#endif /* MODULE */
/* control over who can modify resources shared between play/record */
-static mode_t shared_resource_owner;
+static fmode_t shared_resource_owner;
static int shared_resources_initialised;
/*
while (uLeft) {
while (write_sq.count >= write_sq.max_active) {
sq_play();
- if (write_sq.open_mode & O_NONBLOCK)
+ if (write_sq.non_blocking)
return uWritten > 0 ? uWritten : -EAGAIN;
SLEEP(write_sq.action_queue);
if (signal_pending(current))
#if 0 /* blocking open() */
static inline void sq_wake_up(struct sound_queue *sq, struct file *file,
- mode_t mode)
+ fmode_t mode)
{
if (file->f_mode & mode) {
sq->busy = 0; /* CHECK: IS THIS OK??? */
}
#endif
-static int sq_open2(struct sound_queue *sq, struct file *file, mode_t mode,
+static int sq_open2(struct sound_queue *sq, struct file *file, fmode_t mode,
int numbufs, int bufsize)
{
int rc = 0;
return rc;
}
- sq->open_mode = file->f_mode;
+ sq->non_blocking = file->f_flags & O_NONBLOCK;
}
return rc;
}
is the owner - if we have problems.
*/
-static int shared_resources_are_mine(mode_t md)
+static int shared_resources_are_mine(fmode_t md)
{
if (shared_resource_owner)
- return (shared_resource_owner & md ) ;
+ return (shared_resource_owner & md) != 0;
else {
shared_resource_owner = md ;
return 1 ;