{
        u64 tmp;
 
+       if (likely(curr->load.weight == NICE_0_LOAD))
+               return granularity;
        /*
-        * Negative nice levels get the same granularity as nice-0:
+        * Positive nice levels get the same granularity as nice-0:
         */
-       if (likely(curr->load.weight >= NICE_0_LOAD))
-               return granularity;
+       if (likely(curr->load.weight < NICE_0_LOAD)) {
+               tmp = curr->load.weight * (u64)granularity;
+               return (long) (tmp >> NICE_0_SHIFT);
+       }
        /*
-        * Positive nice level tasks get linearly finer
+        * Negative nice level tasks get linearly finer
         * granularity:
         */
-       tmp = curr->load.weight * (u64)granularity;
+       tmp = curr->load.inv_weight * (u64)granularity;
 
        /*
         * It will always fit into 'long':
         */
-       return (long) (tmp >> NICE_0_SHIFT);
+       return (long) (tmp >> WMULT_SHIFT);
 }
 
 static inline void