X-Git-Url: http://pilppa.org/gitweb/gitweb.cgi?a=blobdiff_plain;f=lib%2Fidr.c;h=d0f1acdbfa3a6451299867f38143dce6104faf11;hb=5c5daf657cb5f963a38413f2852279d7a3843144;hp=7b5a59caa9891d74ebbec9e29fef35cd2ba7e3b0;hpb=7aae6dd80e265aa9402ed507caaff4a5dba55069;p=linux-2.6-omap-h63xx.git diff --git a/lib/idr.c b/lib/idr.c index 7b5a59caa98..d0f1acdbfa3 100644 --- a/lib/idr.c +++ b/lib/idr.c @@ -70,6 +70,26 @@ static void free_layer(struct idr *idp, struct idr_layer *p) spin_unlock_irqrestore(&idp->lock, flags); } +static void idr_mark_full(struct idr_layer **pa, int id) +{ + struct idr_layer *p = pa[0]; + int l = 0; + + __set_bit(id & IDR_MASK, &p->bitmap); + /* + * If this layer is full mark the bit in the layer above to + * show that this part of the radix tree is full. This may + * complete the layer above and require walking up the radix + * tree. + */ + while (p->bitmap == IDR_FULL) { + if (!(p = pa[++l])) + break; + id = id >> IDR_BITS; + __set_bit((id & IDR_MASK), &p->bitmap); + } +} + /** * idr_pre_get - reserver resources for idr allocation * @idp: idr handle @@ -95,11 +115,10 @@ int idr_pre_get(struct idr *idp, gfp_t gfp_mask) } EXPORT_SYMBOL(idr_pre_get); -static int sub_alloc(struct idr *idp, void *ptr, int *starting_id) +static int sub_alloc(struct idr *idp, int *starting_id, struct idr_layer **pa) { int n, m, sh; struct idr_layer *p, *new; - struct idr_layer *pa[MAX_LEVEL]; int l, id, oid; long bm; @@ -156,30 +175,13 @@ static int sub_alloc(struct idr *idp, void *ptr, int *starting_id) pa[l--] = p; p = p->ary[m]; } - /* - * We have reached the leaf node, plant the - * users pointer and return the raw id. - */ - p->ary[m] = (struct idr_layer *)ptr; - __set_bit(m, &p->bitmap); - p->count++; - /* - * If this layer is full mark the bit in the layer above - * to show that this part of the radix tree is full. - * This may complete the layer above and require walking - * up the radix tree. - */ - n = id; - while (p->bitmap == IDR_FULL) { - if (!(p = pa[++l])) - break; - n = n >> IDR_BITS; - __set_bit((n & IDR_MASK), &p->bitmap); - } - return(id); + + pa[l] = p; + return id; } -static int idr_get_new_above_int(struct idr *idp, void *ptr, int starting_id) +static int idr_get_empty_slot(struct idr *idp, int starting_id, + struct idr_layer **pa) { struct idr_layer *p, *new; int layers, v, id; @@ -225,12 +227,31 @@ build_up: } idp->top = p; idp->layers = layers; - v = sub_alloc(idp, ptr, &id); + v = sub_alloc(idp, &id, pa); if (v == -2) goto build_up; return(v); } +static int idr_get_new_above_int(struct idr *idp, void *ptr, int starting_id) +{ + struct idr_layer *pa[MAX_LEVEL]; + int id; + + id = idr_get_empty_slot(idp, starting_id, pa); + if (id >= 0) { + /* + * Successfully found an empty slot. Install the user + * pointer and mark the slot full. + */ + pa[0]->ary[id & IDR_MASK] = (struct idr_layer *)ptr; + pa[0]->count++; + idr_mark_full(pa, id); + } + + return id; +} + /** * idr_get_new_above - allocate new idr entry above or equal to a start id * @idp: idr handle @@ -369,6 +390,53 @@ void idr_remove(struct idr *idp, int id) } EXPORT_SYMBOL(idr_remove); +/** + * idr_remove_all - remove all ids from the given idr tree + * @idp: idr handle + * + * idr_destroy() only frees up unused, cached idp_layers, but this + * function will remove all id mappings and leave all idp_layers + * unused. + * + * A typical clean-up sequence for objects stored in an idr tree, will + * use idr_for_each() to free all objects, if necessay, then + * idr_remove_all() to remove all ids, and idr_destroy() to free + * up the cached idr_layers. + */ +void idr_remove_all(struct idr *idp) +{ + int n, id, max; + struct idr_layer *p; + struct idr_layer *pa[MAX_LEVEL]; + struct idr_layer **paa = &pa[0]; + + n = idp->layers * IDR_BITS; + p = idp->top; + max = 1 << n; + + id = 0; + while (id < max) { + while (n > IDR_BITS && p) { + n -= IDR_BITS; + *paa++ = p; + p = p->ary[(id >> n) & IDR_MASK]; + } + + id += 1 << n; + while (n < fls(id)) { + if (p) { + memset(p, 