X-Git-Url: http://pilppa.org/gitweb/gitweb.cgi?a=blobdiff_plain;f=drivers%2Fvideo%2Fps3fb.c;h=dc3af1c78c56ce2fff1fa32a5f8961ae727a496a;hb=6e5565f949af1322f8f3d3f43d044645ae448499;hp=044a423a72cbe406e0a5811796b246cb788f1ec3;hpb=5d0381e21ebf55df88e1cdca2810f4a49fe0ee62;p=linux-2.6-omap-h63xx.git diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c index 044a423a72c..dc3af1c78c5 100644 --- a/drivers/video/ps3fb.c +++ b/drivers/video/ps3fb.c @@ -57,8 +57,6 @@ #define GPU_ALIGN_UP(x) _ALIGN_UP((x), 64) #define GPU_MAX_LINE_LENGTH (65536 - 64) -#define PS3FB_FULL_MODE_BIT 0x80 - #define GPU_INTR_STATUS_VSYNC_0 0 /* vsync on head A */ #define GPU_INTR_STATUS_VSYNC_1 1 /* vsync on head B */ #define GPU_INTR_STATUS_FLIP_0 3 /* flip head A */ @@ -118,8 +116,6 @@ struct ps3fb_priv { unsigned int irq_no; u64 context_handle, memory_handle; - void *xdr_ea; - size_t xdr_size; struct gpu_driver_info *dinfo; u64 vblank_count; /* frame count */ @@ -136,42 +132,19 @@ static struct ps3fb_priv ps3fb; struct ps3fb_par { u32 pseudo_palette[16]; int mode_id, new_mode_id; - int res_index; unsigned int num_frames; /* num of frame buffers */ unsigned int width; unsigned int height; - unsigned long full_offset; /* start of fullscreen DDR fb */ - unsigned long fb_offset; /* start of actual DDR fb */ - unsigned long pan_offset; + unsigned int ddr_line_length; + unsigned int ddr_frame_size; + unsigned int xdr_frame_size; + unsigned int full_offset; /* start of fullscreen DDR fb */ + unsigned int fb_offset; /* start of actual DDR fb */ + unsigned int pan_offset; }; -struct ps3fb_res_table { - u32 xres; - u32 yres; - u32 xoff; - u32 yoff; - u32 type; -}; -#define PS3FB_RES_FULL 1 -static const struct ps3fb_res_table ps3fb_res[] = { - /* res_x,y margin_x,y full */ - { 720, 480, 72, 48 , 0}, - { 720, 576, 72, 58 , 0}, - { 1280, 720, 78, 38 , 0}, - { 1920, 1080, 116, 58 , 0}, - /* full mode */ - { 720, 480, 0, 0 , PS3FB_RES_FULL}, - { 720, 576, 0, 0 , PS3FB_RES_FULL}, - { 1280, 720, 0, 0 , PS3FB_RES_FULL}, - { 1920, 1080, 0, 0 , PS3FB_RES_FULL}, - /* vesa: normally full mode */ - { 1280, 768, 0, 0 , 0}, - { 1280, 1024, 0, 0 , 0}, - { 1920, 1200, 0, 0 , 0}, - { 0, 0, 0, 0 , 0} }; - -/* default resolution */ -#define GPU_RES_INDEX 0 /* 720 x 480 */ + +#define FIRST_NATIVE_MODE_INDEX 10 static const struct fb_videomode ps3fb_modedb[] = { /* 60 Hz broadcast modes (modes "1" to "5") */ @@ -211,7 +184,7 @@ static const struct fb_videomode ps3fb_modedb[] = { "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5, FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED }, { - /* 1080 */ + /* 1080i */ "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5, FB_SYNC_BROADCAST, FB_VMODE_INTERLACED }, { @@ -220,24 +193,7 @@ static const struct fb_videomode ps3fb_modedb[] = { FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED }, - /* VESA modes (modes "11" to "13") */ - { - /* WXGA */ - "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6, - 0, FB_VMODE_NONINTERLACED, - FB_MODE_IS_VESA - }, { - /* SXGA */ - "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3, - FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED, - FB_MODE_IS_VESA - }, { - /* WUXGA */ - "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6, - FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED, - FB_MODE_IS_VESA - }, - + [FIRST_NATIVE_MODE_INDEX] = /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */ { /* 480if */ @@ -276,12 +232,30 @@ static const struct fb_videomode ps3fb_modedb[] = { FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED }, { /* 1080if */ - "1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5, + "1080if", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5, FB_SYNC_BROADCAST, FB_VMODE_INTERLACED }, { /* 1080pf */ "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5, FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED + }, + + /* VESA modes (modes "11" to "13") */ + { + /* WXGA */ + "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6, + 0, FB_VMODE_NONINTERLACED, + FB_MODE_IS_VESA + }, { + /* SXGA */ + "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3, + FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED, + FB_MODE_IS_VESA + }, { + /* WUXGA */ + "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6, + FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED, + FB_MODE_IS_VESA } }; @@ -289,110 +263,188 @@ static const struct fb_videomode ps3fb_modedb[] = { #define HEAD_A #define HEAD_B -#define X_OFF(i) (ps3fb_res[i].xoff) /* left/right margin (pixel) */ -#define Y_OFF(i) (ps3fb_res[i].yoff) /* top/bottom margin (pixel) */ -#define WIDTH(i) (ps3fb_res[i].xres) /* width of FB */ -#define HEIGHT(i) (ps3fb_res[i].yres) /* height of FB */ #define BPP 4 /* number of bytes per pixel */ -/* Start of the virtual frame buffer (relative to fullscreen ) */ -#define VP_OFF(i) ((WIDTH(i) * Y_OFF(i) + X_OFF(i)) * BPP) - static int ps3fb_mode; module_param(ps3fb_mode, int, 0); static char *mode_option __devinitdata; -static int ps3fb_get_res_table(u32 xres, u32 yres, int mode) +static int ps3fb_cmp_mode(const struct fb_videomode *vmode, + const struct fb_var_screeninfo *var) { - int full_mode; - unsigned int i; - u32 x, y, f; - - full_mode = (mode & PS3FB_FULL_MODE_BIT) ? PS3FB_RES_FULL : 0; - for (i = 0;; i++) { - x = ps3fb_res[i].xres; - y = ps3fb_res[i].yres; - f = ps3fb_res[i].type; - - if (!x) { - pr_debug("ERROR: ps3fb_get_res_table()\n"); - return -1; - } + long xres, yres, left_margin, right_margin, upper_margin, lower_margin; + long dx, dy; + + /* maximum values */ + if (var->xres > vmode->xres || var->yres > vmode->yres || + var->pixclock > vmode->pixclock || + var->hsync_len > vmode->hsync_len || + var->vsync_len > vmode->vsync_len) + return -1; - if (full_mode == PS3FB_RES_FULL && f != PS3FB_RES_FULL) - continue; + /* progressive/interlaced must match */ + if ((var->vmode & FB_VMODE_MASK) != vmode->vmode) + return -1; - if (x == xres && (yres == 0 || y == yres)) - break; + /* minimum resolution */ + xres = max(var->xres, 1U); + yres = max(var->yres, 1U); + + /* minimum margins */ + left_margin = max(var->left_margin, vmode->left_margin); + right_margin = max(var->right_margin, vmode->right_margin); + upper_margin = max(var->upper_margin, vmode->upper_margin); + lower_margin = max(var->lower_margin, vmode->lower_margin); + + /* resolution + margins may not exceed native parameters */ + dx = ((long)vmode->left_margin + (long)vmode->xres + + (long)vmode->right_margin) - + (left_margin + xres + right_margin); + if (dx < 0) + return -1; - x = x - 2 * ps3fb_res[i].xoff; - y = y - 2 * ps3fb_res[i].yoff; - if (x == xres && (yres == 0 || y == yres)) - break; + dy = ((long)vmode->upper_margin + (long)vmode->yres + + (long)vmode->lower_margin) - + (upper_margin + yres + lower_margin); + if (dy < 0) + return -1; + + /* exact match */ + if (!dx && !dy) + return 0; + + /* resolution difference */ + return (vmode->xres - xres) * (vmode->yres - yres); +} + +static const struct fb_videomode *ps3fb_native_vmode(enum ps3av_mode_num id) +{ + return &ps3fb_modedb[FIRST_NATIVE_MODE_INDEX + id - 1]; +} + +static const struct fb_videomode *ps3fb_vmode(int id) +{ + u32 mode = id & PS3AV_MODE_MASK; + + if (mode < PS3AV_MODE_480I || mode > PS3AV_MODE_WUXGA) + return NULL; + + if (mode <= PS3AV_MODE_1080P50 && !