int rc = 0;
 
        if (sq.busy)
-               rc = sq_fsync(file, file->f_dentry);
+               rc = sq_fsync(file, file->f_path.dentry);
        sound.soft = sound.dsp;
        sound.hard = sound.dsp;
        sound_silence();
                return 0;
        case SNDCTL_DSP_POST:
        case SNDCTL_DSP_SYNC:
-               return sq_fsync(file, file->f_dentry);
+               return sq_fsync(file, file->f_path.dentry);
 
                /* ++TeSche: before changing any of these it's
                 * probably wise to wait until sound playing has
                 * settled down. */
        case SNDCTL_DSP_SPEED:
-               sq_fsync(file, file->f_dentry);
+               sq_fsync(file, file->f_path.dentry);
                IOCTL_IN(arg, data);
                return IOCTL_OUT(arg, sound_set_speed(data));
        case SNDCTL_DSP_STEREO:
-               sq_fsync(file, file->f_dentry);
+               sq_fsync(file, file->f_path.dentry);
                IOCTL_IN(arg, data);
                return IOCTL_OUT(arg, sound_set_stereo(data));
        case SOUND_PCM_WRITE_CHANNELS:
-               sq_fsync(file, file->f_dentry);
+               sq_fsync(file, file->f_path.dentry);
                IOCTL_IN(arg, data);
                return IOCTL_OUT(arg, sound_set_stereo(data-1)+1);
        case SNDCTL_DSP_SETFMT:
-               sq_fsync(file, file->f_dentry);
+               sq_fsync(file, file->f_path.dentry);
                IOCTL_IN(arg, data);
                return IOCTL_OUT(arg, sound_set_format(data));
        case SNDCTL_DSP_GETFMTS: