X-Git-Url: http://pilppa.org/gitweb/gitweb.cgi?a=blobdiff_plain;f=lib%2Fbitmap.c;h=ed2ae3b0cd066244b1ddef1dc3345bbe582247d1;hb=2d753e62b87ab2fc72bb4ff5153791d32ff9c08e;hp=23d3b1147fe93aa282a2d772493c64dde9d4dd50;hpb=fc8e3d177fa8073895d37b50282489dbeec89eb1;p=linux-2.6-omap-h63xx.git diff --git a/lib/bitmap.c b/lib/bitmap.c index 23d3b1147fe..ed2ae3b0cd0 100644 --- a/lib/bitmap.c +++ b/lib/bitmap.c @@ -253,33 +253,18 @@ int __bitmap_subset(const unsigned long *bitmap1, } EXPORT_SYMBOL(__bitmap_subset); -#if BITS_PER_LONG == 32 int __bitmap_weight(const unsigned long *bitmap, int bits) { int k, w = 0, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; k++) - w += hweight32(bitmap[k]); + w += hweight_long(bitmap[k]); if (bits % BITS_PER_LONG) - w += hweight32(bitmap[k] & BITMAP_LAST_WORD_MASK(bits)); + w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits)); return w; } -#else -int __bitmap_weight(const unsigned long *bitmap, int bits) -{ - int k, w = 0, lim = bits/BITS_PER_LONG; - - for (k = 0; k < lim; k++) - w += hweight64(bitmap[k]); - - if (bits % BITS_PER_LONG) - w += hweight64(bitmap[k] & BITMAP_LAST_WORD_MASK(bits)); - - return w; -} -#endif EXPORT_SYMBOL(__bitmap_weight); /* @@ -519,7 +504,7 @@ EXPORT_SYMBOL(bitmap_parselist); * * Map the bit at position @pos in @buf (of length @bits) to the * ordinal of which set bit it is. If it is not set or if @pos - * is not a valid bit position, map to zero (0). + * is not a valid bit position, map to -1. * * If for example, just bits 4 through 7 are set in @buf, then @pos * values 4 through 7 will get mapped to 0 through 3, respectively, @@ -531,18 +516,19 @@ EXPORT_SYMBOL(bitmap_parselist); */ static int bitmap_pos_to_ord(const unsigned long *buf, int pos, int bits) { - int ord = 0; + int i, ord; - if (pos >= 0 && pos < bits) { - int i; + if (pos < 0 || pos >= bits || !test_bit(pos, buf)) + return -1; - for (i = find_first_bit(buf, bits); - i < pos; - i = find_next_bit(buf, bits, i + 1)) - ord++; - if (i > pos) - ord = 0; + i = find_first_bit(buf, bits); + ord = 0; + while (i < pos) { + i = find_next_bit(buf, bits, i + 1); + ord++; } + BUG_ON(i != pos); + return ord; } @@ -553,11 +539,12 @@ static int bitmap_pos_to_ord(const unsigned long *buf, int pos, int bits) * @bits: number of valid bit positions in @buf * * Map the ordinal offset of bit @ord in @buf to its position in @buf. - * If @ord is not the ordinal offset of a set bit in @buf, map to zero (0). + * Value of @ord should be in range 0 <= @ord < weight(buf), else + * results are undefined. * * If for example, just bits 4 through 7 are set in @buf, then @ord * values 0 through 3 will get mapped to 4 through 7, respectively, - * and all other @ord valuds will get mapped to 0. When @ord value 3 + * and all other @ord values return undefined values. When @ord value 3 * gets mapped to (returns) @pos value 7 in this example, that means * that the 3rd set bit (starting with 0th) is at position 7 in @buf. * @@ -583,8 +570,8 @@ static int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits) /** * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap - * @src: subset to be remapped * @dst: remapped result + * @src: subset to be remapped * @old: defines domain of map * @new: defines range of map * @bits: number of bits in each of these bitmaps @@ -596,49 +583,42 @@ static int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits) * weight of @old, map the position of the n-th set bit in @old to * the position of the m-th set bit in @new, where m == n % w. * - * If either of the @old and @new bitmaps are empty, or if@src and @dst - * point to the same location, then this routine does nothing. + * If either of the @old and @new bitmaps