]> pilppa.org Git - linux-2.6-omap-h63xx.git/blobdiff - sound/pci/cs4281.c
Linux 2.6.28-rc1
[linux-2.6-omap-h63xx.git] / sound / pci / cs4281.c
index 9a55f4a9739b671b59950ac383e15e57dd0916ca..ef9308f7c45b3e17deb00c3fcf22f9fa96795293 100644 (file)
@@ -19,7 +19,6 @@
  *
  */
 
-#include <sound/driver.h>
 #include <asm/io.h>
 #include <linux/delay.h>
 #include <linux/interrupt.h>
@@ -767,13 +766,13 @@ static void snd_cs4281_mode(struct cs4281 *chip, struct cs4281_dma *dma,
        if (!capture) {
                if (dma->left_slot == chip->src_left_play_slot) {
                        unsigned int val = snd_cs4281_rate(runtime->rate, NULL);
-                       snd_assert(dma->right_slot == chip->src_right_play_slot, );
+                       snd_BUG_ON(dma->right_slot != chip->src_right_play_slot);
                        snd_cs4281_pokeBA0(chip, BA0_DACSR, val);
                }
        } else {
                if (dma->left_slot == chip->src_left_rec_slot) {
                        unsigned int val = snd_cs4281_rate(runtime->rate, NULL);
-                       snd_assert(dma->right_slot == chip->src_right_rec_slot, );
+                       snd_BUG_ON(dma->right_slot != chip->src_right_rec_slot);
                        snd_cs4281_pokeBA0(chip, BA0_ADCSR, val);
                }
        }
@@ -1210,7 +1209,8 @@ static void snd_cs4281_gameport_trigger(struct gameport *gameport)
 {
        struct cs4281 *chip = gameport_get_port_data(gameport);
 
-       snd_assert(chip, return);
+       if (snd_BUG_ON(!chip))
+               return;
        snd_cs4281_pokeBA0(chip, BA0_JSPT, 0xff);
 }
 
@@ -1218,7 +1218,8 @@ static unsigned char snd_cs4281_gameport_read(struct gameport *gameport)
 {
        struct cs4281 *chip = gameport_get_port_data(gameport);
 
-       snd_assert(chip, return 0);
+       if (snd_BUG_ON(!chip))
+               return 0;
        return snd_cs4281_peekBA0(chip, BA0_JSPT);
 }
 
@@ -1229,7 +1230,8 @@ static int snd_cs4281_gameport_cooked_read(struct gameport *gameport,
        struct cs4281 *chip = gameport_get_port_data(gameport);
        unsigned js1, js2, jst;
        
-       snd_assert(chip, return 0);
+       if (snd_BUG_ON(!chip))
+               return 0;
 
        js1 = snd_cs4281_peekBA0(chip, BA0_JSC1);
        js2 = snd_cs4281_peekBA0(chip, BA0_JSC2);