NULL before calling it,
+ * in case it sets the tk_callback field itself:
*/
- save_callback=task->tk_callback;
- task->tk_callback=NULL;
+ save_callback = task->tk_callback;
+ task->tk_callback = NULL;
save_callback(task);
}