0, sizeof *p); + free_layer(idp, p); + } + n += IDR_BITS; + p = *--paa; + } + } + idp->top = NULL; + idp->layers = 0; +} +EXPORT_SYMBOL(idr_remove_all); + /** * idr_destroy - release all cached layers within an idr tree * idp: idr handle @@ -415,6 +483,61 @@ void *idr_find(struct idr *idp, int id) } EXPORT_SYMBOL(idr_find); +/** + * idr_for_each - iterate through all stored pointers + * @idp: idr handle + * @fn: function to be called for each pointer + * @data: data passed back to callback function + * + * Iterate over the pointers registered with the given idr. The + * callback function will be called for each pointer currently + * registered, passing the id, the pointer and the data pointer passed + * to this function. It is not safe to modify the idr tree while in + * the callback, so functions such as idr_get_new and idr_remove are + * not allowed. + * + * We check the return of @fn each time. If it returns anything other + * than 0, we break out and return that value. + * + * The caller must serialize idr_for_each() vs idr_get_new() and idr_remove(). + */ +int idr_for_each(struct idr *idp, + int (*fn)(int id, void *p, void *data), void *data) +{ + int n, id, max, error = 0; + struct idr_layer *p; + struct idr_layer *pa[MAX_LEVEL]; + struct idr_layer **paa = &pa[0]; + + n = idp->layers * IDR_BITS; + p = idp->top; + max = 1 << n; + + id = 0; + while (id < max) { + while (n > 0 && p) { + n -= IDR_BITS; + *paa++ = p; + p = p->ary[(id >> n) & IDR_MASK]; + } + + if (p) { + error = fn(id, (void *)p, data); + if (error) + break; + } + + id += 1 << n; + while (n < fls(id)) { + n += IDR_BITS; + p = *--paa; + } + } + + return error; +} +EXPORT_SYMBOL(idr_for_each); + /** * idr_replace - replace pointer for given id * @idp: idr handle @@ -467,7 +590,7 @@ static int init_id_cache(void) { if (!idr_layer_cache) idr_layer_cache = kmem_cache_create("idr_layer_cache", - sizeof(struct idr_layer), 0, 0, idr_cache_ctor, NULL); + sizeof(struct idr_layer), 0, 0, idr_cache_ctor); return 0; } @@ -485,3 +608,248 @@ void idr_init(struct idr *idp) spin_lock_init(&idp->lock); } EXPORT_SYMBOL(idr_init); + + +/* + * IDA - IDR based ID allocator + * + * this is id allocator without id -> pointer translation. Memory + * usage is much lower than full blown idr because each id only + * occupies a bit. ida uses a custom leaf node which contains + * IDA_BITMAP_BITS slots. + * + * 2007-04-25 written by Tejun Heo + */ + +static void free_bitmap(struct ida *ida, struct ida_bitmap *bitmap) +{ + unsigned long flags; + + if (!ida->free_bitmap) { + spin_lock_irqsave(&ida->idr.lock, flags); + if (!ida->free_bitmap) { + ida->free_bitmap = bitmap; + bitmap = NULL; + } + spin_unlock_irqrestore(&ida->idr.lock, flags); + } + + kfree(bitmap); +} + +/** + * ida_pre_get - reserve resources for ida allocation + * @ida: ida handle + * @gfp_mask: memory allocation flag + * + * This function should be called prior to locking and calling the + * following function. It preallocates enough memory to satisfy the + * worst possible allocation. + * + * If the system is REALLY out of memory this function returns 0, + * otherwise 1. + */ +int ida_pre_get(struct ida *ida, gfp_t gfp_mask) +{ + /* allocate idr_layers */ + if (!idr_pre_get(&ida->idr, gfp_mask)) + return 0; + + /* allocate free_bitmap */ + if (!ida->free_bitmap) { + struct ida_bitmap *bitmap; + + bitmap = kmalloc(sizeof(struct ida_bitmap), gfp_mask); + if (!bitmap) + return 0; + + free_bitmap(ida, bitmap); + } + + return 1; +} +EXPORT_SYMBOL(ida_pre_get); + +/** + * ida_get_new_above - allocate new ID above or equal to a start id + * @ida: ida handle + * @staring_id: id to start search at + * @p_id: pointer to the allocated handle + * + * Allocate new ID above or equal to @ida. It should be called with + * any required locks. + * + * If memory is required, it will return -EAGAIN, you should unlock + * and go back to the ida_pre_get() call. If the ida is full, it will + * return -ENOSPC. + * + * @p_id returns a value in the range 0 ... 