if (!capture) {
if (dma->left_slot == chip->src_left_play_slot) {
unsigned int val = snd_cs4281_rate(runtime->rate, NULL);
- snd_assert(dma->right_slot == chip->src_right_play_slot, );
+ snd_BUG_ON(dma->right_slot != chip->src_right_play_slot);
snd_cs4281_pokeBA0(chip, BA0_DACSR, val);
}
} else {
if (dma->left_slot == chip->src_left_rec_slot) {
unsigned int val = snd_cs4281_rate(runtime->rate, NULL);
- snd_assert(dma->right_slot == chip->src_right_rec_slot, );
+ snd_BUG_ON(dma->right_slot != chip->src_right_rec_slot);
snd_cs4281_pokeBA0(chip, BA0_ADCSR, val);
}
}
{
struct cs4281 *chip = gameport_get_port_data(gameport);
- snd_assert(chip, return);
+ if (snd_BUG_ON(!chip))
+ return;
snd_cs4281_pokeBA0(chip, BA0_JSPT, 0xff);
}
{
struct cs4281 *chip = gameport_get_port_data(gameport);
- snd_assert(chip, return 0);
+ if (snd_BUG_ON(!chip))
+ return 0;
return snd_cs4281_peekBA0(chip, BA0_JSPT);
}
struct cs4281 *chip = gameport_get_port_data(gameport);
unsigned js1, js2, jst;
- snd_assert(chip, return 0);
+ if (snd_BUG_ON(!chip))
+ return 0;
js1 = snd_cs4281_peekBA0(chip, BA0_JSC1);
js2 = snd_cs4281_peekBA0(chip, BA0_JSC2);