of events. So all we need to keep the music playing is
to provide the sound hardware with new data upon
an interrupt from timer A. */
- mfp.tim_ct_a = 0; /* ++roman: Stop timer before programming! */
- mfp.tim_dt_a = 1; /* Cause interrupt after first event. */
- mfp.tim_ct_a = 8; /* Turn on event counting. */
+ st_mfp.tim_ct_a = 0; /* ++roman: Stop timer before programming! */
+ st_mfp.tim_dt_a = 1; /* Cause interrupt after first event. */
+ st_mfp.tim_ct_a = 8; /* Turn on event counting. */
/* Register interrupt handler. */
- request_irq(IRQ_MFP_TIMA, AtaInterrupt, IRQ_TYPE_SLOW, "DMA sound",
- AtaInterrupt);
- mfp.int_en_a |= 0x20; /* Turn interrupt on. */
- mfp.int_mk_a |= 0x20;
+ if (request_irq(IRQ_MFP_TIMA, AtaInterrupt, IRQ_TYPE_SLOW, "DMA sound",
+ AtaInterrupt))
+ return 0;
+ st_mfp.int_en_a |= 0x20; /* Turn interrupt on. */
+ st_mfp.int_mk_a |= 0x20;
return 1;
}
#ifdef MODULE
static void AtaIrqCleanUp(void)
{
- mfp.tim_ct_a = 0; /* stop timer */
- mfp.int_en_a &= ~0x20; /* turn interrupt off */
+ st_mfp.tim_ct_a = 0; /* stop timer */
+ st_mfp.int_en_a &= ~0x20; /* turn interrupt off */
free_irq(IRQ_MFP_TIMA, AtaInterrupt);
}
#endif /* MODULE */
is_falcon = 0;
} else
return -ENODEV;
- if ((mfp.int_en_a & mfp.int_mk_a & 0x20) == 0)
+ if ((st_mfp.int_en_a & st_mfp.int_mk_a & 0x20) == 0)
return dmasound_init();
else {
printk("DMA sound driver: Timer A interrupt already in use\n");