0x7fffffff. + */ +int ida_get_new_above(struct ida *ida, int starting_id, int *p_id) +{ + struct idr_layer *pa[MAX_LEVEL]; + struct ida_bitmap *bitmap; + unsigned long flags; + int idr_id = starting_id / IDA_BITMAP_BITS; + int offset = starting_id % IDA_BITMAP_BITS; + int t, id; + + restart: + /* get vacant slot */ + t = idr_get_empty_slot(&ida->idr, idr_id, pa); + if (t < 0) { + if (t == -1) + return -EAGAIN; + else /* will be -3 */ + return -ENOSPC; + } + + if (t * IDA_BITMAP_BITS >= MAX_ID_BIT) + return -ENOSPC; + + if (t != idr_id) + offset = 0; + idr_id = t; + + /* if bitmap isn't there, create a new one */ + bitmap = (void *)pa[0]->ary[idr_id & IDR_MASK]; + if (!bitmap) { + spin_lock_irqsave(&ida->idr.lock, flags); + bitmap = ida->free_bitmap; + ida->free_bitmap = NULL; + spin_unlock_irqrestore(&ida->idr.lock, flags); + + if (!bitmap) + return -EAGAIN; + + memset(bitmap, 0, sizeof(struct ida_bitmap)); + pa[0]->ary[idr_id & IDR_MASK] = (void *)bitmap; + pa[0]->count++; + } + + /* lookup for empty slot */ + t = find_next_zero_bit(bitmap->bitmap, IDA_BITMAP_BITS, offset); + if (t == IDA_BITMAP_BITS) { + /* no empty slot after offset, continue to the next chunk */ + idr_id++; + offset = 0; + goto restart; + } + + id = idr_id * IDA_BITMAP_BITS + t; + if (id >= MAX_ID_BIT) + return -ENOSPC; + + __set_bit(t, bitmap->bitmap); + if (++bitmap->nr_busy == IDA_BITMAP_BITS) + idr_mark_full(pa, idr_id); + + *p_id = id; + + /* Each leaf node can handle nearly a thousand slots and the + * whole idea of ida is to have small memory foot print. + * Throw away extra resources one by one after each successful + * allocation. + */ + if (ida->idr.id_free_cnt || ida->free_bitmap) { + struct idr_layer *p = alloc_layer(&ida->idr); + if (p) + kmem_cache_free(idr_layer_cache, p); + } + + return 0; +} +EXPORT_SYMBOL(ida_get_new_above); + +/** + * ida_get_new - allocate new ID + * @ida: idr handle + * @p_id: pointer to the allocated handle + * + * Allocate new ID. It should be called with any required locks. + * + * If memory is required, it will return -EAGAIN, you should unlock + * and go back to the idr_pre_get() call. If the idr is full, it will + * return -ENOSPC. + * + * @id returns a value in the range 0 ... 0x7fffffff. + */ +int ida_get_new(struct ida *ida, int *p_id) +{ + return ida_get_new_above(ida, 0, p_id); +} +EXPORT_SYMBOL(ida_get_new); + +/** + * ida_remove - remove the given ID + * @ida: ida handle + * @id: ID to free + */ +void ida_remove(struct ida *ida, int id) +{ + struct idr_layer *p = ida->idr.top; + int shift = (ida->idr.layers - 1) * IDR_BITS; + int idr_id = id / IDA_BITMAP_BITS; + int offset = id % IDA_BITMAP_BITS; + int n; + struct ida_bitmap *bitmap; + + /* clear full bits while looking up the leaf idr_layer */ + while ((shift > 0) && p) { + n = (idr_id >> shift) & IDR_MASK; + __clear_bit(n, &p->bitmap); + p = p->ary[n]; + shift -= IDR_BITS; + } + + if (p == NULL) + goto err; + + n = idr_id & IDR_MASK; + __clear_bit(n, &p->bitmap); + + bitmap = (void *)p->ary[n]; + if (!test_bit(offset, bitmap->bitmap)) + goto err; + + /* update bitmap and remove it if empty */ + __clear_bit(offset, bitmap->bitmap); + if (--bitmap->nr_busy == 0) { + __set_bit(n, &p->bitmap); /* to please idr_remove() */ + idr_remove(&ida->idr, idr_id); + free_bitmap(ida, bitmap); + } + + return; + + err: + printk(KERN_WARNING + "ida_remove called for id=%d which is not allocated.\n", id); +} +EXPORT_SYMBOL(ida_remove); + +/** + * ida_destroy - release all cached layers within an ida tree + * ida: ida handle + */ +void ida_destroy(struct ida *ida) +{ + idr_destroy(&ida->idr); + kfree(ida->free_bitmap); +} +EXPORT_SYMBOL(ida_destroy); + +/** + * ida_init - initialize ida handle + * @ida: ida handle + * + * This function is use to set up the handle (@ida) that you will pass + * to the rest of the functions. + */ +void ida_init(struct ida *ida) +{ + memset(ida, 0, sizeof(struct ida)); + idr_init(&ida->idr); + +} +EXPORT_SYMBOL(ida_init);