are empty, or if @src and + * @dst point to the same location, then this routine copies @src + * to @dst. * - * The positions of unset bits in @old are mapped to the position of - * the first set bit in @new. + * The positions of unset bits in @old are mapped to themselves + * (the identify map). * * Apply the above specified mapping to @src, placing the result in * @dst, clearing any bits previously set in @dst. * - * The resulting value of @dst will have either the same weight as - * @src, or less weight in the general case that the mapping wasn't - * injective due to the weight of @new being less than that of @old. - * The resulting value of @dst will never have greater weight than - * that of @src, except perhaps in the case that one of the above - * conditions was not met and this routine just returned. - * * For example, lets say that @old has bits 4 through 7 set, and * @new has bits 12 through 15 set. This defines the mapping of bit * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other - * bit positions to 12 (the first set bit in @new. So if say @src - * comes into this routine with bits 1, 5 and 7 set, then @dst should - * leave with bits 12, 13 and 15 set. + * bit positions unchanged. So if say @src comes into this routine + * with bits 1, 5 and 7 set, then @dst should leave with bits 1, + * 13 and 15 set. */ void bitmap_remap(unsigned long *dst, const unsigned long *src, const unsigned long *old, const unsigned long *new, int bits) { - int s; + int oldbit, w; - if (bitmap_weight(old, bits) == 0) - return; - if (bitmap_weight(new, bits) == 0) - return; if (dst == src) /* following doesn't handle inplace remaps */ return; - bitmap_zero(dst, bits); - for (s = find_first_bit(src, bits); - s < bits; - s = find_next_bit(src, bits, s + 1)) { - int x = bitmap_pos_to_ord(old, s, bits); - int y = bitmap_ord_to_pos(new, x, bits); - set_bit(y, dst); + + w = bitmap_weight(new, bits); + for (oldbit = find_first_bit(src, bits); + oldbit < bits; + oldbit = find_next_bit(src, bits, oldbit + 1)) { + int n = bitmap_pos_to_ord(old, oldbit, bits); + if (n < 0 || w == 0) + set_bit(oldbit, dst); /* identity map */ + else + set_bit(bitmap_ord_to_pos(new, n % w, bits), dst); } } EXPORT_SYMBOL(bitmap_remap); @@ -657,8 +637,8 @@ EXPORT_SYMBOL(bitmap_remap); * weight of @old, map the position of the n-th set bit in @old to * the position of the m-th set bit in @new, where m == n % w. * - * The positions of unset bits in @old are mapped to the position of - * the first set bit in @new. + * The positions of unset bits in @old are mapped to themselves + * (the identify map). * * Apply the above specified mapping to bit position @oldbit, returning * the new bit position. @@ -666,95 +646,158 @@ EXPORT_SYMBOL(bitmap_remap); * For example, lets say that @old has bits 4 through 7 set, and * @new has bits 12 through 15 set. This defines the mapping of bit * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other - * bit positions to 12 (the first set bit in @new. So if say @oldbit - * is 5, then this routine returns 13. + * bit positions unchanged. So if say @oldbit is 5, then this routine + * returns 13. */ int bitmap_bitremap(int oldbit, const unsigned long *old, const unsigned long *new, int bits) { - int x = bitmap_pos_to_ord(old, oldbit, bits); - return bitmap_ord_to_pos(new, x, bits); + int w = bitmap_weight(new, bits); + int n = bitmap_pos_to_ord(old, oldbit, bits); + if (n < 0 || w == 0) + return oldbit; + else + return bitmap_ord_to_pos(new, n % w, bits); } EXPORT_SYMBOL(bitmap_bitremap); -/** - * bitmap_find_free_region - find a contiguous aligned mem region - * @bitmap: an array of unsigned longs corresponding to the bitmap - * @bits: number of bits