(id & PS3AV_MODE_FULL)) { + /* Non-fullscreen broadcast mode */ + return &ps3fb_modedb[mode - 1]; } - return i; + + return ps3fb_native_vmode(mode); } -static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo *var, +static unsigned int ps3fb_find_mode(struct fb_var_screeninfo *var, u32 *ddr_line_length, u32 *xdr_line_length) { - unsigned int i, mode; - - for (i = 0; i < ARRAY_SIZE(ps3fb_modedb); i++) - if (var->xres == ps3fb_modedb[i].xres && - var->yres == ps3fb_modedb[i].yres && - var->pixclock == ps3fb_modedb[i].pixclock && - var->hsync_len == ps3fb_modedb[i].hsync_len && - var->vsync_len == ps3fb_modedb[i].vsync_len && - var->left_margin == ps3fb_modedb[i].left_margin && - var->right_margin == ps3fb_modedb[i].right_margin && - var->upper_margin == ps3fb_modedb[i].upper_margin && - var->lower_margin == ps3fb_modedb[i].lower_margin && - var->sync == ps3fb_modedb[i].sync && - (var->vmode & FB_VMODE_MASK) == ps3fb_modedb[i].vmode) - goto found; - - pr_debug("ps3fb_find_mode: mode not found\n"); - return 0; + unsigned int id, best_id; + int diff, best_diff; + const struct fb_videomode *vmode; + long gap; + + best_id = 0; + best_diff = INT_MAX; + pr_debug("%s: wanted %u [%u] %u x %u [%u] %u\n", __func__, + var->left_margin, var->xres, var->right_margin, + var->upper_margin, var->yres, var->lower_margin); + for (id = PS3AV_MODE_480I; id <= PS3AV_MODE_WUXGA; id++) { + vmode = ps3fb_native_vmode(id); + diff = ps3fb_cmp_mode(vmode, var); + pr_debug("%s: mode %u: %u [%u] %u x %u [%u] %u: diff = %d\n", + __func__, id, vmode->left_margin, vmode->xres, + vmode->right_margin, vmode->upper_margin, + vmode->yres, vmode->lower_margin, diff); + if (diff < 0) + continue; + if (diff < best_diff) { + best_id = id; + if (!diff) + break; + best_diff = diff; + } + } -found: - /* Cropped broadcast modes use the full line length */ - *ddr_line_length = ps3fb_modedb[i < 10 ? i + 13 : i].xres * BPP; + if (!best_id) { + pr_debug("%s: no suitable mode found\n", __func__); + return 0; + } - if (ps3_compare_firmware_version(1, 9, 0) >= 0) { - *xdr_line_length = GPU_ALIGN_UP(max(var->xres, - var->xres_virtual) * BPP); - if (*xdr_line_length > GPU_MAX_LINE_LENGTH) - *xdr_line_length = GPU_MAX_LINE_LENGTH; - } else - *xdr_line_length = *ddr_line_length; + id = best_id; + vmode = ps3fb_native_vmode(id); - /* Full broadcast modes have the full mode bit set */ - mode = i > 12 ? (i - 12) | PS3FB_FULL_MODE_BIT : i + 1; + *ddr_line_length = vmode->xres * BPP; - pr_debug("ps3fb_find_mode: mode %u\n", mode); + /* minimum resolution */ + if (!var->xres) + var->xres = 1; + if (!var->yres) + var->yres = 1; - return mode; -} + /* minimum virtual resolution */ + if (var->xres_virtual < var->xres) + var->xres_virtual = var->xres; + if (var->yres_virtual < var->yres) + var->yres_virtual = var->yres; -static const struct fb_videomode *ps3fb_default_mode(int id) -{ - u32 mode = id & PS3AV_MODE_MASK; - u32 flags; + /* minimum margins */ + if (var->left_margin < vmode->left_margin) + var->left_margin = vmode->left_margin; + if (var->right_margin < vmode->right_margin) + var->right_margin = vmode->right_margin; + if (var->upper_margin < vmode->upper_margin) + var->upper_margin = vmode->upper_margin; + if (var->lower_margin < vmode->lower_margin) + var->lower_margin = vmode->lower_margin; + + /* extra margins */ + gap = ((long)vmode->left_margin + (long)vmode->xres + + (long)vmode->right_margin) - + ((long)var->left_margin + (long)var->xres + + (long)var->right_margin); + if (gap > 0) { + var->left_margin += gap/2; + var->right_margin += (gap+1)/2; + pr_debug("%s: rounded up H to %u [%u] %u\n", __func__, + var->left_margin, var->xres, var->right_margin); + } - if (mode < 1 || mode > 13) - return NULL; + gap = ((long)vmode->upper_margin + (long)vmode->yres + + (long)vmode->lower_margin) - + ((long)var->upper_margin + (long)var->yres + + (long)var->lower_margin); + if (gap > 0) { + var->upper_margin += gap/2; + var->lower_margin += (gap+1)/2; + pr_debug("%s: rounded up V to %u [%u] %u\n", __func__, + var->upper_margin, var->yres, var->lower_margin); + } + + /* fixed fields */ + var->pixclock = vmode->pixclock; + var->hsync_len = vmode->hsync_len; + var->vsync_len = vmode->vsync_len; + var->sync = vmode->sync; - flags = id & ~PS3AV_MODE_MASK; + if (ps3_compare_firmware_version(1, 9, 0) >= 0) { + *xdr_line_length = GPU_ALIGN_UP(var->xres_virtual * BPP); + if (*xdr_line_length > GPU_MAX_LINE_LENGTH) + *xdr_line_length = GPU_MAX_LINE_LENGTH; + } else + *xdr_line_length = *ddr_line_length; - if (mode <= 10 && flags & PS3FB_FULL_MODE_BIT) { - /* Full broadcast mode */ - return &ps3fb_modedb[mode + 12]; + if (vmode->sync & FB_SYNC_BROADCAST) { + /* Full broadcast modes have the full mode bit set */ + if (vmode->xres == var->xres && vmode->yres == var->yres) + id |= PS3AV_MODE_FULL; } - return &ps3fb_modedb[mode - 1]; + pr_debug("%s: mode %u\n", __func__, id); + return id; } static void ps3fb_sync_image(struct device *dev, u64 frame_offset, @@ -439,8 +491,7 @@ static void ps3fb_sync_image(struct device *dev, u64 frame_offset, static int ps3fb_sync(struct fb_info *info, u32 frame) { struct ps3fb_par *par = info->par; - int i, error = 0; - u32 ddr_line_length, xdr_line_length; + int error = 0; u64 ddr_base, xdr_base; if (frame > par->num_frames - 1) { @@ -450,16 +501,13 @@ static int ps3fb_sync(struct fb_info *info, u32 frame) goto out; } - i = par->res_index; - xdr_line_length = info->fix.line_length; - ddr_line_length = ps3fb_res[i].xres * BPP; - xdr_base = frame * info->var.yres_virtual * xdr_line_length; - ddr_base = frame * ps3fb_res[i].yres * ddr_line_length; + xdr_base = frame * par->xdr_frame_size; + ddr_base = frame * par->ddr_frame_size; ps3fb_sync_image(info->device, ddr_base + par->full_offset, ddr_base + par->fb_offset, xdr_base + par->pan_offset, - par->width, par->height, ddr_line_length, - xdr_line_length); + par->width, par->height, par->ddr_line_length, + info->fix.line_length); out: return error; @@ -498,22 +546,11 @@ static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info) u32 xdr_line_length, ddr_line_length; int mode; - dev_dbg(info->device, "var->xres:%u info->var.xres:%u\n", var->xres, - info->var.xres); - dev_dbg(info->device, "var->yres:%u info->var.yres:%u\n", var->yres, - info->var.yres); - - /* FIXME For now we do exact matches only */ mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length); if (!mode) return -EINVAL; /* Virtual screen */ - if (var->xres_virtual < var->xres) - var->xres_virtual = var->xres; - if (var->yres_virtual < var->yres) - var->yres_virtual = var->yres; - if (var->xres_virtual > xdr_line_length / BPP) { dev_dbg(info->device, "Horizontal virtual screen size too large\n"); @@ -559,7 +596,7 @@ static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info) } /* Memory limit */ - if (var->yres_virtual * xdr_line_length > ps3fb.xdr_size) { + if (var->yres_virtual * xdr_line_length > info->fix.smem_len) { dev_dbg(info->device, "Not enough memory\n"); return -ENOMEM; } @@ -578,39 +615,38 @@ static int ps3fb_set_par(struct fb_info *info) { struct ps3fb_par *par = info->par; unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines; - int i; - unsigned long offset; + unsigned int ddr_xoff, ddr_yoff, offset; + const struct fb_videomode *vmode; u64 dst; - dev_dbg(info->device, "xres:%d xv:%d yres:%d yv:%d clock:%d\n", - info->var.xres, info->var.xres_virtual, - info->var.yres, info->var.yres_virtual, info->var.pixclock); - mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length); if (!mode) return -EINVAL; - i = ps3fb_get_res_table(info->var.xres, info->var.yres, mode); - par->res_index = i; + vmode = ps3fb_native_vmode(mode & PS3AV_MODE_MASK); - info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea); - info->fix.smem_len = ps3fb.xdr_size; info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0; info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0; info->fix.line_length = xdr_line_length; - info->screen_base = (char __iomem *)ps3fb.xdr_ea; + par->ddr_line_length = ddr_line_length; + par->ddr_frame_size = vmode->yres * ddr_line_length; + par->xdr_frame_size = info->var.yres_virtual * xdr_line_length; - par->num_frames = ps3fb.xdr_size / - max(ps3fb_res[i].yres * ddr_line_length, - info->var.yres_virtual * xdr_line_length); + par->num_frames = info->fix.smem_len / + max(par->ddr_frame_size, par->xdr_frame_size); /* Keep the special bits we cannot set using fb_var_screeninfo */ par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode; par->width = info->var.xres; par->height = info->var.yres; - offset = VP_OFF(i); + + /* Start of the virtual frame buffer (relative to fullscreen) */ + ddr_xoff = info->var.left_margin - vmode->left_margin; + ddr_yoff = info->var.upper_margin - vmode->upper_margin; + offset = ddr_yoff * ddr_line_length + ddr_xoff * BPP; + par->fb_offset = GPU_ALIGN_UP(offset); par->full_offset = par->fb_offset - offset; par->pan_offset = info->var.yoffset * xdr_line_length + @@ -625,16 +661,16 @@ static int ps3fb_set_par(struct fb_info *info) } /* Clear XDR frame buffer memory */ - memset(ps3fb.xdr_ea, 0, ps3fb.xdr_size); + memset((void __force *)info->screen_base, 0, info->fix.smem_len); /* Clear DDR frame buffer memory */ - lines = ps3fb_res[i].yres * par->num_frames; + lines = vmode->yres * par->num_frames; if (par->full_offset) lines++; - maxlines = ps3fb.xdr_size / ddr_line_length; + maxlines = info->fix.smem_len / ddr_line_length; for (dst = 0; lines; dst += maxlines * ddr_line_length) { unsigned int l = min(lines, maxlines); - ps3fb_sync_image(info->device, 0, dst, 0, ps3fb_res[i].xres, l, + ps3fb_sync_image(info->device, 0, dst, 0, vmode->xres, l, ddr_line_length, ddr_line_length); lines -= l; } @@ -797,7 +833,7 @@ static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd, case PS3FB_IOCTL_SETMODE: { struct ps3fb_par *par = info->par; - const struct fb_videomode *mode; + const struct fb_videomode *vmode; struct fb_var_screeninfo var; if (copy_from_user(&val, argp, sizeof(val))) @@ -810,10 +846,10 @@ static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd, } dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val); retval = -EINVAL; - mode = ps3fb_default_mode(val); - if (mode) { + vmode = ps3fb_vmode(val); + if (vmode) { var = info->var; - fb_videomode_to_var(&var, mode); + fb_videomode_to_var(&var, vmode); acquire_console_sem(); info->flags |= FBINFO_MISC_USEREVENT; /* Force, in case only special bits changed */ @@ -975,10 +1011,9 @@ static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev) __func__, status); return -ENXIO; } - dev_dbg(dev, - "video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n", - ps3fb_videomemory.address, ps3fb.xdr_ea, GPU_IOIF, xdr_lpar, - virt_to_abs(ps3fb.xdr_ea), ps3fb_videomemory.size); + dev_dbg(dev, "video:%p ioif:%lx lpar:%lx size:%lx\n", + ps3fb_videomemory.address, GPU_IOIF, xdr_lpar, + ps3fb_videomemory.size); status = lv1_gpu_context_attribute(ps3fb.context_handle, L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP, @@ -1055,14 +1090,14 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) struct fb_info *info; struct ps3fb_par *par; int retval = -ENOMEM; - u32 xres, yres; u64 ddr_lpar = 0; u64 lpar_dma_control = 0; u64 lpar_driver_info = 0; u64 lpar_reports = 0; u64 lpar_reports_size = 0; u64 xdr_lpar; - int status, res_index; + void *fb_start; + int status; struct task_struct *task; unsigned long max_ps3fb_size; @@ -1080,14 +1115,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) if (!ps3fb_mode) ps3fb_mode = ps3av_get_mode(); - dev_dbg(&dev->core, "ps3av_mode:%d\n", ps3fb_mode); - - if (ps3fb_mode > 0 && - !ps3av_video_mode2res(ps3fb_mode, &xres, &yres)) { - res_index = ps3fb_get_res_table(xres, yres, ps3fb_mode); - dev_dbg(&dev->core, "res_index:%d\n", res_index); - } else - res_index = GPU_RES_INDEX; + dev_dbg(&dev->core, "ps3fb_mode: %d\n", ps3fb_mode); atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */ atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */ @@ -1124,7 +1152,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) } /* vsync interrupt */ - ps3fb.dinfo = ioremap(lpar_driver_info, 128 * 1024); + ps3fb.dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024); if (!ps3fb.dinfo) { dev_err(&dev->core, "%s: ioremap failed\n", __func__); goto err_gpu_context_free; @@ -1134,22 +1162,10 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) if (retval) goto err_iounmap_dinfo; - /* XDR frame buffer */ - ps3fb.xdr_ea = ps3fb_videomemory.address; - xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb.xdr_ea)); - /* Clear memory to prevent kernel info leakage into userspace */ - memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size); - - /* - * The GPU command buffer is at the start of video memory - * As we don't use the full command buffer, we can put the actual - * frame buffer at offset GPU_FB_START and save some precious XDR - * memory - */ - ps3fb.xdr_ea += GPU_FB_START; - ps3fb.xdr_size = ps3fb_videomemory.size - GPU_FB_START; + memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size); + xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address)); retval = ps3fb_xdr_settings(xdr_lpar, &dev->core); if (retval) goto err_free_irq; @@ -1161,15 +1177,22 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) par = info->par; par->mode_id = ~ps3fb_mode; /* != ps3fb_mode, to trigger change */ par->new_mode_id = ps3fb_mode; - par->res_index = res_index; par->num_frames = 1; - info->screen_base = (char __iomem *)ps3fb.xdr_ea; info->fbops = &ps3fb_ops; - info->fix = ps3fb_fix; - info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea); - info->fix.smem_len = ps3fb.xdr_size; + + /* + * The GPU command buffer is at the start of video memory + * As we don't use the full command buffer, we can put the actual + * frame buffer at offset GPU_FB_START and save some precious XDR + * memory + */ + fb_start = ps3fb_videomemory.address + GPU_FB_START; + info->screen_base = (char __force __iomem *)fb_start; + info->fix.smem_start = virt_to_abs(fb_start); + info->fix.smem_len = ps3fb_videomemory.size - GPU_FB_START; + info->pseudo_palette = par->pseudo_palette; info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST | FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN; @@ -1180,7 +1203,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb), - ps3fb_default_mode(par->new_mode_id), 32)) { + ps3fb_vmode(par->new_mode_id), 32)) { retval = -EINVAL; goto err_fb_dealloc; } @@ -1194,9 +1217,9 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) dev->core.driver_data = info; - dev_info(info->device, "%s %s, using %lu KiB of video memory\n", + dev_info(info->device, "%s %s, using %u KiB of video memory\n", dev_driver_string(info->dev), info->dev->bus_id, - ps3fb.xdr_size >> 10); + info->fix.smem_len >> 10); task = kthread_run(ps3fbd, info, DEVICE_NAME); if (IS_ERR(task)) { @@ -1219,7 +1242,7 @@ err_free_irq: free_irq(ps3fb.irq_no, &dev->core); ps3_irq_plug_destroy(ps3fb.irq_no); err_iounmap_dinfo: - iounmap((u8 __iomem *)ps3fb.dinfo); + iounmap((u8 __force __iomem *)ps3fb.dinfo); err_gpu_context_free: lv1_gpu_context_free(ps3fb.context_handle); err_gpu_memory_free: @@ -1254,7 +1277,7 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev) framebuffer_release(info); info = dev->core.driver_data = NULL; } - iounmap((u8 __iomem *)ps3fb.dinfo); + iounmap((u8 __force __iomem *)ps3fb.dinfo); status = lv1_gpu_context_free(ps3fb.context_handle); if (status)