in the bitmap - * @order: region size to find (size is actually 1< BITS_PER_LONG) - return -EINVAL; +enum { + REG_OP_ISFREE, /* true if region is all zero bits */ + REG_OP_ALLOC, /* set all bits in region */ + REG_OP_RELEASE, /* clear all bits in region */ +}; - /* make a mask of the order */ - mask = (1ul << (pages - 1)); +static int __reg_op(unsigned long *bitmap, int pos, int order, int reg_op) +{ + int nbits_reg; /* number of bits in region */ + int index; /* index first long of region in bitmap */ + int offset; /* bit offset region in bitmap[index] */ + int nlongs_reg; /* num longs spanned by region in bitmap */ + int nbitsinlong; /* num bits of region in each spanned long */ + unsigned long mask; /* bitmask for one long of region */ + int i; /* scans bitmap by longs */ + int ret = 0; /* return value */ + + /* + * Either nlongs_reg == 1 (for small orders that fit in one long) + * or (offset == 0 && mask == ~0UL) (for larger multiword orders.) + */ + nbits_reg = 1 << order; + index = pos / BITS_PER_LONG; + offset = pos - (index * BITS_PER_LONG); + nlongs_reg = BITS_TO_LONGS(nbits_reg); + nbitsinlong = min(nbits_reg, BITS_PER_LONG); + + /* + * Can't do "mask = (1UL << nbitsinlong) - 1", as that + * overflows if nbitsinlong == BITS_PER_LONG. + */ + mask = (1UL << (nbitsinlong - 1)); mask += mask - 1; + mask <<= offset; - /* run up the bitmap pages bits at a time */ - for (i = 0; i < bits; i += pages) { - int index = i/BITS_PER_LONG; - int offset = i - (index * BITS_PER_LONG); - if((bitmap[index] & (mask << offset)) == 0) { - /* set region in bimap */ - bitmap[index] |= (mask << offset); - return i; + switch (reg_op) { + case REG_OP_ISFREE: + for (i = 0; i < nlongs_reg; i++) { + if (bitmap[index + i] & mask) + goto done; } + ret = 1; /* all bits in region free (zero) */ + break; + + case REG_OP_ALLOC: + for (i = 0; i < nlongs_reg; i++) + bitmap[index + i] |= mask; + break; + + case REG_OP_RELEASE: + for (i = 0; i < nlongs_reg; i++) + bitmap[index + i] &= ~mask; + break; } - return -ENOMEM; +done: + return ret; +} + +/** + * bitmap_find_free_region - find a contiguous aligned mem region + * @bitmap: array of unsigned longs corresponding to the bitmap + * @bits: number of bits in the bitmap + * @order: region size (log base 2 of number of bits) to find + * + * Find a region of free (zero) bits in a @bitmap of @bits bits and + * allocate them (set them to one). Only consider regions of length + * a power (@order) of two, aligned to that power of two, which + * makes the search algorithm much faster. + * + * Return the bit offset in bitmap of the allocated region, + * or -errno on failure. + */ +int bitmap_find_free_region(unsigned long *bitmap, int bits, int order) +{ + int pos; /* scans bitmap by regions of size order */ + + for (pos = 0; pos < bits; pos += (1 << order)) + if (__reg_op(bitmap, pos, order, REG_OP_ISFREE)) + break; + if (pos == bits) + return -ENOMEM; + __reg_op(bitmap, pos, order, REG_OP_ALLOC); + return pos; } EXPORT_SYMBOL(bitmap_find_free_region); /** - * bitmap_release_region - release allocated bitmap region - * @bitmap: a pointer to the bitmap - * @pos: the beginning of the region - * @order: the order of the bits to release (number is 1< BITS_PER_LONG. The - * algorithm would be a simple look for multiple zeros in the - * array, but there's no driver today that needs this. If you - * trip this BUG(), you get to code it... */ - BUG_ON(pages > BITS_PER_LONG); - mask += mask - 1; - if (bitmap[index] & (mask << offset)) + if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE)) return -EBUSY; - bitmap[index] |= (mask << offset); + __reg_op(bitmap, pos, order, REG_OP_ALLOC); return 0; } EXPORT_SYMBOL(bitmap_allocate_region);